Player Matchup

Danzaburou
Danzaburou
Gold I
boogerboyblitz
Danzaburou
Gold I
Level 69
God Stats
11W - 7L
1,752 SR
Queue Stats
36W - 28L
1,762 MMR
Party 1
Cerberus
Cerberus
Gold II
botsto
Cerberus
Gold II
Level 106
God Stats
3W - 0L
1,868 SR
Queue Stats
36W - 29L
1,719 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
zapju
Baba Yaga
Gold II
Level 122
God Stats
1W - 0L
1,325 SR
Queue Stats
36W - 29L
1,719 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,648 SR
1,733 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,692 SR
1,728 MMR
Jormungandr
Jormungandr
Gold I
AvieTT
Jormungandr
Gold I
Level 158
God Stats
14W - 9L
1,719 SR
Queue Stats
63W - 52L
1,786 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
AvieTnT
Zhong Kui
Gold V
Level 61
God Stats
1W - 1L
1,749 SR
Queue Stats
10W - 4L
1,653 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
xMercenary22x
Tsukuyomi
Gold I
Level 127
God Stats
18W - 10L
1,609 SR
Queue Stats
80W - 77L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
boogerboyblitz
Danzaburou
20
4 / 2 / 5
13,804
767
14,910
17,181
9,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
botsto
Cerberus
17
2 / 2 / 6
12,170
676
13,470
24,185
31,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
zapju
Baba Yaga
19
3 / 2 / 4
12,465
693
12,269
17,144
21,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesKuzenboThothNe ZhaSobek

VS

Bans
CharonChironChang'eBellonaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AvieTT
Jormungandr
17
0 / 4 / 4
11,160
620
17,018
15,839
11,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
AvieTnT
Zhong Kui
18
3 / 3 / 3
12,251
681
14,063
16,425
15,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
xMercenary22x
Tsukuyomi
19
3 / 2 / 3
12,623
701
19,621
16,574
7,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AvieTT
Jormungandr
0
4
4
0.5
L
Zhong Kui
AvieTnT
Zhong Kui
3
3
3
1.5
W
Danzaburou
boogerboyblitz
Danzaburou
4
2
5
3.25
W
Cerberus
botsto
Cerberus
2
2
6
2.5
L
Tsukuyomi
xMercenary22x
Tsukuyomi
3
2
3
2.25
W
Baba Yaga
zapju
Baba Yaga
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,649
Damage
50,702
58,510
Taken
48,838
62,716
Mitigated
34,751
15,987
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AvieTT
Jormungandr
17,018
1,930
0
452
15,839
11,521
0
6,285
8,570
42,643
3,524
L
Zhong Kui
AvieTnT
Zhong Kui
14,063
4,563
0
4,845
16,425
15,973
581
8,424
6,899
44,857
6,879
W
Danzaburou
boogerboyblitz
Danzaburou
14,910
9,338
0
4,932
17,181
9,340
2,239
7,617
8,986
0
88,521
W
Cerberus
botsto
Cerberus
13,470
586
0
5,975
24,185
31,564
174
11,722
10,937
43,734
0
L
Tsukuyomi
xMercenary22x
Tsukuyomi
19,621
3,491
0
5,784
16,574
7,257
258
7,886
7,570
0
78,889
W
Baba Yaga
zapju
Baba Yaga
12,269
472
0
5,080
17,144
21,812
686
7,225
9,244
42,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
36,034
251
Minions Killed
256
0
Camps Cleared
0
999,101
Distance Traveled
1,030,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,160
620
68
4
0
331,596
0
L
Zhong Kui
12,251
681
112
6
0
317,351
0
W
Danzaburou
13,804
767
120
7
0
332,024
0
W
Cerberus
12,170
676
78
4
0
329,203
0
L
Tsukuyomi
12,623
701
76
4
0
381,700
0
W
Baba Yaga
12,465
693
53
3
0
337,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role