Player Matchup

Arachne
Arachne
Gold IV
GrilledCheese4U
Arachne
Gold IV
Level 159
God Stats
9W - 6L
1,534 SR
Queue Stats
161W - 157L
1,231 MMR
Party 2
Thoth
Thoth
Platinum IV
Hoosier_Daddy777
Thoth
Platinum IV
Level 161
God Stats
3W - 2L
1,255 SR
Queue Stats
214W - 207L
1,551 MMR
Party 2
Atlas
Atlas
Gold II
Steady Crush
Atlas
Gold II
Level 202
God Stats
13W - 8L
1,598 SR
Queue Stats
150W - 137L
1,450 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 174
1,462 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,520 SR
1,402 MMR
Osiris
Osiris
Gold V
GEIx MarczO
Osiris
Gold V
Level 109
God Stats
5W - 13L
1,202 SR
Queue Stats
35W - 46L
1,410 MMR
Solo
Thanatos
Thanatos
Bronze III
KansukeMT
Thanatos
Bronze III
Level 68
God Stats
0W - 2L
1,561 SR
Queue Stats
3W - 8L
1,382 MMR
Party 1
Ra
Ra
Silver II
seldon456
Ra
Silver II
Level 100
God Stats
0W - 1L
1,796 SR
Queue Stats
15W - 14L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,134
813
5,519
7,306
4,049
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 3
8,762
876
10,709
5,005
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 7
7,652
765
8,240
8,016
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesMorgan Le FayVulcanTyrKuzenbo

VS

Bans
HerculesBacchusDanzaburouAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 2 / 1
6,568
657
3,801
10,520
10,113
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
KansukeMT
Thanatos
11
1 / 3 / 1
7,042
704
3,538
9,293
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 0
7,431
743
5,495
8,222
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
1
0.25
W
3
1
5
5.5
W
4
1
3
5.5
L
Thanatos
KansukeMT
Thanatos
1
3
1
0.5
W
1
0
7
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
12,834
20,327
Taken
28,035
12,675
Mitigated
16,323
6,146
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,801
289
0
2,595
10,520
10,113
0
5,731
3,438
0
21,941
W
5,519
3,244
0
4,036
7,306
4,049
0
1,720
5,425
0
24,628
W
10,709
27
0
500
5,005
1,985
213
1,258
3,402
46,398
1,475
L
Thanatos
KansukeMT
Thanatos
3,538
444
0
2,527
9,293
3,276
0
4,700
3,639
0
17,525
W
8,240
1,827
0
1,610
8,016
6,641
111
2,296
5,335
22,084
752
L
5,495
129
1,503
2,547
8,222
2,934
0
5,595
1,879
31,402
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
21,041
181
Minions Killed
141
0
Camps Cleared
0
650,601
Distance Traveled
620,346
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,568
657
25
3
0
206,228
1
W
Arachne
8,134
813
33
3
0
228,497
0
W
Thoth
8,762
876
115
12
0
215,815
2
L
Thanatos
7,042
704
34
3
0
211,685
0
W
Atlas
7,652
765
33
3
0
206,289
0
L
Ra
7,431
743
82
8
0
202,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role