Player Matchup

Da Ji
Da Ji
AbsoluteFox7127
Da Ji
Level 120
God Stats
19W - 27L
1,382 SR
Queue Stats
74W - 78L
1,498 Elo+
Solo
Hachiman
Hachiman
CGC_20TWiN
Hachiman
Level 109
God Stats
7W - 3L
1,738 SR
Queue Stats
101W - 105L
1,500 Elo+
Solo
Sobek
Sobek
HauntLich
Sobek
Level 69
God Stats
0W - 2L
1,237 SR
Queue Stats
88W - 79L
1,502 Elo+
Solo
Ne Zha
Ne Zha
NickelPickle778
Ne Zha
Level 143
God Stats
0W - 4L
1,314 SR
Queue Stats
54W - 56L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OC3ANK1SS
Morgan Le Fay
Level 119
God Stats
2W - 2L
1,561 SR
Queue Stats
28W - 32L
1,511 Elo+
Party 1
Team Averages
Level 112
1,447 SR
1,512 Elo+

VS

Team Averages
Level 110
1,534 SR
1,513 Elo+
Nut
Nut
LordMojoBaby
Nut
Level 154
God Stats
3W - 9L
1,178 SR
Queue Stats
128W - 137L
1,466 Elo+
Solo
Mercury
Mercury
MaIuke-
Mercury
Level 106
God Stats
6W - 5L
1,632 SR
Queue Stats
293W - 290L
1,515 Elo+
Solo
Chang'e
Chang'e
Netflim
Chang'e
Level 130
God Stats
13W - 4L
1,702 SR
Queue Stats
56W - 44L
1,564 Elo+
Solo
Odin
Odin
QuickOnThaDraw
Odin
Level 69
God Stats
10W - 5L
1,560 SR
Queue Stats
144W - 135L
1,475 Elo+
Solo
Atlas
Atlas
runningxgun
Atlas
Level 89
God Stats
5W - 3L
1,598 SR
Queue Stats
16W - 11L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,780
630
1,174
4,307
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
CGC_20TWiN
Hachiman
6
0 / 0 / 0
3,379
563
1,866
3,038
840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sobek
HauntLich
Sobek
1
0 / 0 / 0
2,683
447
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 1
4,181
697
2,254
3,946
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
OC3ANK1SS
Morgan Le Fay
6
0 / 0 / 0
3,562
594
696
1,193
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,800
633
1,248
3,129
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
MaIuke-
Mercury
9
1 / 0 / 0
4,162
694
484
4,371
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Netflim
Chang'e
9
0 / 0 / 0
4,591
765
615
1,951
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 1
4,252
709
2,539
4,449
3,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
4,013
669
935
3,409
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Hachiman
CGC_20TWiN
Hachiman
0
0
0
0
L
Sobek
HauntLich
Sobek
0
0
0
0
W
0
0
0
0
W
Mercury
MaIuke-
Mercury
1
0
0
1
W
Chang'e
Netflim
Chang'e
0
0
0
0
L
0
1
1
0.5
L
Morgan Le Fay
OC3ANK1SS
Morgan Le Fay
0
0
0
0
W
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,990
Damage
5,821
12,484
Taken
17,309
4,137
Mitigated
7,913
3,752
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,174
304
0
250
4,307
1,680
0
400
3,907
0
15,229
L
Hachiman
CGC_20TWiN
Hachiman
1,866
912
0
1,755
3,038
840
0
535
2,503
0
15,290
L
Sobek
HauntLich
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
1,248
788
0
1,657
3,129
872
0
0
3,129
0
23,262
W
Mercury
MaIuke-
Mercury
484
187
0
1,927
4,371
1,344
0
0
4,371
0
29,633
W
Chang'e
Netflim
Chang'e
615
0
520
1,550
1,951
646
0
696
1,255
29,121
1,913
L
2,254
925
0
1,267
3,946
1,242
0
0
3,946
0
22,693
L
Morgan Le Fay
OC3ANK1SS
Morgan Le Fay
696
115
0
480
1,193
375
0
593
600
16,849
0
W
2,539
604
0
1,467
4,449
3,461
0
0
4,449
0
19,455
W
935
473
0
1,336
3,409
1,590
0
0
3,409
10,924
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,585
Gold Earned
20,818
115
Minions Killed
214
0
Camps Cleared
0
464,953
Distance Traveled
631,723
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,780
630
26
4
0
105,007
0
L
Hachiman
3,379
563
21
4
0
120,850
0
L
Sobek
2,683
447
0
0
0
13,249
0
W
Nut
3,800
633
42
7
0
111,129
0
W
Mercury
4,162
694
67
11
0
157,488
0
W
Chang'e
4,591
765
51
9
0
119,383
1
L
Ne Zha
4,181
697
36
6
0
123,027
0
L
Morgan Le Fay
3,562
594
32
5
0
102,820
0
W
Odin
4,252
709
35
6
0
119,861
0
W
Atlas
4,013
669
19
3
0
123,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role