Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ArrowProofSuit
Shiva
Level 18
God Stats
5W - 1L
1,783 SR
Queue Stats
91W - 17L
1,854 Elo+
Party 2
Cupid
Cupid
Gxxe
Cupid
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 90L
1,702 Elo+
Party 2
Xing Tian
Xing Tian
ViniciusJunior
Xing Tian
Level 109
God Stats
24W - 2L
2,034 SR
Queue Stats
1,013W - 520L
1,738 Elo+
Party 2
Zhong Kui
Zhong Kui
Zeleth
Zhong Kui
Level 179
God Stats
7W - 2L
1,612 SR
Queue Stats
913W - 139L
1,823 Elo+
Party 2
Team Averages
Level 124
1,686 SR
1,724 Elo+

VS

Team Averages
Level 90
1,543 SR
1,385 Elo+
Kuzenbo
Kuzenbo
Daymosho
Kuzenbo
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,293 Elo+
Party 1
Zeus
Zeus
IMPERIUMQ8
Zeus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Magicbullet9104
Olorun
Level 65
God Stats
4W - 9L
1,425 SR
Queue Stats
221W - 235L
1,398 Elo+
Solo
Shiva
Shiva
Zohenfang
Shiva
Level 128
God Stats
1W - 2L
1,792 SR
Queue Stats
116W - 96L
1,474 Elo+
Solo
Cernunnos
Cernunnos
raidebaron
Cernunnos
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 1 / 11
9,432
1,179
5,537
9,906
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 10
8,611
1,076
10,309
8,620
6,604
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Gxxe
Cupid
14
4 / 0 / 10
9,574
1,197
8,770
6,969
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xing Tian
ViniciusJunior
Xing Tian
14
2 / 1 / 12
9,132
1,142
9,511
15,434
11,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Zeleth
Zhong Kui
14
3 / 1 / 10
9,464
1,183
13,611
9,708
10,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

351

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daymosho
Kuzenbo
14
0 / 1 / 3
7,974
997
9,044
11,984
18,098
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 3 / 1
8,358
1,045
15,653
8,946
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 2
7,399
925
3,018
9,240
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Zohenfang
Shiva
13
0 / 4 / 1
7,498
937
3,500
8,273
5,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
raidebaron
Cernunnos
13
1 / 3 / 1
7,994
999
12,658
13,815
6,025
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
14
Kills
3
4
Deaths
14
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
11
7.5
W
3
1
10
8
L
Kuzenbo
Daymosho
Kuzenbo
0
1
3
1.5
W
Cupid
Gxxe
Cupid
4
0
10
9
L
2
3
1
0.83
L
0
3
2
0.33
W
Xing Tian
ViniciusJunior
Xing Tian
2
1
12
8
W
Zhong Kui
Zeleth
Zhong Kui
3
1
10
8
L
Shiva
Zohenfang
Shiva
0
4
1
0.13
L
Cernunnos
raidebaron
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,738
Damage
43,873
50,637
Taken
52,258
40,509
Mitigated
36,862
31,266
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,537
724
4,945
4,878
9,906
9,435
0
4,988
4,918
9,767
0
W
10,309
844
3,923
1,857
8,620
6,604
0
5,058
3,562
0
17,078
L
Kuzenbo
Daymosho
Kuzenbo
9,044
2,535
0
480
11,984
18,098
0
5,302
6,682
17,212
0
W
Cupid
Gxxe
Cupid
8,770
4,434
2,941
3,017
6,969
3,399
0
3,361
3,608
0
43,200
L
15,653
1,077
0
30
8,946
3,582
0
5,065
3,881
32,478
0
L
3,018
1,288
430
550
9,240
4,048
0
5,796
3,444
7,898
300
W
Xing Tian
ViniciusJunior
Xing Tian
9,511
598
2,162
2,600
15,434
11,044
0
9,351
6,083
14,985
347
W
Zhong Kui
Zeleth
Zhong Kui
13,611
3,141
1,161
3,782
9,708
10,027
0
4,910
4,672
27,534
2,508
L
Shiva
Zohenfang
Shiva
3,500
142
180
365
8,273
5,109
0
3,590
4,683
0
11,502
L
Cernunnos
raidebaron
Cernunnos
12,658
4,523
0
34
13,815
6,025
0
7,719
6,096
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
39,223
167
Minions Killed
122
6
Camps Cleared
3
776,383
Distance Traveled
594,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,432
1,179
11
1
1
139,776
0
W
Shiva
8,611
1,076
18
2
0
164,321
0
L
Kuzenbo
7,974
997
11
1
2
159,320
0
W
Cupid
9,574
1,197
81
10
2
147,666
0
L
Zeus
8,358
1,045
57
7
1
136,534
0
L
Olorun
7,399
925
7
1
0
91,958
0
W
Xing Tian
9,132
1,142
15
2
2
162,451
0
W
Zhong Kui
9,464
1,183
42
5
1
162,169
0
L
Shiva
7,498
937
9
1
0
73,953
0
L
Cernunnos
7,994
999
38
5
0
132,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role