Player Matchup

Cthulhu
Cthulhu
BOBINATOR1909
Cthulhu
Level 22
God Stats
9W - 13L
1,438 SR
Queue Stats
84W - 103L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
FlyAngels_Shadow
Danzaburou
Level 29
God Stats
7W - 12L
1,500 SR
Queue Stats
75W - 80L
1,502 Elo+
Party 1
Pele
Pele
Tjark02
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 139L
1,470 Elo+
Party 1
Bellona
Bellona
iiSyntax--
Bellona
Level 61
God Stats
15W - 14L
1,661 SR
Queue Stats
82W - 85L
1,507 Elo+
Party 1
Anubis
Anubis
marbellaciao
Anubis
Level 105
God Stats
16W - 28L
1,364 SR
Queue Stats
190W - 210L
1,488 Elo+
Solo
Team Averages
Level 64
1,493 SR
1,467 Elo+

VS

Team Averages
Level 80
1,465 SR
1,472 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GRrafas04
Tsukuyomi
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 37L
1,391 Elo+
Solo
Ymir
Ymir
LxrdYukii
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,481 Elo+
Party 2
Thoth
Thoth
Tonii005
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,551 Elo+
Party 2
Ullr
Ullr
hackerhook187
Ullr
Level 39
God Stats
1W - 1L
1,325 SR
Queue Stats
13W - 11L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 5
8,370
492
10,831
8,996
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FlyAngels_Shadow
Danzaburou
15
0 / 1 / 3
8,226
484
5,551
10,156
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Tjark02
Pele
15
6 / 2 / 1
8,564
504
9,292
15,206
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
iiSyntax--
Bellona
14
3 / 4 / 2
8,612
507
12,290
16,171
20,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
12
3 / 7 / 5
7,864
463
6,627
11,312
5,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 5 / 0
8,243
485
11,041
21,583
18,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
GRrafas04
Tsukuyomi
14
2 / 1 / 5
7,865
463
6,436
11,912
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
4 / 2 / 3
8,376
493
10,420
15,320
12,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Tonii005
Thoth
15
2 / 3 / 5
8,762
515
5,653
4,860
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 3
7,443
438
8,639
11,774
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
13
14
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
5
0
0.8
L
Cthulhu
2
0
5
4.5
L
Danzaburou
FlyAngels_Shadow
Danzaburou
0
1
3
1.5
W
Tsukuyomi
GRrafas04
Tsukuyomi
2
1
5
4.5
W
Ymir
4
2
3
2.75
L
Pele
Tjark02
Pele
6
2
1
3.25
W
Thoth
Tonii005
Thoth
2
3
5
1.5
W
1
3
3
0.83
L
Bellona
iiSyntax--
Bellona
3
4
2
1
L
Anubis
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,591
Damage
42,189
61,841
Taken
65,449
43,212
Mitigated
41,439
16,499
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,041
1,986
1,259
8,507
21,583
18,799
0
3,266
17,147
0
58,596
L
Cthulhu
10,831
871
59
2,534
8,996
7,054
0
2,556
6,440
48,336
2,561
L
Danzaburou
FlyAngels_Shadow
Danzaburou
5,551
3,138
0
4,753
10,156
4,249
0
2,899
7,257
0
66,475
W
Tsukuyomi
GRrafas04
Tsukuyomi
6,436
1,372
0
4,180
11,912
4,720
0
1,962
9,866
0
50,557
W
Ymir
10,420
1,120
0
2,901
15,320
12,168
0
5,648
9,621
33,440
1,186
L
Pele
Tjark02
Pele
9,292
3,122
0
3,737
15,206
6,531
0
3,812
11,394
24
73,788
W
Thoth
Tonii005
Thoth
5,653
415
0
250
4,860
1,098
66
2,202
2,658
57,071
870
W
8,639
2,977
0
1,292
11,774
4,654
0
4,331
7,295
0
45,983
L
Bellona
iiSyntax--
Bellona
12,290
2,918
0
2,675
16,171
20,244
0
1,319
14,852
0
63,649
L
Anubis
6,627
299
0
2,741
11,312
5,134
0
5,413
5,899
37,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
40,689
419
Minions Killed
363
0
Camps Cleared
0
1,496,261
Distance Traveled
1,642,490
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,243
485
83
5
0
314,966
1
L
Cthulhu
8,370
492
60
4
0
351,341
5
L
Danzaburou
8,226
484
101
6
0
288,434
0
W
Tsukuyomi
7,865
463
65
4
0
383,753
0
W
Ymir
8,376
493
42
2
0
313,077
1
L
Pele
8,564
504
101
6
0
386,432
7
W
Thoth
8,762
515
104
6
0
308,342
1
W
Ullr
7,443
438
69
4
0
322,352
0
L
Bellona
8,612
507
93
5
0
283,782
1
L
Anubis
7,864
463
64
4
0
186,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role