Player Matchup

Chronos
Chronos
Gold I
CallMeÐaddy
Chronos
Gold I
Level 81
God Stats
0W - 2L
1,300 SR
Queue Stats
338W - 327L
1,676 MMR
Solo
Geb
Geb
Gold II
CopperCancer
Geb
Gold II
Level 145
God Stats
0W - 3L
1,239 SR
Queue Stats
50W - 41L
1,672 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
CreaSk
Kumbhakarna
Gold I
Level 155
God Stats
0W - 3L
1,312 SR
Queue Stats
290W - 289L
1,696 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
snob8
Sun Wukong
Gold II
Level 111
God Stats
7W - 8L
1,592 SR
Queue Stats
71W - 81L
1,696 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
xSebastiian
Ah Muzen Cab
Platinum I
Level 128
God Stats
9W - 5L
1,813 SR
Queue Stats
392W - 379L
1,726 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,451 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,700 SR
1,693 MMR
Ares
Ares
Platinum II
ILoveKrystalEU
Ares
Platinum II
Level 85
God Stats
37W - 22L
1,705 SR
Queue Stats
51W - 40L
1,694 MMR
Solo
Thoth
Thoth
Platinum V
M4ЯC
Thoth
Platinum V
Level 155
God Stats
57W - 49L
1,592 SR
Queue Stats
310W - 310L
1,740 MMR
Solo
Cerberus
Cerberus
Platinum IV
TGDTedesco
Cerberus
Platinum IV
Level 153
God Stats
9W - 3L
1,866 SR
Queue Stats
193W - 166L
1,702 MMR
Solo
Neith
Neith
Gold IV
dr_Noah-DB
Neith
Gold IV
Level 127
God Stats
1W - 0L
1,837 SR
Queue Stats
20W - 25L
1,664 MMR
Party 1
Ra
Ra
Gold IV
zacka0406
Ra
Gold IV
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CallMeÐaddy
Chronos
13
0 / 3 / 1
7,490
499
8,247
11,330
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 1
6,110
407
7,149
12,374
10,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
CreaSk
Kumbhakarna
15
1 / 0 / 1
7,784
519
4,782
12,193
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
snob8
Sun Wukong
14
1 / 2 / 1
8,337
556
9,834
15,218
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
xSebastiian
Ah Muzen Cab
13
1 / 5 / 0
8,229
549
9,214
13,468
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
OdinThorThanatosKuzenbo

VS

Bans
HelNutVamanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,844
523
11,034
15,087
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
M4ЯC
Thoth
15
4 / 1 / 2
8,235
549
9,557
10,314
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TGDTedesco
Cerberus
15
2 / 1 / 1
8,717
581
9,577
15,903
16,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
16
3 / 1 / 0
8,353
557
6,614
9,323
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 3
7,823
522
6,590
8,873
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
CallMeÐaddy
Chronos
0
3
1
0.17
L
1
2
1
0.75
L
Kumbhakarna
CreaSk
Kumbhakarna
1
0
1
1.5
W
1
0
5
3.5
W
Thoth
M4ЯC
Thoth
4
1
2
5
W
Cerberus
TGDTedesco
Cerberus
2
1
1
2.5
W
Neith
3
1
0
3
L
Sun Wukong
snob8
Sun Wukong
1
2
1
0.75
L
Ah Muzen Cab
xSebastiian
Ah Muzen Cab
1
5
0
0.2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
43,372
64,583
Taken
59,500
37,820
Mitigated
40,826
20,557
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CallMeÐaddy
Chronos
8,247
3,108
0
3,299
11,330
4,384
322
3,525
7,765
63,550
3,068
L
7,149
578
0
2,495
12,374
10,548
0
8,274
3,663
20,099
0
L
Kumbhakarna
CreaSk
Kumbhakarna
4,782
384
0
7,727
12,193
6,438
0
2,727
9,426
68,076
2,596
W
11,034
854
0
3,756
15,087
12,925
55
8,761
6,279
48,546
1,293
W
Thoth
M4ЯC
Thoth
9,557
565
0
944
10,314
3,608
0
925
9,389
66,967
715
W
Cerberus
TGDTedesco
Cerberus
9,577
691
0
7,547
15,903
16,541
0
1,392
13,440
75,431
0
W
Neith
6,614
2,668
0
3,447
9,323
4,118
320
6,552
2,771
0
75,150
L
Sun Wukong
snob8
Sun Wukong
9,834
2,358
0
4,882
15,218
12,555
0
11,182
4,036
0
62,005
L
Ah Muzen Cab
xSebastiian
Ah Muzen Cab
9,214
2,834
0
2,154
13,468
3,895
222
9,258
3,476
0
75,159
W
6,590
988
722
5,293
8,873
3,634
0
3,183
5,643
76,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
40,972
487
Minions Killed
613
0
Camps Cleared
0
1,537,986
Distance Traveled
1,580,385
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,490
499
114
8
0
294,925
2
L
Geb
6,110
407
23
2
0
322,375
12
L
Kumbhakarna
7,784
519
109
7
0
331,271
0
W
Ares
7,844
523
52
3
0
317,728
0
W
Thoth
8,235
549
149
10
0
324,753
1
W
Cerberus
8,717
581
179
12
0
283,508
2
W
Neith
8,353
557
122
8
0
302,961
0
L
Sun Wukong
8,337
556
108
7
0
317,183
1
L
Ah Muzen Cab
8,229
549
133
9
0
272,232
1
W
Ra
7,823
522
111
7
0
351,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role