Player Matchup

Surtr
Surtr
Julianigloo
Surtr
Level 86
God Stats
2W - 4L
1,102 SR
Queue Stats
83W - 73L
1,498 Elo+
Party 2
Vulcan
Vulcan
KRONOsXGagz
Vulcan
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
182W - 177L
1,490 Elo+
Solo
Danzaburou
Danzaburou
TaquitoSupremo
Danzaburou
Level 86
God Stats
24W - 20L
1,574 SR
Queue Stats
268W - 298L
1,438 Elo+
Solo
Freya
Freya
lll Checho lll
Freya
Level 128
God Stats
2W - 2L
1,155 SR
Queue Stats
97W - 83L
1,519 Elo+
Party 2
Bacchus
Bacchus
xxmeydenxx
Bacchus
Level 101
God Stats
3W - 4L
1,549 SR
Queue Stats
32W - 27L
1,603 Elo+
Party 2
Team Averages
Level 105
1,337 SR
1,510 Elo+

VS

Team Averages
Level 120
1,358 SR
1,274 Elo+
Vamana
Vamana
 
Vamana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Max_Moon101
Neith
Level 127
God Stats
7W - 10L
1,471 SR
Queue Stats
12W - 22L
1,180 Elo+
Party 1
Nu Wa
Nu Wa
NoxProblemxHere
Nu Wa
Level 109
God Stats
1W - 2L
1,181 SR
Queue Stats
4W - 5L
1,135 Elo+
Party 1
Sylvanus
Sylvanus
XxVoidIWalkerxX
Sylvanus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 73L
1,439 Elo+
Party 1
Cliodhna
Cliodhna
ricktheking152
Cliodhna
Level 100
God Stats
2W - 3L
1,140 SR
Queue Stats
5W - 9L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,741
574
4,873
9,419
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
5
0 / 1 / 0
4,184
418
866
2,567
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TaquitoSupremo
Danzaburou
10
1 / 2 / 1
5,282
528
3,447
6,235
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,328
533
2,068
8,321
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xxmeydenxx
Bacchus
9
1 / 1 / 1
5,309
531
4,570
9,203
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 2 / 3
5,760
576
2,772
8,424
5,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 1
6,200
620
6,518
6,687
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 4
6,949
695
4,892
4,398
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
13
3 / 0 / 0
7,565
757
5,730
8,152
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
13
1 / 0 / 2
6,271
627
2,838
7,603
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
3
0.75
L
0
3
0
0
L
Vulcan
0
1
0
0
W
4
1
1
4.5
W
1
0
4
3
L
Danzaburou
TaquitoSupremo
Danzaburou
1
2
1
0.75
W
Sylvanus
3
0
0
3
L
0
2
0
0
W
Cliodhna
1
0
2
2
L
Bacchus
xxmeydenxx
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
22,750
35,745
Taken
35,264
19,668
Mitigated
20,187
10,387
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,772
792
81
1,931
8,424
5,551
352
2,596
5,828
0
14,017
L
4,873
2,613
0
1,784
9,419
5,710
0
4,813
4,606
386
42,409
L
Vulcan
866
133
0
450
2,567
753
0
1,242
1,325
15,188
0
W
6,518
2,612
244
2,839
6,687
2,464
693
1,804
4,883
0
44,652
W
4,892
2,240
0
980
4,398
1,482
317
2,301
2,097
48,355
3,225
L
Danzaburou
TaquitoSupremo
Danzaburou
3,447
1,144
0
2,310
6,235
2,659
0
180
6,055
0
39,739
W
Sylvanus
5,730
2,581
0
3,663
8,152
7,709
0
116
7,575
41,649
16,042
L
2,068
428
0
3,432
8,321
2,773
0
2,950
5,371
42,932
1,962
W
Cliodhna
2,838
93
0
5,834
7,603
2,981
30
769
6,834
0
57,195
L
Bacchus
xxmeydenxx
Bacchus
4,570
414
203
2,208
9,203
7,773
0
211
8,992
19,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
32,745
295
Minions Killed
372
0
Camps Cleared
0
836,205
Distance Traveled
1,014,109
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,760
576
25
3
0
209,915
0
L
Surtr
5,741
574
81
8
0
182,200
0
L
Vulcan
4,184
418
31
3
0
92,263
0
W
Neith
6,200
620
58
6
0
193,722
2
W
Nu Wa
6,949
695
88
9
0
185,746
0
L
Danzaburou
5,282
528
71
7
0
177,970
0
W
Sylvanus
7,565
757
101
10
0
156,174
0
L
Freya
5,328
533
81
8
0
206,692
0
W
Cliodhna
6,271
627
100
10
0
268,552
0
L
Bacchus
5,309
531
31
3
0
177,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role