Player Matchup

Neith
Neith
Axelcortes117
Neith
Level 48
God Stats
10W - 13L
1,624 SR
Queue Stats
195W - 171L
1,543 Elo+
Solo
Bacchus
Bacchus
BeefTurds
Bacchus
Level 109
God Stats
17W - 12L
1,589 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 1
Eset
Eset
UncleRandy67
Eset
Level 129
God Stats
5W - 3L
1,548 SR
Queue Stats
187W - 189L
1,615 Elo+
Party 1
Hercules
Hercules
WittyKitten8204
Hercules
Level 124
God Stats
1W - 2L
1,266 SR
Queue Stats
40W - 46L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ríkur
Tsukuyomi
Level 59
God Stats
22W - 10L
1,719 SR
Queue Stats
113W - 99L
1,563 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,533 Elo+

VS

Team Averages
Level 101
1,554 SR
1,546 Elo+
Chernobog
Chernobog
BowomHK
Chernobog
Level 97
God Stats
9W - 6L
1,652 SR
Queue Stats
123W - 108L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jedijjj100
Tsukuyomi
Level 61
God Stats
0W - 1L
1,296 SR
Queue Stats
20W - 23L
1,519 Elo+
Solo
Ra
Ra
SourySweets
Ra
Level 80
God Stats
6W - 2L
1,743 SR
Queue Stats
131W - 131L
1,505 Elo+
Solo
Odin
Odin
lawrence_wolfxX
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 404L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
notZIRC
Xing Tian
Level 148
God Stats
7W - 8L
1,579 SR
Queue Stats
556W - 509L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,824
711
1,515
3,100
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
BeefTurds
Bacchus
10
1 / 2 / 3
7,230
657
2,088
8,903
7,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 0 / 0
8,118
738
4,757
4,078
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
3 / 1 / 1
7,686
699
4,220
8,410
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
ríkur
Tsukuyomi
10
4 / 3 / 1
6,870
625
4,627
8,712
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BowomHK
Chernobog
2
0 / 1 / 1
3,768
343
0
1,878
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Jedijjj100
Tsukuyomi
5
0 / 12 / 1
4,110
374
553
12,149
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 2 / 1
4,128
375
426
3,619
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 2 / 1
4,034
367
727
3,537
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
notZIRC
Xing Tian
3
0 / 0 / 1
3,908
355
0
1,495
696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
16
Kills
0
6
Deaths
17
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Bacchus
BeefTurds
Bacchus
1
2
3
1.25
L
Chernobog
BowomHK
Chernobog
0
1
1
0.5
L
Tsukuyomi
Jedijjj100
Tsukuyomi
0
12
1
0.04
L
0
2
1
0.25
W
7
0
0
7
W
Hercules
3
1
1
3.5
L
0
2
1
0.25
L
Xing Tian
notZIRC
Xing Tian
0
0
1
0.5
W
Tsukuyomi
ríkur
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,207
Damage
1,706
33,203
Taken
22,678
18,779
Mitigated
6,918
7,957
Healing
1,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,515
622
0
1,488
3,100
1,092
2,512
0
3,100
0
70,853
W
Bacchus
BeefTurds
Bacchus
2,088
45
0
1,441
8,903
7,608
1,129
0
7,670
16,890
1,027
L
Chernobog
BowomHK
Chernobog
0
0
0
0
1,878
347
0
416
1,462
0
600
L
Tsukuyomi
Jedijjj100
Tsukuyomi
553
348
0
117
12,149
3,078
0
4,489
7,430
0
6,077
L
426
41
71
192
3,619
1,057
0
988
2,487
9,561
0
W
4,757
294
589
473
4,078
1,535
5,387
139
3,939
57,829
561
W
Hercules
4,220
980
0
2,084
8,410
5,310
2,786
0
8,309
0
41,442
L
727
305
0
850
3,537
1,740
0
207
3,330
0
6,395
L
Xing Tian
notZIRC
Xing Tian
0
0
0
332
1,495
696
0
371
1,124
805
0
W
Tsukuyomi
ríkur
Tsukuyomi
4,627
603
0
1,882
8,712
3,234
2,063
287
7,915
0
34,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
19,948
391
Minions Killed
36
0
Camps Cleared
0
1,009,884
Distance Traveled
311,571
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,824
711
115
10
0
170,697
0
W
Bacchus
7,230
657
23
2
0
209,999
0
L
Chernobog
3,768
343
2
0
0
11,590
0
L
Tsukuyomi
4,110
374
6
1
0
156,040
0
L
Ra
4,128
375
11
1
0
72,413
0
W
Eset
8,118
738
121
11
0
229,663
2
W
Hercules
7,686
699
73
7
0
184,724
0
L
Odin
4,034
367
15
1
0
38,369
0
L
Xing Tian
3,908
355
2
0
0
33,159
0
W
Tsukuyomi
6,870
625
59
5
0
214,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role