Player Matchup

Anubis
Anubis
BlueStar1815
Anubis
Level 23
God Stats
0W - 4L
1,210 SR
Queue Stats
1W - 6L
1,152 Elo+
Party 1
Sun Wukong
Sun Wukong
BulkyMango0007
Sun Wukong
Level 80
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 4L
1,333 Elo+
Solo
Medusa
Medusa
possessedpotatos
Medusa
Level 58
God Stats
1W - 1L
1,506 SR
Queue Stats
19W - 22L
1,398 Elo+
Party 1
Team Averages
Level 54
1,395 SR
1,294 Elo+

VS

Team Averages
Level 119
1,462 SR
1,478 Elo+
Neith
Neith
DominikL
Neith
Level 75
God Stats
160W - 144L
1,439 SR
Queue Stats
489W - 467L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
DormantKnight59
Kuzenbo
Level 131
God Stats
5W - 3L
1,326 SR
Queue Stats
198W - 212L
1,412 Elo+
Solo
Merlin
Merlin
TemplesPanic
Merlin
Level 150
God Stats
12W - 7L
1,621 SR
Queue Stats
174W - 183L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 0
6,005
601
3,641
7,347
3,656
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BulkyMango0007
Sun Wukong
10
0 / 2 / 1
6,004
600
4,788
10,449
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,363
636
4,639
6,026
2,521
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DominikL
Neith
13
4 / 0 / 4
8,186
819
8,136
5,954
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 6
6,768
677
3,194
7,194
7,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
5 / 0 / 4
8,458
846
9,028
4,374
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
0
0
L
Sun Wukong
BulkyMango0007
Sun Wukong
0
2
1
0.25
W
Neith
DominikL
Neith
4
0
4
6
W
0
1
6
3
W
Merlin
5
0
4
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,068
Damage
20,358
23,822
Taken
17,522
12,611
Mitigated
10,863
2,182
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,641
691
0
710
7,347
3,656
0
3,136
3,820
15,500
0
L
Sun Wukong
BulkyMango0007
Sun Wukong
4,788
1,012
0
1,156
10,449
6,434
0
3,879
6,118
0
21,393
W
Neith
DominikL
Neith
8,136
3,434
0
2,077
5,954
2,153
752
1,654
4,300
0
28,528
W
3,194
854
0
238
7,194
7,095
656
1,216
5,978
11,885
1,826
W
Merlin
9,028
665
246
2,056
4,374
1,615
1,017
837
3,537
30,401
590
L
4,639
1,309
153
163
6,026
2,521
0
3,793
1,962
0
19,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,372
Gold Earned
23,412
97
Minions Killed
140
0
Camps Cleared
0
504,643
Distance Traveled
547,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,005
601
33
3
0
145,452
0
L
Sun Wukong
6,004
600
38
4
0
186,631
0
W
Neith
8,186
819
47
5
0
184,156
0
W
Kuzenbo
6,768
677
15
2
0
176,953
0
W
Merlin
8,458
846
78
8
0
186,372
0
L
Medusa
6,363
636
26
3
0
172,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role