Player Matchup

Horus
Horus
AlkFrancza
Horus
Level 62
God Stats
3W - 3L
1,639 SR
Queue Stats
149W - 165L
1,435 Elo+
Solo
Cerberus
Cerberus
ChiSoxGirl
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,354 Elo+
Solo
Mulan
Mulan
FratXWannabe
Mulan
Level 66
God Stats
1W - 1L
1,240 SR
Queue Stats
60W - 60L
1,490 Elo+
Party 1
Agni
Agni
LORD-_-TENCHI
Agni
Level 122
God Stats
1W - 2L
1,262 SR
Queue Stats
21W - 25L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
ogfatboy
Danzaburou
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
121W - 146L
1,368 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,419 Elo+

VS

Team Averages
Level 86
1,533 SR
1,353 Elo+
Ra
Ra
Hacker4mylife
Ra
Level 46
God Stats
0W - 1L
1,665 SR
Queue Stats
22W - 32L
1,279 Elo+
Solo
Kuzenbo
Kuzenbo
Roscolian
Kuzenbo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,457 Elo+
Party 2
Merlin
Merlin
SkyBlu617
Merlin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 45L
1,483 Elo+
Party 2
Skadi
Skadi
cornflakas
Skadi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,229 Elo+
Solo
Artemis
Artemis
martinicius31
Artemis
Level 116
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 158L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 2 / 13
9,617
801
2,579
18,459
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
ChiSoxGirl
Cerberus
18
5 / 2 / 14
10,075
840
5,581
13,790
14,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 13
10,076
840
15,611
15,376
13,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 15
10,792
899
14,776
10,734
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ogfatboy
Danzaburou
17
10 / 4 / 9
11,346
946
13,238
13,516
7,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
7,126
594
4,511
4,409
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Roscolian
Kuzenbo
14
1 / 6 / 7
8,525
710
6,382
16,617
18,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SkyBlu617
Merlin
18
3 / 3 / 7
9,429
786
16,657
7,496
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
1 / 5 / 8
8,007
667
8,511
13,640
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
15
3 / 6 / 7
8,621
718
16,959
13,320
6,571
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
23
Kills
10
12
Deaths
23
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
0
2
13
3.25
W
Cerberus
ChiSoxGirl
Cerberus
5
2
14
6
W
4
2
13
5.25
L
2
3
3
1.17
W
4
2
15
5.75
L
Kuzenbo
Roscolian
Kuzenbo
1
6
7
0.75
L
Merlin
SkyBlu617
Merlin
3
3
7
2.17
L
Skadi
1
5
8
1
L
Artemis
3
6
7
1.08
W
Danzaburou
ogfatboy
Danzaburou
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,785
Damage
53,020
71,875
Taken
55,482
64,074
Mitigated
36,659
33,233
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,579
1,669
7,751
8,700
18,459
21,924
647
7,208
11,169
0
8,697
W
Cerberus
ChiSoxGirl
Cerberus
5,581
499
600
2,322
13,790
14,367
1,728
4,200
9,590
14,992
0
W
15,611
1,876
3,271
5,120
15,376
13,678
659
5,916
9,460
0
25,264
L
4,511
824
537
417
4,409
1,716
0
2,240
2,169
9,832
0
W
14,776
814
0
799
10,734
6,537
2,963
4,135
6,536
44,774
616
L
Kuzenbo
Roscolian
Kuzenbo
6,382
2,357
1,729
1,871
16,617
18,548
0
7,162
9,455
9,716
0
L
Merlin
SkyBlu617
Merlin
16,657
689
730
707
7,496
3,674
0
2,246
5,250
33,153
610
L
Skadi
8,511
3,551
109
2,091
13,640
6,150
0
4,095
9,545
0
20,506
L
Artemis
16,959
6,301
834
1,994
13,320
6,571
0
4,519
8,801
0
26,635
W
Danzaburou
ogfatboy
Danzaburou
13,238
5,488
315
4,355
13,516
7,568
2,109
5,552
7,964
0
21,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
41,708
160
Minions Killed
98
0
Camps Cleared
0
1,161,390
Distance Traveled
929,383
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,617
801
16
1
0
241,676
0
W
Cerberus
10,075
840
29
2
0
210,312
0
W
Mulan
10,076
840
26
2
0
258,600
0
L
Ra
7,126
594
7
1
0
98,231
1
W
Agni
10,792
899
70
6
0
265,058
0
L
Kuzenbo
8,525
710
7
1
0
209,832
0
L
Merlin
9,429
786
36
3
0
210,516
0
L
Skadi
8,007
667
26
2
0
222,483
0
L
Artemis
8,621
718
22
2
0
188,321
0
W
Danzaburou
11,346
946
19
2
0
185,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role