Player Matchup

Hun Batz
Hun Batz
DawsonFugate12
Hun Batz
Level 87
God Stats
4W - 4L
1,511 SR
Queue Stats
117W - 121L
1,437 Elo+
Solo
Charybdis
Charybdis
H3lsmare
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kosak
Tsukuyomi
Level 120
God Stats
3W - 1L
1,715 SR
Queue Stats
128W - 126L
1,497 Elo+
Solo
Fafnir
Fafnir
ReaperDrone43
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 128L
1,391 Elo+
Party 1
Ne Zha
Ne Zha
dub53dub101
Ne Zha
Level 87
God Stats
2W - 1L
1,524 SR
Queue Stats
45W - 40L
1,482 Elo+
Party 1
Team Averages
Level 69
1,550 SR
1,466 Elo+

VS

Team Averages
Level 100
1,534 SR
1,469 Elo+
Thanatos
Thanatos
Cripta_Chronix
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,452 Elo+
Party 2
Nox
Nox
GeesusThaLorde
Nox
Level 89
God Stats
0W - 3L
1,249 SR
Queue Stats
77W - 99L
1,498 Elo+
Solo
Hachiman
Hachiman
Goonie32
Hachiman
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 42L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
MANderson023
Danzaburou
Level 108
God Stats
2W - 2L
1,945 SR
Queue Stats
93W - 83L
1,503 Elo+
Party 3
Set
Set
undercookedbeef_
Set
Level 127
God Stats
1W - 2L
1,476 SR
Queue Stats
284W - 281L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 2 / 15
9,140
831
7,357
9,234
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
H3lsmare
Charybdis
16
5 / 1 / 10
9,159
833
7,622
7,216
3,611
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Kosak
Tsukuyomi
17
9 / 1 / 11
10,267
933
13,851
10,153
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 14
9,063
824
2,628
10,915
15,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
16
6 / 1 / 13
9,561
869
13,336
7,795
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 6 / 4
7,500
682
5,936
10,957
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 2
7,480
680
3,619
8,535
3,846
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Goonie32
Hachiman
14
1 / 4 / 5
7,676
698
8,359
9,329
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
MANderson023
Danzaburou
15
3 / 4 / 3
8,679
789
7,001
8,298
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 6 / 5
8,261
751
7,453
11,409
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
25
Kills
7
8
Deaths
25
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
6
4
0.5
W
Hun Batz
2
2
15
4.75
L
1
5
2
0.4
L
Hachiman
Goonie32
Hachiman
1
4
5
0.88
W
Charybdis
H3lsmare
Charybdis
5
1
10
10
W
Tsukuyomi
Kosak
Tsukuyomi
9
1
11
14.5
L
Danzaburou
MANderson023
Danzaburou
3
4
3
1.13
W
3
3
14
3.33
W
Ne Zha
6
1
13
12.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
32,368
45,313
Taken
48,528
34,297
Mitigated
20,983
13,102
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,936
315
0
2,309
10,957
4,396
0
1,174
9,783
0
9,899
W
Hun Batz
7,357
174
1,025
864
9,234
5,549
857
722
8,512
0
15,941
L
3,619
170
618
420
8,535
3,846
0
221
8,314
13,194
276
L
Hachiman
Goonie32
Hachiman
8,359
5,434
0
1,458
9,329
3,300
0
617
8,712
0
20,700
W
Charybdis
H3lsmare
Charybdis
7,622
2,240
1,112
1,321
7,216
3,611
1,698
1,105
6,111
0
14,041
W
Tsukuyomi
Kosak
Tsukuyomi
13,851
3,417
77
1,948
10,153
5,368
563
472
9,681
0
34,116
L
Danzaburou
MANderson023
Danzaburou
7,001
1,884
0
943
8,298
3,084
0
236
8,062
0
20,279
W
2,628
273
540
2,177
10,915
15,260
222
1,000
9,915
4,724
0
W
Ne Zha
13,336
872
2,454
1,584
7,795
4,509
713
254
7,541
0
29,819
L
7,453
3,084
971
1,020
11,409
6,357
0
380
11,029
0
12,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,190
Gold Earned
39,596
138
Minions Killed
98
0
Camps Cleared
0
1,072,459
Distance Traveled
898,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,500
682
7
1
0
187,657
0
W
Hun Batz
9,140
831
40
4
0
228,106
0
L
Nox
7,480
680
23
2
0
183,016
0
L
Hachiman
7,676
698
28
3
0
166,172
0
W
Charybdis
9,159
833
19
2
0
194,951
0
W
Tsukuyomi
10,267
933
50
5
0
226,478
0
L
Danzaburou
8,679
789
24
2
0
165,073
0
W
Fafnir
9,063
824
4
0
0
189,057
0
W
Ne Zha
9,561
869
25
2
0
233,867
0
L
Set
8,261
751
16
1
0
197,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role