Player Matchup

Jormungandr
Jormungandr
Grandmaster
 
Jormungandr
Grandmaster
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Grandmaster
Attire
Raijin
Grandmaster
Level 170
God Stats
12W - 2L
1,500 SR
Queue Stats
1,769W - 262L
2,831 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
Cοco
Gilgamesh
Diamond II
Level 149
God Stats
22W - 3L
2,058 SR
Queue Stats
84W - 16L
2,391 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,686 SR
2,241 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,508 SR
1,660 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
Hoosier_Daddy777
Anhur
Platinum III
Level 161
God Stats
24W - 30L
1,524 SR
Queue Stats
344W - 319L
1,677 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
SantiBBC
Kuzenbo
Gold III
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 88L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 9
6,781
848
9,564
9,464
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Attire
Raijin
12
1 / 1 / 8
6,979
872
7,465
6,055
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Cοco
Gilgamesh
13
9 / 0 / 1
8,126
1,016
8,479
10,757
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresNe ZhaOsirisCharonFafnir

VS

Bans
AchillesAmaterasuOdinShivaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 5 / 1
5,535
692
3,661
8,027
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 4 / 1
5,913
739
3,749
10,202
3,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
SantiBBC
Kuzenbo
10
1 / 1 / 1
5,871
734
5,044
9,888
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
9
4.5
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Raijin
Attire
Raijin
1
1
8
5
W
Gilgamesh
Cοco
Gilgamesh
9
0
1
9.5
L
1
4
1
0.38
L
Kuzenbo
SantiBBC
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
12,454
26,276
Taken
28,117
16,864
Mitigated
15,750
11,623
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,564
1,846
0
4,771
9,464
5,799
200
2,532
6,579
32,061
2,069
L
Nu Wa
 
Nu Wa
3,661
928
0
831
8,027
2,524
0
3,747
3,439
16,057
0
W
Raijin
Attire
Raijin
7,465
1,164
0
2,310
6,055
2,774
406
2,791
3,135
35,337
0
W
Gilgamesh
Cοco
Gilgamesh
8,479
2,096
0
4,542
10,757
8,291
1,207
2,812
7,827
0
27,420
L
3,749
1,892
0
565
10,202
3,998
0
5,641
3,537
0
18,748
L
Kuzenbo
SantiBBC
Kuzenbo
5,044
1,805
0
1,883
9,888
9,228
0
5,107
3,809
13,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,886
Gold Earned
17,319
136
Minions Killed
85
0
Camps Cleared
0
482,720
Distance Traveled
444,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,781
848
46
6
0
155,496
0
L
Nu Wa
5,535
692
31
4
0
149,296
0
W
Raijin
6,979
872
57
7
0
141,345
0
W
Gilgamesh
8,126
1,016
33
4
0
185,879
0
L
Anhur
5,913
739
36
5
0
141,377
0
L
Kuzenbo
5,871
734
18
2
0
153,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role