Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CouchKing422
Tiamat
Level 132
God Stats
5W - 3L
1,505 SR
Queue Stats
216W - 219L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
Dragontiger98
Kuzenbo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Grimxreaper1989
Ah Puch
Level 109
God Stats
4W - 3L
1,772 SR
Queue Stats
113W - 105L
1,490 Elo+
Solo
Thoth
Thoth
Sung Jin Woo211
Thoth
Level 63
God Stats
0W - 2L
1,523 SR
Queue Stats
34W - 55L
1,426 Elo+
Party 1
Team Averages
Level 113
1,560 SR
1,474 Elo+

VS

Team Averages
Level 134
1,390 SR
1,460 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LiveGrenade08
Discordia
Level 118
God Stats
14W - 12L
1,464 SR
Queue Stats
462W - 453L
1,463 Elo+
Solo
Anhur
Anhur
Rams3d
Anhur
Level 156
God Stats
6W - 6L
1,285 SR
Queue Stats
391W - 417L
1,462 Elo+
Solo
Agni
Agni
ellar93
Agni
Level 112
God Stats
4W - 4L
1,308 SR
Queue Stats
96W - 102L
1,422 Elo+
Solo
Charybdis
Charybdis
mexican2423
Charybdis
Level 123
God Stats
6W - 3L
1,393 SR
Queue Stats
304W - 329L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 5 / 4
7,867
787
8,461
9,886
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
1 / 6 / 4
7,537
754
6,560
9,868
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
14
2 / 1 / 4
7,916
792
2,729
8,837
9,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 2
6,973
697
8,539
6,861
2,853
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 1
7,062
706
1,918
7,695
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 2 / 10
9,358
936
4,872
12,193
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
LiveGrenade08
Discordia
14
6 / 3 / 11
8,608
861
9,494
7,635
3,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Rams3d
Anhur
15
6 / 1 / 11
9,125
913
6,054
5,217
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
ellar93
Agni
17
4 / 0 / 11
9,663
966
10,644
6,016
3,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
mexican2423
Charybdis
13
1 / 3 / 10
7,772
777
9,002
8,796
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
8
Kills
20
20
Deaths
9
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
4
1.2
W
Amaterasu
 
Amaterasu
3
2
10
4
L
Tiamat
1
6
4
0.5
L
Kuzenbo
2
1
4
4
L
0
3
2
0.33
W
Discordia
LiveGrenade08
Discordia
6
3
11
3.83
W
Anhur
Rams3d
Anhur
6
1
11
11.5
L
1
5
1
0.3
W
Agni
ellar93
Agni
4
0
11
9.5
W
Charybdis
mexican2423
Charybdis
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
40,066
43,147
Taken
39,857
26,298
Mitigated
24,626
9,148
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,461
2,653
22
583
9,886
4,567
0
4,329
5,557
0
15,341
W
Amaterasu
 
Amaterasu
4,872
926
622
6,070
12,193
11,176
627
4,025
7,980
0
13,371
L
Tiamat
6,560
351
1,508
821
9,868
6,323
0
4,891
4,977
16,824
0
L
Kuzenbo
2,729
858
1,155
1,357
8,837
9,888
0
3,686
5,151
6,644
0
L
8,539
75
1,919
1,455
6,861
2,853
0
2,428
4,433
17,814
0
W
Discordia
LiveGrenade08
Discordia
9,494
187
542
701
7,635
3,504
181
3,406
4,023
13,316
0
W
Anhur
Rams3d
Anhur
6,054
2,163
1,929
1,365
5,217
2,475
872
2,787
2,350
0
13,409
L
1,918
335
202
126
7,695
2,667
0
4,152
3,543
7,088
533
W
Agni
ellar93
Agni
10,644
487
1,042
1,911
6,016
3,637
783
3,655
2,193
35,475
1,811
W
Charybdis
mexican2423
Charybdis
9,002
2,554
450
1,550
8,796
3,834
1,617
4,869
3,579
0
17,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
44,526
90
Minions Killed
155
0
Camps Cleared
0
812,577
Distance Traveled
990,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,867
787
18
2
0
155,264
0
W
Amaterasu
9,358
936
16
2
0
241,031
0
L
Tiamat
7,537
754
23
2
0
172,590
0
L
Kuzenbo
7,916
792
8
1
0
193,846
0
L
Ah Puch
6,973
697
28
3
0
141,355
0
W
Discordia
8,608
861
11
1
0
169,474
0
W
Anhur
9,125
913
32
3
0
171,615
0
L
Thoth
7,062
706
13
1
0
149,522
0
W
Agni
9,663
966
63
6
0
217,498
0
W
Charybdis
7,772
777
33
3
0
190,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role