Player Matchup

Morgan Le Fay
Morgan Le Fay
DYG114
Morgan Le Fay
Level 141
God Stats
12W - 14L
1,506 SR
Queue Stats
165W - 153L
1,531 Elo+
Solo
Artemis
Artemis
ECHO198711
Artemis
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 157L
1,514 Elo+
Party 1
Bakasura
Bakasura
Muslimwhale
Bakasura
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 151L
1,463 Elo+
Party 1
Ymir
Ymir
Wababamama
Ymir
Level 137
God Stats
1W - 1L
1,322 SR
Queue Stats
72W - 81L
1,446 Elo+
Party 1
Osiris
Osiris
ZuesOnlyfans
Osiris
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 78L
1,503 Elo+
Party 1
Team Averages
Level 142
1,466 SR
1,491 Elo+

VS

Team Averages
Level 164
1,457 SR
1,511 Elo+
Cupid
Cupid
 
Cupid
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cable3210
Agni
Level 144
God Stats
2W - 4L
1,641 SR
Queue Stats
7W - 8L
1,512 Elo+
Solo
Hercules
Hercules
Nullify417x
Hercules
Level 183
God Stats
2W - 6L
1,435 SR
Queue Stats
87W - 89L
1,517 Elo+
Solo
Danzaburou
Danzaburou
RedRoom_Romance
Danzaburou
Level 155
God Stats
7W - 7L
1,544 SR
Queue Stats
174W - 164L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
S-W-A-T--007
Sun Wukong
Level 147
God Stats
0W - 3L
1,165 SR
Queue Stats
79W - 89L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DYG114
Morgan Le Fay
11
2 / 0 / 2
6,132
613
4,007
3,986
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ECHO198711
Artemis
11
1 / 0 / 1
5,840
584
5,175
3,102
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Muslimwhale
Bakasura
12
5 / 1 / 2
6,422
642
4,300
8,079
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 1
5,286
529
3,399
8,231
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
10
0 / 1 / 1
5,910
591
4,503
8,086
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 2 / 0
5,117
512
2,392
7,277
2,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
11
1 / 3 / 1
5,717
572
4,143
4,553
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Nullify417x
Hercules
8
0 / 1 / 1
4,970
497
2,881
7,247
4,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
RedRoom_Romance
Danzaburou
11
1 / 2 / 1
5,876
588
2,402
8,196
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
S-W-A-T--007
Sun Wukong
9
0 / 1 / 0
4,992
499
2,361
7,608
7,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
Agni
1
3
1
0.5
W
Morgan Le Fay
DYG114
Morgan Le Fay
2
0
2
3
W
Artemis
ECHO198711
Artemis
1
0
1
1.5
W
Bakasura
Muslimwhale
Bakasura
5
1
2
6
L
Hercules
Nullify417x
Hercules
0
1
1
0.5
L
Danzaburou
RedRoom_Romance
Danzaburou
1
2
1
0.75
L
Sun Wukong
S-W-A-T--007
Sun Wukong
0
1
0
0
W
1
1
1
1.5
W
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
14,179
31,484
Taken
34,881
19,414
Mitigated
17,871
10,303
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,392
1,627
1,201
3,903
7,277
2,229
0
1,348
5,889
0
35,158
L
Agni
4,143
633
0
250
4,553
1,501
0
1,760
2,712
44,004
1,152
W
Morgan Le Fay
DYG114
Morgan Le Fay
4,007
168
0
551
3,986
1,446
0
2,200
1,786
39,601
965
W
Artemis
ECHO198711
Artemis
5,175
2,709
0
1,758
3,102
1,063
0
0
3,102
0
44,391
W
Bakasura
Muslimwhale
Bakasura
4,300
3,004
0
2,378
8,079
3,678
0
932
7,147
0
42,989
L
Hercules
Nullify417x
Hercules
2,881
928
0
2,084
7,247
4,054
0
2,460
4,667
0
16,347
L
Danzaburou
RedRoom_Romance
Danzaburou
2,402
657
0
4,585
8,196
3,021
0
1,114
6,828
0
35,247
L
Sun Wukong
S-W-A-T--007
Sun Wukong
2,361
330
0
3,091
7,608
7,066
0
499
6,980
0
30,449
W
3,399
1,384
0
1,944
8,231
6,010
0
1,011
7,220
13,828
0
W
Osiris
4,503
1,812
0
3,672
8,086
7,217
0
0
8,086
0
40,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
26,672
333
Minions Killed
286
0
Camps Cleared
0
1,051,371
Distance Traveled
904,751
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,117
512
74
7
0
176,020
0
L
Agni
5,717
572
80
8
0
186,631
2
W
Morgan Le Fay
6,132
613
72
7
0
216,973
4
W
Artemis
5,840
584
79
8
0
185,954
2
W
Bakasura
6,422
642
89
9
0
252,851
0
L
Hercules
4,970
497
20
2
0
189,564
2
L
Danzaburou
5,876
588
63
6
0
197,050
0
L
Sun Wukong
4,992
499
49
5
0
155,486
0
W
Ymir
5,286
529
19
2
0
194,715
0
W
Osiris
5,910
591
74
7
0
200,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role