Player Matchup

Chaac
Chaac
Sir Will Nye
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,620 Elo+
Party 2
Aphrodite
Aphrodite
Taokaka
Aphrodite
Level 100
God Stats
5W - 8L
1,426 SR
Queue Stats
352W - 327L
1,542 Elo+
Solo
Chronos
Chronos
ThiccBoiBrando
Chronos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,598 Elo+
Party 2
Arachne
Arachne
monkey1218
Arachne
Level 107
God Stats
1W - 2L
1,468 SR
Queue Stats
28W - 22L
1,665 Elo+
Party 2
Cerberus
Cerberus
xXZombieBurgerXx
Cerberus
Level 129
God Stats
7W - 1L
1,751 SR
Queue Stats
84W - 71L
1,465 Elo+
Solo
Team Averages
Level 117
1,529 SR
1,578 Elo+

VS

Team Averages
Level 111
1,448 SR
1,487 Elo+
Cernunnos
Cernunnos
CroutonSniff
Cernunnos
Level 148
God Stats
3W - 3L
1,454 SR
Queue Stats
436W - 432L
1,503 Elo+
Party 1
Yemoja
Yemoja
Mortal5corpio
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,342 Elo+
Solo
Thor
Thor
SuperStealth65
Thor
Level 127
God Stats
1W - 5L
1,285 SR
Queue Stats
241W - 248L
1,454 Elo+
Party 1
Skadi
Skadi
TeeQuincy
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,528 Elo+
Solo
Ullr
Ullr
WiLL_inelson
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 11
10,612
816
9,903
16,189
13,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Taokaka
Aphrodite
18
2 / 1 / 14
10,572
813
6,422
10,883
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 11
10,155
781
11,100
12,579
6,673
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
monkey1218
Arachne
18
9 / 5 / 9
11,470
882
12,735
15,563
10,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 12
11,332
872
17,052
18,701
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CroutonSniff
Cernunnos
19
7 / 4 / 8
10,581
814
17,199
13,214
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

2
0 / 2 / 2
3,400
262
0
1,800
391
14
3 / 7 / 8
8,227
633
5,096
16,740
24,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
TeeQuincy
Skadi
16
3 / 6 / 9
8,871
682
14,283
16,328
14,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
2 / 5 / 11
8,918
686
9,830
12,232
5,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
24
Kills
15
17
Deaths
24
57
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CroutonSniff
Cernunnos
7
4
8
2.75
L
0
2
2
0.5
W
4
5
11
1.9
L
3
7
8
1
W
Aphrodite
Taokaka
Aphrodite
2
1
14
9
L
Skadi
TeeQuincy
Skadi
3
6
9
1.25
W
4
4
11
2.38
L
2
5
11
1.5
W
Arachne
monkey1218
Arachne
9
5
9
2.7
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
46,408
73,915
Taken
60,314
56,166
Mitigated
50,592
33,692
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CroutonSniff
Cernunnos
17,199
6,287
0
3,642
13,214
6,272
304
6,151
7,063
0
41,541
L
0
0
0
0
1,800
391
0
1,446
354
0
0
W
9,903
659
286
2,860
16,189
13,524
1,029
0
15,149
0
19,162
L
5,096
815
956
1,686
16,740
24,018
0
8,430
8,310
0
8,190
W
Aphrodite
Taokaka
Aphrodite
6,422
650
9,779
8,107
10,883
7,270
1,343
0
10,509
28,929
1,004
L
Skadi
TeeQuincy
Skadi
14,283
3,649
0
1,520
16,328
14,646
0
10,108
6,220
0
30,263
W
11,100
2,522
289
1,983
12,579
6,673
2,994
0
12,309
21,652
613
L
9,830
5,635
726
1,521
12,232
5,265
0
7,783
4,449
0
18,380
W
Arachne
monkey1218
Arachne
12,735
6,243
587
3,294
15,563
10,251
2,286
0
15,309
0
24,142
W
17,052
732
1,167
5,340
18,701
18,448
424
0
16,208
30,415
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
39,997
160
Minions Killed
138
0
Camps Cleared
0
1,118,496
Distance Traveled
694,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,581
814
67
5
0
155,608
0
L
Yemoja
3,400
262
0
0
0
0
0
W
Chaac
10,612
816
26
2
0
214,673
0
L
Thor
8,227
633
8
1
0
162,619
0
W
Aphrodite
10,572
813
41
3
0
252,947
0
L
Skadi
8,871
682
41
3
0
188,702
0
W
Chronos
10,155
781
22
2
0
199,910
0
L
Ullr
8,918
686
22
2
0
187,096
0
W
Arachne
11,470
882
25
2
0
209,929
0
W
Cerberus
11,332
872
46
4
0
241,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role