Player Matchup

Nike
Nike
BlackzBear
Nike
Level 48
God Stats
11W - 2L
1,809 SR
Queue Stats
58W - 72L
1,441 Elo+
Solo
Chronos
Chronos
DirtMonke69
Chronos
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
19W - 8L
1,588 Elo+
Party 1
Bacchus
Bacchus
NoVapurple78
Bacchus
Level 107
God Stats
15W - 6L
1,636 SR
Queue Stats
32W - 23L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
Player89327
Xing Tian
Level 138
God Stats
5W - 6L
1,452 SR
Queue Stats
437W - 424L
1,480 Elo+
Solo
Rama
Rama
VARSz
Rama
Level 126
God Stats
9W - 2L
1,500 SR
Queue Stats
47W - 23L
1,620 Elo+
Party 1
Team Averages
Level 89
1,630 SR
1,536 Elo+

VS

Team Averages
Level 94
1,583 SR
1,554 Elo+
Sol
Sol
Countessira
Sol
Level 181
God Stats
11W - 8L
1,340 SR
Queue Stats
218W - 199L
1,563 Elo+
Party 3
Nike
Nike
Kumbahjones
Nike
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 154L
1,546 Elo+
Party 3
Anubis
Anubis
SLIDA11
Anubis
Level 85
God Stats
12W - 4L
1,739 SR
Queue Stats
150W - 129L
1,505 Elo+
Party 2
Izanami
Izanami
Valshea
Izanami
Level 63
God Stats
47W - 27L
1,561 SR
Queue Stats
120W - 104L
1,521 Elo+
Party 2
Khepri
Khepri
tāintocles
Khepri
Level 13
God Stats
30W - 18L
1,773 SR
Queue Stats
254W - 267L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,593
466
3,639
15,381
5,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
DirtMonke69
Chronos
12
1 / 0 / 2
6,394
533
5,539
6,324
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NoVapurple78
Bacchus
10
1 / 2 / 3
5,735
478
5,205
10,484
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Player89327
Xing Tian
10
1 / 1 / 2
6,101
508
4,351
12,898
8,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
VARSz
Rama
14
4 / 0 / 1
7,549
629
7,621
5,336
1,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,931
494
7,367
7,856
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
6 / 0 / 0
8,192
683
12,162
7,964
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
SLIDA11
Anubis
11
2 / 2 / 0
6,117
510
6,266
10,355
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Valshea
Izanami
12
1 / 2 / 0
6,493
541
3,421
7,348
2,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 1 / 1
6,070
506
3,637
6,637
4,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
9
9
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
0
2
2
0.5
W
Chronos
DirtMonke69
Chronos
1
0
2
2
L
6
0
0
6
W
Bacchus
NoVapurple78
Bacchus
1
2
3
1.25
W
Xing Tian
Player89327
Xing Tian
1
1
2
2
L
Anubis
SLIDA11
Anubis
2
2
0
1
W
Rama
VARSz
Rama
4
0
1
4.5
L
Izanami
Valshea
Izanami
1
2
0
0.5
L
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
32,853
50,423
Taken
40,160
24,151
Mitigated
22,869
13,339
Healing
16,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,639
300
0
981
15,381
5,716
0
1,475
12,900
0
37,730
L
7,367
2,203
0
2,951
7,856
3,252
0
5,701
2,155
43,898
0
W
Chronos
DirtMonke69
Chronos
5,539
1,363
0
3,185
6,324
2,072
0
3,877
2,367
54,093
0
L
12,162
1,769
0
3,362
7,964
6,894
0
403
7,561
10,009
58,009
W
Bacchus
NoVapurple78
Bacchus
5,205
395
0
2,666
10,484
5,638
0
6,714
3,277
31,438
1,450
W
Xing Tian
Player89327
Xing Tian
4,351
351
1,237
2,180
12,898
8,968
0
3,891
8,808
18,326
0
L
Anubis
SLIDA11
Anubis
6,266
83
130
5,739
10,355
5,271
0
5,792
4,563
51,230
0
W
Rama
VARSz
Rama
7,621
6,305
0
3,090
5,336
1,757
893
2,192
3,067
0
70,261
L
Izanami
Valshea
Izanami
3,421
2,160
0
1,955
7,348
2,653
0
1,515
5,833
0
57,698
L
Khepri
3,637
395
1,311
1,475
6,637
4,799
0
1,293
5,344
19,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
32,803
363
Minions Killed
392
0
Camps Cleared
0
1,299,830
Distance Traveled
1,151,936
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,593
466
63
5
0
206,086
0
L
Sol
5,931
494
73
6
0
220,042
0
W
Chronos
6,394
533
101
8
0
274,531
0
L
Nike
8,192
683
106
9
0
232,268
2
W
Bacchus
5,735
478
56
5
0
275,550
0
W
Xing Tian
6,101
508
23
2
0
294,753
4
L
Anubis
6,117
510
73
6
0
229,335
3
W
Rama
7,549
629
120
10
0
248,910
0
L
Izanami
6,493
541
111
9
0
215,801
0
L
Khepri
6,070
506
29
2
0
254,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role