Player Matchup

Bacchus
Bacchus
Gold III
Elder_God_Eli
Bacchus
Gold III
Level 170
God Stats
1W - 1L
1,740 SR
Queue Stats
39W - 33L
1,782 MMR
Solo
Ravana
Ravana
Platinum IV
StickyBrute
Ravana
Platinum IV
Level 139
God Stats
16W - 15L
1,703 SR
Queue Stats
108W - 105L
1,958 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
iLogurt
Yu Huang
Platinum IV
Level 147
God Stats
2W - 3L
1,285 SR
Queue Stats
106W - 101L
1,946 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,576 SR
1,895 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,706 SR
1,951 MMR
Freya
Freya
Platinum I
Chicoooo
Freya
Platinum I
Level 121
God Stats
31W - 12L
1,863 SR
Queue Stats
49W - 20L
2,294 MMR
Solo
Anhur
Anhur
Platinum III
Teigu
Anhur
Platinum III
Level 207
God Stats
34W - 34L
1,607 SR
Queue Stats
273W - 233L
1,797 MMR
Party 1
Athena
Athena
Diamond V
ThatSquareBear
Athena
Diamond V
Level 165
God Stats
28W - 29L
1,648 SR
Queue Stats
220W - 236L
1,763 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
3 / 2 / 6
10,262
684
13,585
18,359
25,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
16
2 / 4 / 6
10,645
710
9,427
13,993
9,300
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
iLogurt
Yu Huang
15
4 / 4 / 5
10,817
721
12,287
12,301
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KuzenboOdinNe ZhaHorusThoth

VS

Bans
CharonCabrakanAchillesCthulhuAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chicoooo
Freya
18
4 / 4 / 5
11,803
787
15,918
15,687
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Teigu
Anhur
18
3 / 3 / 4
11,328
755
15,303
14,479
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 2 / 6
11,054
737
6,760
16,258
16,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
9
Kills
10
10
Deaths
9
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
Chicoooo
Freya
4
4
5
1.63
L
Bacchus
3
2
6
3
L
Ravana
2
4
6
1.25
W
Anhur
Teigu
Anhur
3
3
4
1.67
W
3
2
6
3
L
Yu Huang
iLogurt
Yu Huang
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
37,981
44,653
Taken
46,424
40,739
Mitigated
35,769
9,460
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Chicoooo
Freya
15,918
3,929
0
5,273
15,687
7,538
1,383
6,295
8,555
66,598
596
L
Bacchus
13,585
724
0
3,917
18,359
25,732
0
7,423
9,575
22,814
1,374
L
Ravana
9,427
1,466
0
2,950
13,993
9,300
0
6,638
6,542
0
42,677
W
Anhur
Teigu
Anhur
15,303
8,234
0
3,914
14,479
11,998
1,775
8,115
5,071
0
48,495
W
6,760
1,344
0
2,856
16,258
16,233
470
7,208
7,916
16,925
2,395
L
Yu Huang
iLogurt
Yu Huang
12,287
1,100
0
2,593
12,301
5,707
362
5,833
5,760
41,030
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
34,185
170
Minions Killed
208
0
Camps Cleared
0
853,173
Distance Traveled
874,287
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,803
787
107
7
0
300,849
0
L
Bacchus
10,262
684
23
2
0
298,153
4
L
Ravana
10,645
710
68
5
0
317,883
2
W
Anhur
11,328
755
71
5
0
265,223
0
W
Athena
11,054
737
30
2
0
308,215
1
L
Yu Huang
10,817
721
79
5
0
237,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role