Player Matchup

Agni
Agni
Silver III
IceCrystal14
Agni
Silver III
Level 64
God Stats
2W - 3L
1,574 SR
Queue Stats
7W - 9L
1,473 MMR
Party 2
Achilles
Achilles
Bronze III
JUMPINJMART
Achilles
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 11L
1,576 MMR
Solo
Skadi
Skadi
Bronze III
ST0N3DJ3SuSs
Skadi
Bronze III
Level 122
God Stats
3W - 1L
1,596 SR
Queue Stats
3W - 5L
1,438 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,557 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,731 SR
1,306 MMR
Gilgamesh
Gilgamesh
Silver I
JackWaldon
Gilgamesh
Silver I
Level 99
God Stats
15W - 18L
1,604 SR
Queue Stats
158W - 182L
1,293 MMR
Party 1
Chiron
Chiron
Gold V
asocialscoob
Chiron
Gold V
Level 67
God Stats
6W - 5L
1,743 SR
Queue Stats
23W - 28L
1,361 MMR
Party 1
Chang'e
Chang'e
Silver I
ixChips
Chang'e
Silver I
Level 125
God Stats
6W - 3L
1,845 SR
Queue Stats
96W - 107L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,597
757
18,961
8,139
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JUMPINJMART
Achilles
17
7 / 0 / 3
11,002
786
15,279
15,466
19,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 9
10,560
754
11,874
7,531
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AphroditeBake KujiraPersephoneThothCharon

VS

Bans
Ne ZhaKuzenboBastetBaron SamediCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JackWaldon
Gilgamesh
13
0 / 4 / 2
8,433
602
8,099
19,902
17,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
13
0 / 5 / 2
8,359
597
4,147
16,520
6,383
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
ixChips
Chang'e
16
2 / 3 / 0
9,240
660
8,003
16,773
6,307
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Achilles
JUMPINJMART
Achilles
7
0
3
8.5
L
Gilgamesh
JackWaldon
Gilgamesh
0
4
2
0.25
W
2
1
9
6.5
L
Chiron
0
5
2
0.2
L
Chang'e
ixChips
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,114
Damage
20,249
31,136
Taken
53,195
26,931
Mitigated
30,325
7,686
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,961
1,024
0
2,300
8,139
3,886
418
3,471
4,402
46,500
684
W
Achilles
JUMPINJMART
Achilles
15,279
2,162
0
4,396
15,466
19,430
449
2,472
12,370
0
45,120
L
Gilgamesh
JackWaldon
Gilgamesh
8,099
1,659
0
2,035
19,902
17,635
0
6,282
12,297
0
34,039
W
11,874
3,876
0
990
7,531
3,615
1,894
2,110
5,286
0
44,903
L
Chiron
4,147
1,485
669
2,237
16,520
6,383
0
4,583
10,889
0
21,659
L
Chang'e
ixChips
Chang'e
8,003
194
2,542
5,032
16,773
6,307
0
6,367
9,610
31,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
26,032
186
Minions Killed
133
0
Camps Cleared
0
885,963
Distance Traveled
778,250
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,597
757
72
5
0
294,925
2
W
Achilles
11,002
786
50
4
0
306,025
0
L
Gilgamesh
8,433
602
48
3
0
273,585
0
W
Skadi
10,560
754
64
5
0
285,013
0
L
Chiron
8,359
597
37
3
0
225,816
6
L
Chang'e
9,240
660
48
3
0
278,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role