Player Matchup

Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
CONQUESTisARENA
Xing Tian
Level 153
God Stats
1W - 3L
1,346 SR
Queue Stats
180W - 161L
1,461 Elo+
Solo
Skadi
Skadi
CottonYaps
Skadi
Level 142
God Stats
8W - 5L
1,741 SR
Queue Stats
52W - 51L
1,464 Elo+
Party 1
Rama
Rama
Robitotabi
Rama
Level 249
God Stats
57W - 57L
1,668 SR
Queue Stats
1,767W - 1,764L
1,410 Elo+
Solo
Thanatos
Thanatos
That1guy-760
Thanatos
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 68L
1,555 Elo+
Solo
Team Averages
Level 155
1,551 SR
1,478 Elo+

VS

Team Averages
Level 103
1,620 SR
1,531 Elo+
Bakasura
Bakasura
EighthBuffalo21
Bakasura
Level 59
God Stats
29W - 20L
1,690 SR
Queue Stats
37W - 30L
1,606 Elo+
Party 2
Bake Kujira
Bake Kujira
HOH HYDRO
Bake Kujira
Level 108
God Stats
8W - 7L
1,514 SR
Queue Stats
38W - 32L
1,514 Elo+
Party 2
Hercules
Hercules
LoW Dredd
Hercules
Level 88
God Stats
4W - 4L
1,655 SR
Queue Stats
36W - 41L
1,503 Elo+
Solo
Cerberus
Cerberus
RyanW113
Cerberus
Level 66
God Stats
18W - 17L
1,569 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 192
God Stats
90W - 72L
1,673 SR
Queue Stats
303W - 286L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 1 / 10
11,307
565
13,598
15,210
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
CONQUESTisARENA
Xing Tian
17
8 / 0 / 8
11,024
551
13,507
19,413
24,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
18
0 / 0 / 7
10,400
520
14,441
5,922
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 0 / 2
12,056
603
3,896
8,831
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
That1guy-760
Thanatos
18
5 / 5 / 5
10,537
527
10,092
22,789
11,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 3 / 3
8,970
449
8,451
19,497
9,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
HOH HYDRO
Bake Kujira
15
2 / 3 / 3
9,930
497
7,975
20,796
26,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
LoW Dredd
Hercules
1
0 / 0 / 0
5,592
280
0
0
0
Cerberus
RyanW113
Cerberus
15
3 / 3 / 3
9,245
462
10,475
17,637
8,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
TheMARTINIKID
Zhong Kui
14
0 / 8 / 2
8,895
445
15,626
21,026
19,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
6
6
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
10
9
W
Xing Tian
CONQUESTisARENA
Xing Tian
8
0
8
12
W
Skadi
0
0
7
3.5
L
Bakasura
1
3
3
0.83
L
Bake Kujira
HOH HYDRO
Bake Kujira
2
3
3
1.17
L
Hercules
LoW Dredd
Hercules
0
0
0
0
W
0
0
2
1
L
Cerberus
RyanW113
Cerberus
3
3
3
1.5
W
Thanatos
That1guy-760
Thanatos
5
5
5
1.5
L
Zhong Kui
TheMARTINIKID
Zhong Kui
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,534
Damage
42,527
72,165
Taken
78,956
50,006
Mitigated
64,355
37,090
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,598
2,197
2,309
9,321
15,210
7,862
839
10,867
4,260
92,484
1,514
W
Xing Tian
CONQUESTisARENA
Xing Tian
13,507
1,688
0
1,957
19,413
24,317
0
7,959
11,044
51,567
0
W
Skadi
14,441
5,803
0
1,595
5,922
2,855
3,877
2,870
2,932
0
100,912
L
Bakasura
8,451
6,058
0
5,792
19,497
9,951
39
5,983
13,437
0
65,066
L
Bake Kujira
HOH HYDRO
Bake Kujira
7,975
3,822
0
442
20,796
26,279
365
7,188
13,608
63,651
1,028
L
Hercules
LoW Dredd
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
3,896
2,672
118
2,912
8,831
3,730
3,667
2,445
6,346
0
115,197
L
Cerberus
RyanW113
Cerberus
10,475
275
0
6,605
17,637
8,628
0
4,787
12,850
62,379
755
W
Thanatos
That1guy-760
Thanatos
10,092
3,551
0
18,878
22,789
11,242
0
7,436
15,018
0
85,372
L
Zhong Kui
TheMARTINIKID
Zhong Kui
15,626
1,214
228
6,333
21,026
19,497
982
8,527
12,364
71,157
6,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,324
Gold Earned
42,632
646
Minions Killed
438
0
Camps Cleared
0
1,803,126
Distance Traveled
1,526,462
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,307
565
144
7
0
304,833
0
W
Xing Tian
11,024
551
40
2
0
409,810
1
W
Skadi
10,400
520
146
7
0
324,913
0
L
Bakasura
8,970
449
115
6
0
457,224
0
L
Bake Kujira
9,930
497
96
5
0
382,268
3
L
Hercules
5,592
280
1
0
0
0
0
W
Rama
12,056
603
196
10
0
331,486
0
L
Cerberus
9,245
462
132
7
0
384,613
0
W
Thanatos
10,537
527
120
6
0
432,084
0
L
Zhong Kui
8,895
445
94
5
0
302,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role