Player Matchup

Achilles
Achilles
CloutTokens
Achilles
Level 68
God Stats
39W - 16L
1,776 SR
Queue Stats
142W - 126L
1,513 Elo+
Party 1
Charybdis
Charybdis
ColoredNoir
Charybdis
Level 16
God Stats
22W - 17L
1,296 SR
Queue Stats
69W - 75L
1,270 Elo+
Party 1
Freya
Freya
chris_toe_four
Freya
Level 28
God Stats
10W - 9L
1,383 SR
Queue Stats
86W - 109L
1,379 Elo+
Solo
Nu Wa
Nu Wa
galithekitty
Nu Wa
Level 29
God Stats
60W - 65L
1,545 SR
Queue Stats
86W - 102L
1,419 Elo+
Solo
Vulcan
Vulcan
xOAlmightyOx
Vulcan
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 110L
1,407 Elo+
Solo
Team Averages
Level 31
1,500 SR
1,397 Elo+

VS

Team Averages
Level 44
1,598 SR
1,355 Elo+
Nemesis
Nemesis
CasualBlink
Nemesis
Level 67
God Stats
4W - 3L
1,509 SR
Queue Stats
230W - 245L
1,460 Elo+
Solo
Jormungandr
Jormungandr
ChefDaddyDack
Jormungandr
Level 42
God Stats
0W - 2L
1,852 SR
Queue Stats
5W - 6L
1,267 Elo+
Solo
Bellona
Bellona
JOSEFINA5364
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Typhon_000
Heimdallr
Level 26
God Stats
8W - 5L
1,628 SR
Queue Stats
128W - 140L
1,451 Elo+
Solo
Janus
Janus
xXFAZE_BOOCE5Xx
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CloutTokens
Achilles
16
6 / 1 / 7
9,323
848
12,484
15,207
17,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
ColoredNoir
Charybdis
14
2 / 1 / 7
8,678
789
6,576
9,407
3,664
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
4 / 1 / 7
9,895
900
10,619
10,054
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 12
9,445
859
7,563
7,362
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
15
2 / 1 / 10
9,188
835
15,784
7,859
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CasualBlink
Nemesis
15
5 / 2 / 0
8,844
804
12,156
17,019
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
ChefDaddyDack
Jormungandr
14
0 / 3 / 3
7,724
702
5,436
10,921
11,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
JOSEFINA5364
Bellona
12
0 / 6 / 0
7,375
670
2,061
11,250
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Typhon_000
Heimdallr
14
0 / 4 / 3
8,046
731
7,857
12,056
5,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 2 / 4
8,440
767
9,717
8,127
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
17
Kills
5
5
Deaths
17
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CasualBlink
Nemesis
5
2
0
2.5
L
Jormungandr
ChefDaddyDack
Jormungandr
0
3
3
0.5
W
Achilles
CloutTokens
Achilles
6
1
7
9.5
W
Charybdis
ColoredNoir
Charybdis
2
1
7
5.5
L
Bellona
JOSEFINA5364
Bellona
0
6
0
0
L
Heimdallr
Typhon_000
Heimdallr
0
4
3
0.38
W
4
1
7
7.5
W
3
1
12
9
W
Vulcan
2
1
10
7
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,026
Damage
37,227
49,889
Taken
59,373
31,918
Mitigated
38,053
13,195
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CasualBlink
Nemesis
12,156
2,839
0
2,812
17,019
8,057
0
10,839
5,722
0
23,487
L
Jormungandr
ChefDaddyDack
Jormungandr
5,436
1,889
203
681
10,921
11,319
0
5,414
5,223
14,932
0
W
Achilles
CloutTokens
Achilles
12,484
812
0
4,472
15,207
17,771
0
5,931
8,487
0
20,343
W
Charybdis
ColoredNoir
Charybdis
6,576
3,660
0
2,166
9,407
3,664
723
2,469
6,776
0
14,412
L
Bellona
JOSEFINA5364
Bellona
2,061
454
0
600
11,250
10,059
0
5,086
5,836
0
7,580
L
Heimdallr
Typhon_000
Heimdallr
7,857
3,624
0
1,649
12,056
5,222
0
7,128
4,463
0
26,717
W
10,619
2,746
166
4,761
10,054
4,330
819
2,443
7,414
37,788
0
W
7,563
1,978
0
650
7,362
2,793
1,234
1,952
5,218
20,740
0
W
Vulcan
15,784
4,795
0
980
7,859
3,360
132
1,246
6,415
32,141
793
L
9,717
147
0
500
8,127
3,396
0
4,326
3,587
36,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
40,429
201
Minions Killed
187
0
Camps Cleared
0
1,207,825
Distance Traveled
1,035,968
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,844
804
21
2
0
250,363
0
L
Jormungandr
7,724
702
17
2
0
201,032
0
W
Achilles
9,323
848
19
2
0
283,020
1
W
Charybdis
8,678
789
34
3
0
204,489
0
L
Bellona
7,375
670
8
1
0
144,819
0
L
Heimdallr
8,046
731
50
5
0
200,392
0
W
Freya
9,895
900
63
6
0
211,190
0
W
Nu Wa
9,445
859
26
2
0
216,549
0
W
Vulcan
9,188
835
59
5
0
292,577
0
L
Janus
8,440
767
91
8
0
239,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role