Player Matchup

Fenrir
Fenrir
Illussion666
Fenrir
Level 89
God Stats
4W - 9L
1,839 SR
Queue Stats
238W - 274L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
ImDoingAFlip
Heimdallr
Level 53
God Stats
2W - 1L
1,215 SR
Queue Stats
8W - 7L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Konfetich
Nu Wa
Level 86
God Stats
63W - 70L
1,472 SR
Queue Stats
414W - 459L
1,466 Elo+
Party 1
Shiva
Shiva
MKCrypticSM
Shiva
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 72L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
UsePots
Zhong Kui
Level 84
God Stats
4W - 3L
1,415 SR
Queue Stats
19W - 17L
1,431 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,450 Elo+

VS

Team Averages
Level 58
1,500 SR
1,473 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
GamelionYT
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 62L
1,561 Elo+
Party 2
Khepri
Khepri
MadamChips
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,306 Elo+
Party 3
Ymir
Ymir
svy_GanG
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 1 / 2
8,035
618
8,748
12,250
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ImDoingAFlip
Heimdallr
13
3 / 2 / 3
7,542
580
11,336
13,223
5,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Konfetich
Nu Wa
12
1 / 1 / 4
7,619
586
7,390
4,153
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 0 / 1
7,997
615
8,417
10,699
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
UsePots
Zhong Kui
12
1 / 1 / 1
6,877
529
6,707
9,897
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 0
6,036
464
5,027
13,325
6,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
 
Charybdis
10
0 / 4 / 2
5,412
416
6,850
10,340
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
GamelionYT
Bakasura
13
3 / 3 / 1
6,759
520
8,032
15,334
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
MadamChips
Khepri
10
1 / 2 / 1
6,654
512
3,796
8,170
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
10
0 / 3 / 1
5,709
439
945
11,046
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
L
Charybdis
 
Charybdis
0
4
2
0.25
L
Bakasura
GamelionYT
Bakasura
3
3
1
1.17
W
Fenrir
8
1
2
9
W
Heimdallr
ImDoingAFlip
Heimdallr
3
2
3
2.25
W
Nu Wa
Konfetich
Nu Wa
1
1
4
3
W
2
0
1
2.5
L
Khepri
MadamChips
Khepri
1
2
1
0.75
W
Zhong Kui
UsePots
Zhong Kui
1
1
1
1.5
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
24,650
50,222
Taken
58,215
30,998
Mitigated
31,787
17,799
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,027
606
0
3,906
13,325
6,906
0
2,859
9,843
0
37,210
L
Charybdis
 
Charybdis
6,850
3,594
0
3,361
10,340
3,894
0
2,120
8,217
0
46,522
L
Bakasura
GamelionYT
Bakasura
8,032
4,812
0
2,700
15,334
7,873
0
1,676
13,511
0
47,949
W
Fenrir
8,748
2,786
0
3,010
12,250
6,141
0
470
11,437
0
59,532
W
Heimdallr
ImDoingAFlip
Heimdallr
11,336
5,362
0
6,514
13,223
5,401
370
2,803
10,140
0
61,270
W
Nu Wa
Konfetich
Nu Wa
7,390
1,335
0
757
4,153
1,255
451
331
3,486
48,989
1,701
W
8,417
1,259
0
3,543
10,699
10,262
541
167
10,315
0
60,842
L
Khepri
MadamChips
Khepri
3,796
708
144
1,598
8,170
7,642
0
1,226
6,944
9,809
1,493
W
Zhong Kui
UsePots
Zhong Kui
6,707
1,685
0
3,975
9,897
7,939
519
733
8,649
44,342
0
L
Ymir
945
217
0
252
11,046
5,472
0
5,996
5,001
24,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
30,570
388
Minions Killed
290
0
Camps Cleared
0
1,203,195
Distance Traveled
1,245,511
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,036
464
69
5
0
205,107
0
L
Charybdis
5,412
416
79
6
0
253,646
0
L
Bakasura
6,759
520
95
7
0
276,404
0
W
Fenrir
8,035
618
82
6
0
277,877
0
W
Heimdallr
7,542
580
87
7
0
208,293
0
W
Nu Wa
7,619
586
71
5
0
229,663
0
W
Shiva
7,997
615
93
7
0
253,136
0
L
Khepri
6,654
512
19
1
0
280,421
4
W
Zhong Kui
6,877
529
55
4
0
234,226
2
L
Ymir
5,709
439
28
2
0
229,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role