Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Aggarius
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
OatsBruthur
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
SungHxon
The Morrigan
Level 107
God Stats
1W - 2L
1,667 SR
Queue Stats
99W - 95L
1,536 Elo+
Party 3
Zeus
Zeus
Wolfgang133801
Zeus
Level 111
God Stats
2W - 1L
1,705 SR
Queue Stats
182W - 180L
1,512 Elo+
Solo
Team Averages
Level 81
1,574 SR
1,495 Elo+

VS

Team Averages
Level 84
1,501 SR
1,538 Elo+
Ix Chel
Ix Chel
DominatedGrain
Ix Chel
Level 86
God Stats
1W - 2L
1,296 SR
Queue Stats
190W - 187L
1,504 Elo+
Party 4
Anhur
Anhur
Dąddy
Anhur
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,582 Elo+
Party 2
Achilles
Achilles
Meatslapper9001
Achilles
Level 81
God Stats
6W - 6L
1,533 SR
Queue Stats
224W - 242L
1,520 Elo+
Party 4
Atlas
Atlas
Mømmy
Atlas
Level 86
God Stats
3W - 0L
1,930 SR
Queue Stats
13W - 10L
1,591 Elo+
Party 2
Nox
Nox
avesrain00
Nox
Level 28
God Stats
1W - 3L
1,249 SR
Queue Stats
121W - 153L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 1 / 1
5,369
1,074
2,022
6,019
4,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Aggarius
Amaterasu
8
0 / 5 / 1
5,014
1,003
2,913
9,398
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
0 / 1 / 1
5,863
1,173
1,488
3,413
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
SungHxon
The Morrigan
7
0 / 2 / 1
4,800
960
504
3,233
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 2
5,480
1,096
7,550
4,496
1,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,433
1,087
4,981
3,298
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Dąddy
Anhur
12
5 / 0 / 4
6,683
1,337
7,317
3,276
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
13
6 / 0 / 4
6,774
1,355
6,383
6,946
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Mømmy
Atlas
11
1 / 0 / 7
6,028
1,206
4,241
5,553
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 2 / 7
5,091
1,018
988
3,404
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
2
Kills
12
12
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
1
1.5
L
Amaterasu
Aggarius
Amaterasu
0
5
1
0.1
W
0
1
7
3.5
W
Anhur
Dąddy
Anhur
5
0
4
7
W
Achilles
6
0
4
8
W
Atlas
Mømmy
Atlas
1
0
7
4.5
L
Scylla
0
1
1
0.5
L
The Morrigan
SungHxon
The Morrigan
0
2
1
0.25
L
1
3
2
0.67
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,477
Damage
23,910
26,559
Taken
22,477
15,999
Mitigated
12,957
7,840
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,022
124
1,998
2,918
6,019
4,784
0
2,370
3,524
0
2,998
L
Amaterasu
Aggarius
Amaterasu
2,913
631
221
1,025
9,398
7,836
0
3,891
5,314
0
5,288
W
4,981
733
1,442
593
3,298
1,316
0
997
2,263
9,422
921
W
Anhur
Dąddy
Anhur
7,317
4,936
841
688
3,276
1,053
0
1,976
1,179
0
17,904
W
Achilles
6,383
1,075
2,389
4,265
6,946
5,826
0
2,064
4,805
0
13,864
W
Atlas
Mømmy
Atlas
4,241
1,432
550
1,704
5,553
3,761
0
2,081
3,353
6,860
0
L
Scylla
1,488
282
191
625
3,413
1,108
0
800
2,389
13,603
228
L
The Morrigan
SungHxon
The Morrigan
504
188
0
710
3,233
934
0
973
2,222
1,928
0
L
7,550
1,277
106
46
4,496
1,337
0
1,688
2,766
12,467
0
W
988
296
367
202
3,404
1,001
0
2,341
1,022
2,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
30,009
54
Minions Killed
65
0
Camps Cleared
0
521,147
Distance Traveled
641,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,369
1,074
3
1
0
104,557
0
L
Amaterasu
5,014
1,003
3
1
0
125,899
0
W
Ix Chel
5,433
1,087
3
1
0
122,638
0
W
Anhur
6,683
1,337
39
8
0
117,725
0
W
Achilles
6,774
1,355
12
2
0
160,039
0
W
Atlas
6,028
1,206
10
2
0
127,730
0
L
Scylla
5,863
1,173
29
6
0
108,039
0
L
The Morrigan
4,800
960
5
1
0
67,129
0
L
Zeus
5,480
1,096
14
3
0
115,523
0
W
Nox
5,091
1,018
1
0
0
113,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role