Player Matchup

Yu Huang
Yu Huang
Lagartijin
Yu Huang
Level 128
God Stats
13W - 6L
1,824 SR
Queue Stats
221W - 232L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
NECROFILIX70
Kuzenbo
Level 46
God Stats
65W - 47L
1,652 SR
Queue Stats
236W - 248L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
marcyhere
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,659 SR
1,536 Elo+

VS

Team Averages
Level 131
1,532 SR
1,574 Elo+
Cthulhu
Cthulhu
BigManO1O
Cthulhu
Level 105
God Stats
10W - 7L
1,500 SR
Queue Stats
27W - 21L
1,635 Elo+
Party 1
Serqet
Serqet
LeSquelette9
Serqet
Level 143
God Stats
15W - 20L
1,423 SR
Queue Stats
91W - 94L
1,483 Elo+
Solo
Nox
Nox
XxRkhamxX
Nox
Level 144
God Stats
4W - 4L
1,673 SR
Queue Stats
145W - 144L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lagartijin
Yu Huang
14
1 / 0 / 3
8,255
750
9,567
3,764
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
NECROFILIX70
Kuzenbo
13
0 / 1 / 4
7,277
662
6,267
13,849
12,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
marcyhere
Danzaburou
14
3 / 3 / 1
8,762
797
9,346
9,199
3,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigManO1O
Cthulhu
12
2 / 1 / 2
7,315
665
9,194
11,567
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
13
0 / 2 / 3
7,272
661
6,148
9,767
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 1
7,820
711
5,377
6,608
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
4
Kills
4
4
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigManO1O
Cthulhu
2
1
2
3
W
Yu Huang
Lagartijin
Yu Huang
1
0
3
2.5
L
Serqet
0
2
3
0.75
W
Kuzenbo
NECROFILIX70
Kuzenbo
0
1
4
2
L
2
1
1
2.5
W
Danzaburou
marcyhere
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
20,719
26,812
Taken
27,942
17,389
Mitigated
17,476
7,773
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigManO1O
Cthulhu
9,194
640
58
1,730
11,567
9,442
0
5,229
5,863
21,508
353
W
Yu Huang
Lagartijin
Yu Huang
9,567
1,201
0
160
3,764
1,398
0
1,528
1,862
39,897
1,752
L
Serqet
6,148
1,217
0
0
9,767
5,142
0
4,686
4,788
0
24,905
W
Kuzenbo
NECROFILIX70
Kuzenbo
6,267
1,851
0
3,864
13,849
12,342
144
6,210
6,822
14,069
105
L
5,377
162
0
475
6,608
2,892
0
4,263
2,002
30,001
198
W
Danzaburou
marcyhere
Danzaburou
9,346
3,369
0
3,749
9,199
3,649
248
4,811
3,789
0
41,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
22,407
166
Minions Killed
158
0
Camps Cleared
0
630,037
Distance Traveled
629,973
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,315
665
44
4
0
203,989
5
W
Yu Huang
8,255
750
73
7
0
217,868
3
L
Serqet
7,272
661
49
4
0
229,667
0
W
Kuzenbo
7,277
662
16
1
0
195,540
3
L
Nox
7,820
711
65
6
0
196,317
0
W
Danzaburou
8,762
797
77
7
0
216,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role