Player Matchup

Camazotz
Camazotz
Bluuemeany
Camazotz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,557 Elo+
Party 2
Ravana
Ravana
MrCobbins
Ravana
Level 28
God Stats
3W - 1L
1,570 SR
Queue Stats
80W - 65L
1,555 Elo+
Party 2
Ymir
Ymir
XxamoraXx
Ymir
Level 78
God Stats
1W - 2L
1,737 SR
Queue Stats
23W - 20L
1,816 Elo+
Party 2
Heimdallr
Heimdallr
Zenkken
Heimdallr
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 3L
1,401 Elo+
Party 2
Fenrir
Fenrir
lordhamhd4k
Fenrir
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 39L
1,632 Elo+
Party 2
Team Averages
Level 99
1,609 SR
1,592 Elo+

VS

Team Averages
Level 153
1,575 SR
1,532 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AkamuSaber
Cernunnos
Level 254
God Stats
1W - 0L
1,500 SR
Queue Stats
623W - 585L
1,540 Elo+
Party 1
Janus
Janus
ChickenACP
Janus
Level 129
God Stats
3W - 0L
1,798 SR
Queue Stats
38W - 27L
1,617 Elo+
Party 1
Da Ji
Da Ji
TridentH20
Da Ji
Level 177
God Stats
3W - 2L
1,850 SR
Queue Stats
22W - 36L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
pickle-sulpha191
Sylvanus
Level 47
God Stats
1W - 2L
1,228 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bluuemeany
Camazotz
13
3 / 1 / 3
6,709
516
4,243
11,729
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
MrCobbins
Ravana
12
1 / 1 / 0
7,165
551
5,310
9,263
9,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
10
2 / 2 / 3
6,175
475
4,512
8,738
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Zenkken
Heimdallr
15
2 / 0 / 4
7,821
602
7,174
7,173
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
2 / 0 / 3
6,107
470
4,821
7,904
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 1 / 1
8,132
626
6,529
9,511
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
AkamuSaber
Cernunnos
12
2 / 3 / 0
6,638
511
6,779
10,514
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
13
0 / 2 / 2
7,388
568
5,144
5,390
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
11
1 / 3 / 0
6,342
488
2,848
10,288
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
6,049
465
2,929
9,036
5,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
4
4
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
1
1.5
W
Cernunnos
AkamuSaber
Cernunnos
2
3
0
0.67
L
Camazotz
Bluuemeany
Camazotz
3
1
3
4.5
W
Janus
0
2
2
0.5
L
Ravana
MrCobbins
Ravana
1
1
0
1
W
Da Ji
1
3
0
0.33
L
Ymir
2
2
3
1.75
L
Heimdallr
Zenkken
Heimdallr
2
0
4
4
L
Fenrir
2
0
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
24,229
44,807
Taken
44,739
25,118
Mitigated
22,072
14,206
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,529
1,677
0
4,250
9,511
7,131
0
230
9,281
0
71,552
W
Cernunnos
AkamuSaber
Cernunnos
6,779
2,872
0
3,028
10,514
4,009
0
1,800
8,714
0
61,935
L
Camazotz
Bluuemeany
Camazotz
4,243
1,423
0
2,567
11,729
4,103
0
2,931
8,514
0
57,848
W
Janus
5,144
403
0
1,331
5,390
1,696
0
526
4,864
62,498
888
L
Ravana
MrCobbins
Ravana
5,310
1,732
0
1,976
9,263
9,005
0
0
8,562
230
56,984
W
Da Ji
2,848
533
0
4,565
10,288
3,891
0
899
9,385
0
45,035
L
Ymir
4,512
859
0
1,821
8,738
5,862
0
2,727
5,931
15,488
0
L
Heimdallr
Zenkken
Heimdallr
7,174
4,414
0
3,239
7,173
3,116
0
636
6,537
0
79,772
L
Fenrir
4,821
871
0
4,603
7,904
3,032
0
1,294
6,516
0
42,959
W
2,929
1,167
1,633
2,186
9,036
5,345
0
1,401
7,635
18,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
34,549
426
Minions Killed
474
0
Camps Cleared
0
1,264,674
Distance Traveled
1,287,545
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,132
626
135
10
0
263,360
0
W
Cernunnos
6,638
511
108
8
0
216,693
0
L
Camazotz
6,709
516
76
6
0
246,683
0
W
Janus
7,388
568
128
10
0
240,458
0
L
Ravana
7,165
551
110
8
0
223,936
0
W
Da Ji
6,342
488
77
6
0
283,244
2
L
Ymir
6,175
475
14
1
0
269,662
1
L
Heimdallr
7,821
602
146
11
0
227,011
4
L
Fenrir
6,107
470
80
6
0
297,382
0
W
Sylvanus
6,049
465
26
2
0
283,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role