Player Matchup

Pele
Pele
 
Pele
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ALTAIRPRO2345
Anubis
Level 108
God Stats
3W - 0L
1,479 SR
Queue Stats
57W - 54L
1,554 Elo+
Party 2
Khepri
Khepri
DeeperPond399
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 105L
1,505 Elo+
Party 2
Ullr
Ullr
Disparityy
Ullr
Level 184
God Stats
25W - 23L
1,569 SR
Queue Stats
491W - 481L
1,589 Elo+
Solo
Team Averages
Level 146
1,510 SR
1,530 Elo+

VS

Team Averages
Level 128
1,666 SR
1,593 Elo+
Eset
Eset
CheeseDilla
Eset
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 309L
1,495 Elo+
Party 1
Hercules
Hercules
MrKnight47
Hercules
Level 100
God Stats
6W - 3L
1,799 SR
Queue Stats
78W - 74L
1,535 Elo+
Party 3
Anhur
Anhur
RomanMythology
Anhur
Level 159
God Stats
19W - 7L
1,716 SR
Queue Stats
456W - 167L
1,789 Elo+
Solo
Pele
Pele
deadtrix23
Pele
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,602 Elo+
Party 3
Terra
Terra
sanbourne18
Terra
Level 146
God Stats
2W - 2L
1,816 SR
Queue Stats
92W - 99L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 0 / 1
3,349
670
1,190
3,904
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
 
Vulcan
5
0 / 2 / 1
3,270
654
1,367
2,457
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 0
4,220
844
813
2,207
747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
1 / 1 / 1
3,413
683
590
3,584
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,370
674
2,664
2,527
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,631
726
2,540
2,897
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MrKnight47
Hercules
2
0 / 1 / 0
2,606
521
1,025
1,883
507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,468
694
2,983
2,794
806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
2,642
528
428
1,432
446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 1 / 1
3,470
694
724
3,215
1,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
1
0.5
W
Vulcan
 
Vulcan
0
2
1
0.25
W
2
0
0
2
L
2
2
0
1
W
1
1
1
1.5
W
1
0
0
1
L
Hercules
MrKnight47
Hercules
0
1
0
0
L
1
0
0
1
L
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,624
Damage
7,700
14,679
Taken
12,221
5,360
Mitigated
3,840
5,053
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,190
480
0
1,300
3,904
1,204
0
326
3,532
0
17,575
W
Vulcan
 
Vulcan
1,367
401
0
430
2,457
766
0
1,655
518
11,787
0
W
813
74
0
1,517
2,207
747
0
0
2,207
25,122
1,174
L
2,540
485
0
750
2,897
779
0
998
1,899
14,972
0
W
590
76
0
1,056
3,584
1,886
0
672
2,864
5,135
0
W
2,664
817
0
750
2,527
757
0
233
2,294
0
21,210
L
Hercules
MrKnight47
Hercules
1,025
464
0
500
1,883
507
0
755
1,128
0
5,629
L
2,983
2,111
0
1,245
2,794
806
0
84
2,710
0
21,030
L
428
100
0
429
1,432
446
0
513
919
0
5,021
L
724
254
613
488
3,215
1,302
0
417
2,798
8,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,622
Gold Earned
15,817
139
Minions Killed
114
0
Camps Cleared
0
476,900
Distance Traveled
398,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,349
670
26
5
0
102,332
0
W
Vulcan
3,270
654
22
4
0
92,055
0
W
Anubis
4,220
844
45
9
0
99,524
0
L
Eset
3,631
726
41
8
0
96,581
0
W
Khepri
3,413
683
14
3
0
101,737
2
W
Ullr
3,370
674
32
6
0
81,252
0
L
Hercules
2,606
521
8
2
0
36,146
0
L
Anhur
3,468
694
41
8
0
84,989
0
L
Pele
2,642
528
11
2
0
55,121
0
L
Terra
3,470
694
13
3
0
125,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role