Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Francisco29
Ah Muzen Cab
Diamond IV
Level 89
God Stats
9W - 3L
1,894 SR
Queue Stats
82W - 57L
2,002 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
NumesTC
Hun Batz
Platinum IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,906 MMR
Party 2
Discordia
Discordia
Platinum I
OmKaBo
Discordia
Platinum I
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 48L
1,989 MMR
Solo
Nemesis
Nemesis
Platinum II
Ploteyse
Nemesis
Platinum II
Level 64
God Stats
9W - 3L
1,865 SR
Queue Stats
131W - 110L
1,966 MMR
Solo
Sobek
Sobek
Diamond V
UNA8211
Sobek
Diamond V
Level 183
God Stats
14W - 9L
1,758 SR
Queue Stats
48W - 34L
2,009 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,703 SR
1,974 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,652 SR
1,872 MMR
Cliodhna
Cliodhna
Diamond IV
 
Cliodhna
Diamond IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
AppleProfessor0
Kuzenbo
Platinum I
Level 65
God Stats
11W - 12L
1,621 SR
Queue Stats
83W - 71L
2,024 MMR
Party 1
Hachiman
Hachiman
Platinum III
Carrilsolo
Hachiman
Platinum III
Level 194
God Stats
4W - 4L
1,606 SR
Queue Stats
212W - 202L
1,945 MMR
Solo
Hera
Hera
Platinum II
CyaL8rG8r
Hera
Platinum II
Level 139
God Stats
3W - 3L
1,653 SR
Queue Stats
114W - 105L
1,952 MMR
Solo
Tyr
Tyr
Diamond V
Ranager
Tyr
Diamond V
Level 129
God Stats
4W - 1L
1,880 SR
Queue Stats
138W - 103L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Francisco29
Ah Muzen Cab
16
1 / 2 / 1
9,345
623
6,953
9,795
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
NumesTC
Hun Batz
16
7 / 0 / 3
8,600
573
9,546
10,629
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
OmKaBo
Discordia
14
4 / 0 / 7
8,574
572
9,403
4,533
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ploteyse
Nemesis
16
3 / 3 / 6
9,749
650
17,930
15,937
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
UNA8211
Sobek
12
1 / 0 / 6
7,614
508
3,292
11,520
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
JanusThanatosAresLokiGeb

VS

Bans
CthulhuOdinThorBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 4 / 0
6,728
449
7,118
15,259
5,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
6,590
439
5,267
10,614
10,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Carrilsolo
Hachiman
12
0 / 3 / 1
7,043
470
3,305
10,782
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
13
0 / 3 / 0
7,191
479
4,186
6,646
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
13
3 / 5 / 0
8,196
546
9,132
22,439
19,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
5
5
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
0
0.5
L
0
1
1
0.5
L
Hachiman
Carrilsolo
Hachiman
0
3
1
0.17
L
Hera
0
3
0
0
W
Ah Muzen Cab
Francisco29
Ah Muzen Cab
1
2
1
0.75
W
Hun Batz
NumesTC
Hun Batz
7
0
3
8.5
W
Discordia
OmKaBo
Discordia
4
0
7
7.5
W
Nemesis
Ploteyse
Nemesis
3
3
6
2
L
Tyr
3
5
0
0.6
W
Sobek
UNA8211
Sobek
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,124
Damage
29,008
52,414
Taken
65,740
34,276
Mitigated
42,062
18,739
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,118
266
0
1,453
15,259
5,791
0
3,052
12,099
0
61,132
L
5,267
2,180
0
2,039
10,614
10,796
21
3,077
7,485
17,652
1,550
L
Hachiman
Carrilsolo
Hachiman
3,305
1,511
0
2,971
10,782
2,910
0
1,355
9,427
0
58,787
L
Hera
4,186
817
0
500
6,646
2,706
0
4,738
1,908
60,476
138
W
Ah Muzen Cab
Francisco29
Ah Muzen Cab
6,953
3,087
0
2,550
9,795
4,149
1,020
1,269
8,526
0
97,079
W
Hun Batz
NumesTC
Hun Batz
9,546
2,326
0
4,769
10,629
4,456
0
1,978
8,651
0
74,284
W
Discordia
OmKaBo
Discordia
9,403
545
0
723
4,533
1,482
752
1,142
3,391
64,130
422
W
Nemesis
Ploteyse
Nemesis
17,930
6,768
0
6,413
15,937
12,990
0
536
15,401
0
91,224
L
Tyr
9,132
713
0
10,223
22,439
19,859
0
448
20,545
0
63,612
W
Sobek
UNA8211
Sobek
3,292
379
0
4,284
11,520
11,199
232
4,501
7,019
23,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
35,748
553
Minions Killed
478
0
Camps Cleared
0
1,686,039
Distance Traveled
1,565,659
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,728
449
92
6
0
365,102
0
L
Kuzenbo
6,590
439
25
2
0
340,279
7
L
Hachiman
7,043
470
126
8
0
276,467
0
L
Hera
7,191
479
122
8
0
308,128
2
W
Ah Muzen Cab
9,345
623
172
11
0
305,952
0
W
Hun Batz
8,600
573
101
7
0
378,802
3
W
Discordia
8,574
572
112
7
0
312,398
1
W
Nemesis
9,749
650
137
9
0
354,402
1
L
Tyr
8,196
546
113
8
0
275,683
2
W
Sobek
7,614
508
31
2
0
334,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role