Player Matchup

Surtr
Surtr
GoogleYourself
Surtr
Level 64
God Stats
2W - 3L
1,308 SR
Queue Stats
96W - 107L
1,445 Elo+
Party 1
Thanatos
Thanatos
Kippa
Thanatos
Level 44
God Stats
7W - 3L
1,799 SR
Queue Stats
18W - 24L
1,450 Elo+
Solo
Anhur
Anhur
PleezDontHurtMee
Anhur
Level 55
God Stats
4W - 7L
1,539 SR
Queue Stats
68W - 70L
1,433 Elo+
Solo
Vulcan
Vulcan
ScrappyGotSlappy
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,521 Elo+
Party 1
Ymir
Ymir
fyechip
Ymir
Level 31
God Stats
35W - 34L
1,500 SR
Queue Stats
83W - 94L
1,094 Elo+
Solo
Team Averages
Level 44
1,529 SR
1,389 Elo+

VS

Team Averages
Level 81
1,473 SR
1,446 Elo+
Ra
Ra
ChiefKeefOmen
Ra
Level 44
God Stats
6W - 2L
1,546 SR
Queue Stats
105W - 64L
1,644 Elo+
Solo
Izanami
Izanami
HydeDraxx
Izanami
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 58L
1,262 Elo+
Solo
Mercury
Mercury
TheBoahWhoLived
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 253L
1,461 Elo+
Solo
Nox
Nox
WhoDini1145
Nox
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 164L
1,402 Elo+
Solo
Nike
Nike
quimico-tebeo235
Nike
Level 104
God Stats
2W - 1L
1,317 SR
Queue Stats
88W - 91L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,594
510
4,007
8,405
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
Kippa
Thanatos
1
0 / 0 / 0
3,223
358
0
267
77
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
4,588
510
3,025
4,963
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
4,567
507
1,653
5,382
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
fyechip
Ymir
8
2 / 2 / 1
5,042
560
3,879
7,344
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,301
811
3,359
3,967
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HydeDraxx
Izanami
10
3 / 1 / 1
5,488
610
4,827
5,092
1,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 1 / 2
5,479
609
1,735
6,579
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 3
5,141
571
2,838
5,746
2,173
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 0 / 1
5,915
657
2,751
6,439
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
2
0
0
W
Izanami
HydeDraxx
Izanami
3
1
1
3.5
L
Thanatos
Kippa
Thanatos
0
0
0
0
L
1
2
1
0.75
L
0
4
0
0
W
1
1
2
2
W
1
1
3
2.5
L
Ymir
fyechip
Ymir
2
2
1
1.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,564
Damage
15,510
26,361
Taken
27,823
12,852
Mitigated
11,466
6,304
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,359
574
252
1,769
3,967
1,493
1,438
1,535
2,432
57,545
0
L
4,007
1,219
0
2,920
8,405
4,280
0
0
8,405
335
28,341
W
Izanami
HydeDraxx
Izanami
4,827
3,078
0
1,947
5,092
1,636
617
1,742
3,350
0
35,497
L
Thanatos
Kippa
Thanatos
0
0
0
28
267
77
0
0
267
0
1,072
L
3,025
1,359
0
862
4,963
1,452
0
1,131
3,832
0
28,346
L
1,653
944
0
500
5,382
1,764
0
3,102
2,023
32,293
1,198
W
1,735
505
0
2,540
6,579
2,331
0
294
6,167
0
38,854
W
2,838
524
0
1,750
5,746
2,173
238
1,894
3,852
19,281
0
L
Ymir
fyechip
Ymir
3,879
682
0
1,994
7,344
5,279
0
1,707
5,637
14,745
0
W
2,751
74
0
1,250
6,439
3,833
0
108
6,027
0
37,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,014
Gold Earned
29,324
159
Minions Killed
345
0
Camps Cleared
0
635,515
Distance Traveled
899,341
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,301
811
108
12
0
175,685
0
L
Surtr
4,594
510
47
5
0
146,485
2
W
Izanami
5,488
610
59
7
0
168,460
0
L
Thanatos
3,223
358
2
0
0
13,966
0
L
Anhur
4,588
510
39
4
0
152,735
2
L
Vulcan
4,567
507
56
6
0
158,371
0
W
Mercury
5,479
609
79
9
0
215,482
0
W
Nox
5,141
571
29
3
0
156,169
3
L
Ymir
5,042
560
15
2
0
163,958
0
W
Nike
5,915
657
70
8
0
183,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role