Player Matchup

Nike
Nike
Silver II
CrockedHorse946
Nike
Silver II
Level 129
God Stats
1W - 1L
1,751 SR
Queue Stats
59W - 74L
1,380 MMR
Solo
Awilix
Awilix
Gold V
Dayvidd
Awilix
Gold V
Level 123
God Stats
0W - 2L
1,803 SR
Queue Stats
51W - 53L
1,389 MMR
Solo
Poseidon
Poseidon
Gold IV
KingKong-TC
Poseidon
Gold IV
Level 157
God Stats
9W - 6L
1,390 SR
Queue Stats
54W - 57L
1,389 MMR
Solo
Bacchus
Bacchus
Bronze III
OMG its Natzy
Bacchus
Bronze III
Level 125
God Stats
1W - 2L
1,528 SR
Queue Stats
11W - 21L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
TeamFried
Izanami
Bronze III
Level 68
God Stats
2W - 3L
1,640 SR
Queue Stats
12W - 27L
1,316 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,622 SR
1,395 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,541 SR
1,414 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
AlejandroFx
Artemis
Gold III
Level 159
God Stats
54W - 50L
1,554 SR
Queue Stats
192W - 184L
1,376 MMR
Solo
Bakasura
Bakasura
Gold II
AyooFlo
Bakasura
Gold II
Level 128
God Stats
4W - 3L
1,587 SR
Queue Stats
145W - 146L
1,412 MMR
Solo
Athena
Athena
Gold IV
Blackfox09
Athena
Gold IV
Level 158
God Stats
4W - 4L
1,501 SR
Queue Stats
42W - 53L
1,400 MMR
Solo
Freya
Freya
Silver IV
Michaelangello9
Freya
Silver IV
Level 107
God Stats
6W - 9L
1,562 SR
Queue Stats
6W - 10L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,250
516
7,104
14,080
9,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Dayvidd
Awilix
15
6 / 0 / 1
8,754
547
6,113
11,649
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
KingKong-TC
Poseidon
15
2 / 3 / 5
9,198
575
8,821
10,830
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
12
0 / 3 / 4
7,711
482
4,347
10,529
10,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
TeamFried
Izanami
12
0 / 5 / 1
7,849
491
3,596
11,758
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Bake KujiraArachneMedusaThanatos

VS

Bans
ThothAchillesKukulkanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 2 / 2
9,614
601
9,689
16,883
21,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
AlejandroFx
Artemis
15
4 / 1 / 3
9,082
568
10,953
8,332
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Bakasura
AyooFlo
Bakasura
18
8 / 2 / 2
10,142
634
9,241
15,536
8,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Blackfox09
Athena
13
2 / 3 / 5
8,359
522
6,454
15,258
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 2
8,586
537
4,360
8,556
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
17
17
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
2
2
W
Artemis
AlejandroFx
Artemis
4
1
3
5.5
W
Bakasura
AyooFlo
Bakasura
8
2
2
4.5
W
Athena
Blackfox09
Athena
2
3
5
1.5
L
2
6
1
0.42
L
Awilix
Dayvidd
Awilix
6
0
1
6.5
L
Poseidon
KingKong-TC
Poseidon
2
3
5
1.5
W
0
2
2
0.5
L
Bacchus
0
3
4
0.67
L
Izanami
TeamFried
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,981
Damage
40,697
58,846
Taken
64,565
33,053
Mitigated
51,585
9,351
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,689
2,328
0
5,568
16,883
21,611
56
2,006
14,877
55,936
4,516
W
Artemis
AlejandroFx
Artemis
10,953
4,384
0
2,468
8,332
3,146
0
3,932
4,400
0
61,536
W
Bakasura
AyooFlo
Bakasura
9,241
7,306
0
7,079
15,536
8,362
489
1,135
14,401
0
85,104
W
Athena
Blackfox09
Athena
6,454
1,731
0
2,207
15,258
15,355
0
5,068
10,190
38,523
1,307
L
7,104
1,400
0
0
14,080
9,430
0
6,614
6,343
0
60,434
L
Awilix
Dayvidd
Awilix
6,113
2,629
0
3,902
11,649
4,641
0
2,494
8,820
0
57,019
L
Poseidon
KingKong-TC
Poseidon
8,821
1,651
0
1,957
10,830
4,415
330
5,112
5,224
86,005
715
W
4,360
801
0
3,719
8,556
3,111
288
4,492
4,064
54,111
0
L
Bacchus
4,347
765
232
1,177
10,529
10,508
250
1,953
7,910
21,878
464
L
Izanami
TeamFried
Izanami
3,596
2,424
0
2,083
11,758
4,059
510
2,131
9,152
0
61,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
45,783
470
Minions Killed
487
0
Camps Cleared
0
1,576,307
Distance Traveled
1,705,801
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,614
601
94
6
0
343,731
0
W
Artemis
9,082
568
95
6
0
301,624
6
W
Bakasura
10,142
634
148
9
0
400,555
4
W
Athena
8,359
522
41
3
0
347,784
1
L
Nike
8,250
516
113
7
0
275,981
2
L
Awilix
8,754
547
80
5
0
376,135
0
L
Poseidon
9,198
575
124
8
0
316,389
0
W
Freya
8,586
537
109
7
0
312,107
4
L
Bacchus
7,711
482
35
2
0
327,902
2
L
Izanami
7,849
491
118
7
0
279,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role