Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EdmanTheChamp
King Arthur
Level 109
God Stats
4W - 2L
1,685 SR
Queue Stats
24W - 24L
1,501 Elo+
Party 2
Nike
Nike
Master45GT
Nike
Level 86
God Stats
19W - 13L
1,587 SR
Queue Stats
84W - 81L
1,444 Elo+
Solo
Cthulhu
Cthulhu
XxToXicReaperxX
Cthulhu
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 78L
1,483 Elo+
Solo
Kukulkan
Kukulkan
splatsypoo69
Kukulkan
Level 65
God Stats
1W - 1L
1,377 SR
Queue Stats
72W - 72L
1,416 Elo+
Party 2
Team Averages
Level 90
1,530 SR
1,469 Elo+

VS

Team Averages
Level 62
1,527 SR
1,494 Elo+
Artemis
Artemis
AxXeEllTZ
Artemis
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 34L
1,504 Elo+
Solo
Ra
Ra
Lethql
Ra
Level 87
God Stats
2W - 4L
1,721 SR
Queue Stats
155W - 126L
1,641 Elo+
Solo
Bacchus
Bacchus
MATIASGORE734
Bacchus
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Lancelot
Lancelot
Xxsimon340xX
Lancelot
Level 52
God Stats
15W - 16L
1,290 SR
Queue Stats
152W - 133L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
xXxlucasxXx9812
Heimdallr
Level 67
God Stats
9W - 6L
1,625 SR
Queue Stats
746W - 737L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 4
5,722
572
4,555
5,473
2,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
EdmanTheChamp
King Arthur
11
5 / 1 / 2
6,881
688
5,981
8,818
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 5
6,009
601
5,864
8,543
3,761
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
3 / 0 / 0
5,792
579
5,162
4,104
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
splatsypoo69
Kukulkan
10
1 / 1 / 0
6,165
617
1,534
3,113
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AxXeEllTZ
Artemis
9
0 / 0 / 0
4,699
470
2,236
5,657
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
8
1 / 2 / 0
4,854
485
2,491
4,099
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
8
1 / 2 / 0
4,921
492
427
6,253
4,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Xxsimon340xX
Lancelot
9
2 / 4 / 2
5,385
539
5,511
10,042
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xXxlucasxXx9812
Heimdallr
10
0 / 4 / 0
5,161
516
3,723
8,647
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
L
Artemis
AxXeEllTZ
Artemis
0
0
0
0
W
King Arthur
EdmanTheChamp
King Arthur
5
1
2
6
L
Ra
1
2
0
0.5
L
Bacchus
1
2
0
0.5
W
2
1
5
4.5
W
3
0
0
3
L
Lancelot
Xxsimon340xX
Lancelot
2
4
2
0.75
W
Kukulkan
splatsypoo69
Kukulkan
1
1
0
1
L
Heimdallr
xXxlucasxXx9812
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
14,388
30,051
Taken
34,698
13,821
Mitigated
14,386
6,889
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,555
1,109
84
1,415
5,473
2,006
809
177
5,296
0
40,919
L
Artemis
AxXeEllTZ
Artemis
2,236
364
0
1,823
5,657
1,850
0
2,793
2,824
0
32,658
W
King Arthur
EdmanTheChamp
King Arthur
5,981
1,211
0
1,209
8,818
4,303
279
547
8,271
0
42,695
L
Ra
2,491
340
156
660
4,099
931
0
50
4,049
31,662
0
L
Bacchus
427
58
0
718
6,253
4,558
0
1,930
4,323
5,686
0
W
5,864
877
0
2,094
8,543
3,761
0
1,060
7,483
0
44,503
W
5,162
221
905
682
4,104
2,693
0
250
3,854
21,514
2,656
L
Lancelot
Xxsimon340xX
Lancelot
5,511
1,025
0
2,580
10,042
3,520
0
1,411
8,565
0
27,399
W
Kukulkan
splatsypoo69
Kukulkan
1,534
295
0
500
3,113
1,058
817
826
2,229
33,923
675
L
Heimdallr
xXxlucasxXx9812
Heimdallr
3,723
1,386
0
2,779
8,647
3,527
0
0
8,647
0
36,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
25,020
314
Minions Killed
217
0
Camps Cleared
0
1,030,929
Distance Traveled
894,461
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,722
572
65
7
0
167,739
0
L
Artemis
4,699
470
60
6
0
170,052
0
W
King Arthur
6,881
688
54
5
0
286,162
2
L
Ra
4,854
485
42
4
0
145,368
4
L
Bacchus
4,921
492
8
1
0
176,187
0
W
Nike
6,009
601
64
6
0
226,087
2
W
Cthulhu
5,792
579
38
4
0
190,693
3
L
Lancelot
5,385
539
48
5
0
223,564
1
W
Kukulkan
6,165
617
93
9
0
160,248
1
L
Heimdallr
5,161
516
59
6
0
179,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role