Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Hans_SnowLo69
Yu Huang
Level 149
God Stats
2W - 0L
1,393 SR
Queue Stats
92W - 94L
1,480 Elo+
Solo
Serqet
Serqet
NamesTray8383
Serqet
Level 218
God Stats
4W - 1L
1,557 SR
Queue Stats
423W - 453L
1,513 Elo+
Party 1
Artemis
Artemis
Skarlet7554
Artemis
Level 56
God Stats
1W - 2L
1,185 SR
Queue Stats
75W - 97L
1,303 Elo+
Party 1
Xing Tian
Xing Tian
joawesomeman
Xing Tian
Level 128
God Stats
4W - 2L
1,762 SR
Queue Stats
156W - 148L
1,548 Elo+
Solo
Team Averages
Level 138
1,480 SR
1,469 Elo+

VS

Team Averages
Level 96
1,623 SR
1,493 Elo+
Lancelot
Lancelot
ThenewK
Lancelot
Level 87
God Stats
9W - 6L
1,566 SR
Queue Stats
138W - 129L
1,513 Elo+
Party 2
Hachiman
Hachiman
Vampi_rata94
Hachiman
Level 126
God Stats
2W - 1L
1,837 SR
Queue Stats
29W - 24L
1,540 Elo+
Party 3
Cerberus
Cerberus
i_vRocket
Cerberus
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 165L
1,480 Elo+
Solo
Hades
Hades
salamanca1096
Hades
Level 60
God Stats
32W - 17L
1,593 SR
Queue Stats
107W - 110L
1,465 Elo+
Party 3
Vamana
Vamana
x13Rose13x
Vamana
Level 79
God Stats
7W - 7L
1,617 SR
Queue Stats
208W - 186L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 0 / 5
4,700
671
2,478
3,313
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Hans_SnowLo69
Yu Huang
7
3 / 1 / 5
4,619
660
4,107
3,393
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
2 / 1 / 5
4,406
629
2,719
6,047
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Skarlet7554
Artemis
7
2 / 1 / 4
4,294
613
2,382
3,472
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
joawesomeman
Xing Tian
7
3 / 0 / 7
4,831
690
2,933
4,232
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ThenewK
Lancelot
5
1 / 3 / 2
3,607
515
2,693
6,107
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Vampi_rata94
Hachiman
1
0 / 0 / 0
2,775
396
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
i_vRocket
Cerberus
5
0 / 2 / 2
3,396
485
294
4,752
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,344
478
2,227
3,641
1,308
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Vamana
x13Rose13x
Vamana
5
1 / 3 / 0
3,409
487
1,981
6,044
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
10
Kills
2
3
Deaths
10
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
5
2.5
W
Yu Huang
Hans_SnowLo69
Yu Huang
3
1
5
5.5
W
2
1
5
4.5
W
Artemis
Skarlet7554
Artemis
2
1
4
4
L
Lancelot
ThenewK
Lancelot
1
3
2
0.67
L
Hachiman
Vampi_rata94
Hachiman
0
0
0
0
L
Cerberus
i_vRocket
Cerberus
0
2
2
0.5
W
Xing Tian
joawesomeman
Xing Tian
3
0
7
6.5
L
0
2
0
0
L
Vamana
x13Rose13x
Vamana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,619
Damage
7,195
20,457
Taken
20,544
8,314
Mitigated
8,803
5,568
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,478
824
0
580
3,313
2,056
0
461
2,816
0
26,742
W
Yu Huang
Hans_SnowLo69
Yu Huang
4,107
725
0
987
3,393
1,003
0
587
2,599
18,564
0
W
2,719
1,014
0
2,642
6,047
1,904
0
825
5,152
0
19,431
W
Artemis
Skarlet7554
Artemis
2,382
1,283
0
314
3,472
1,108
592
125
3,347
0
19,253
L
Lancelot
ThenewK
Lancelot
2,693
765
0
348
6,107
1,980
117
1,981
4,098
0
9,893
L
Hachiman
Vampi_rata94
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
i_vRocket
Cerberus
294
240
0
1,387
4,752
2,061
0
1,282
3,470
3,863
0
W
Xing Tian
joawesomeman
Xing Tian
2,933
432
84
961
4,232
2,243
177
323
3,909
13,310
913
L
2,227
78
331
1,202
3,641
1,308
14
1,164
2,477
13,449
1,004
L
Vamana
x13Rose13x
Vamana
1,981
619
0
951
6,044
3,454
0
2,265
3,645
0
9,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,850
Gold Earned
16,531
160
Minions Killed
68
0
Camps Cleared
0
645,876
Distance Traveled
514,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,700
671
45
6
0
130,454
0
W
Yu Huang
4,619
660
26
4
0
126,012
0
W
Serqet
4,406
629
43
6
0
163,688
0
W
Artemis
4,294
613
29
4
0
101,590
0
L
Lancelot
3,607
515
16
2
0
150,449
0
L
Hachiman
2,775
396
0
0
0
1,809
0
L
Cerberus
3,396
485
11
2
0
122,230
0
W
Xing Tian
4,831
690
17
2
0
124,132
0
L
Hades
3,344
478
27
4
0
88,573
0
L
Vamana
3,409
487
14
2
0
151,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role