Player Matchup

Ra
Ra
Pugasaurs
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,378 Elo+
Party 1
King Arthur
King Arthur
TheFleshPeddler
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,393 Elo+
Party 1
Fafnir
Fafnir
Thrisle
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,561 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,444 Elo+

VS

Team Averages
Level 102
1,542 SR
1,507 Elo+
Atlas
Atlas
Yggdragod
Atlas
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 70L
1,536 Elo+
Party 2
Arachne
Arachne
jobztyler
Arachne
Level 140
God Stats
4W - 0L
1,841 SR
Queue Stats
37W - 40L
1,509 Elo+
Solo
Sol
Sol
superjunkhead
Sol
Level 55
God Stats
4W - 2L
1,285 SR
Queue Stats
63W - 55L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
8,108
624
5,870
15,184
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TheFleshPeddler
King Arthur
13
0 / 6 / 1
8,402
646
8,392
18,430
20,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Thrisle
Fafnir
15
2 / 6 / 0
9,518
732
5,170
22,882
32,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Yggdragod
Atlas
17
9 / 1 / 10
11,028
848
13,726
14,048
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
jobztyler
Arachne
17
10 / 0 / 10
11,704
900
15,469
13,924
12,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 19
10,848
834
20,880
13,580
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
2
Kills
22
22
Deaths
2
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
King Arthur
TheFleshPeddler
King Arthur
0
6
1
0.08
L
Fafnir
Thrisle
Fafnir
2
6
0
0.33
W
Atlas
Yggdragod
Atlas
9
1
10
14
W
Arachne
jobztyler
Arachne
10
0
10
15
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
50,075
56,496
Taken
41,552
59,076
Mitigated
34,492
3,942
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,870
940
1,169
905
15,184
6,659
0
10,641
3,705
30,019
1,125
L
King Arthur
TheFleshPeddler
King Arthur
8,392
913
0
915
18,430
20,079
0
8,767
8,687
0
33,901
L
Fafnir
Thrisle
Fafnir
5,170
771
0
953
22,882
32,338
0
10,663
11,213
18,790
796
W
Atlas
Yggdragod
Atlas
13,726
4,013
0
3,238
14,048
15,612
324
2,969
10,991
26,179
3,277
W
Arachne
jobztyler
Arachne
15,469
9,970
0
5,580
13,924
12,880
1,102
3,433
10,397
0
51,509
W
20,880
10,794
0
8,180
13,580
6,000
1,200
3,659
9,921
54,513
7,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
33,580
155
Minions Killed
183
0
Camps Cleared
0
627,917
Distance Traveled
741,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,108
624
75
6
0
185,444
0
L
King Arthur
8,402
646
59
5
0
223,505
0
L
Fafnir
9,518
732
21
2
0
218,968
0
W
Atlas
11,028
848
20
2
0
258,491
0
W
Arachne
11,704
900
73
6
0
256,964
0
W
Sol
10,848
834
90
7
0
226,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role