Player Matchup

Gilgamesh
Gilgamesh
A11dz
Gilgamesh
Level 135
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 176L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DCVendetta
Ah Muzen Cab
Level 73
God Stats
27W - 15L
1,650 SR
Queue Stats
295W - 275L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
Hunτer
Baba Yaga
Level 159
God Stats
4W - 1L
1,586 SR
Queue Stats
50W - 54L
1,510 Elo+
Solo
Thor
Thor
Krÿptìc
Thor
Level 158
God Stats
6W - 2L
1,829 SR
Queue Stats
158W - 145L
1,570 Elo+
Party 1
Artio
Artio
YuukiOnna
Artio
Level 79
God Stats
11W - 7L
1,230 SR
Queue Stats
304W - 285L
1,551 Elo+
Party 1
Team Averages
Level 121
1,559 SR
1,547 Elo+

VS

Team Averages
Level 124
1,554 SR
1,554 Elo+
Fenrir
Fenrir
Gantronn4
Fenrir
Level 176
God Stats
1W - 1L
1,780 SR
Queue Stats
53W - 46L
1,547 Elo+
Party 2
Terra
Terra
KemestN7
Terra
Level 127
God Stats
26W - 31L
1,563 SR
Queue Stats
312W - 276L
1,586 Elo+
Solo
Apollo
Apollo
Probable_Nym
Apollo
Level 147
God Stats
5W - 9L
1,478 SR
Queue Stats
179W - 178L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sgtbrannigan
Cu Chulainn
Level 130
God Stats
5W - 5L
1,656 SR
Queue Stats
115W - 91L
1,573 Elo+
Solo
Ra
Ra
Vushii
Ra
Level 40
God Stats
0W - 2L
1,295 SR
Queue Stats
85W - 60L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A11dz
Gilgamesh
15
0 / 0 / 2
9,377
625
8,116
14,791
12,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
DCVendetta
Ah Muzen Cab
14
1 / 2 / 1
7,740
516
13,441
7,842
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
Hunτer
Baba Yaga
15
4 / 1 / 4
9,284
619
9,893
7,484
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
16
7 / 0 / 3
9,028
602
7,431
11,075
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
YuukiOnna
Artio
14
0 / 3 / 1
7,939
529
4,333
12,234
9,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gantronn4
Fenrir
14
2 / 2 / 1
7,287
486
6,590
15,681
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
KemestN7
Terra
13
2 / 0 / 2
7,677
512
3,460
12,559
12,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
14
2 / 1 / 3
7,316
488
8,932
11,869
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Sgtbrannigan
Cu Chulainn
14
0 / 2 / 0
7,954
530
9,923
13,564
12,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
12
0 / 7 / 0
6,995
466
3,659
12,970
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A11dz
Gilgamesh
0
0
2
1
W
Ah Muzen Cab
DCVendetta
Ah Muzen Cab
1
2
1
0.75
L
Fenrir
Gantronn4
Fenrir
2
2
1
1.25
W
Baba Yaga
Hunτer
Baba Yaga
4
1
4
6
L
Terra
KemestN7
Terra
2
0
2
3
W
Thor
7
0
3
8.5
L
Apollo
2
1
3
3.5
L
Cu Chulainn
Sgtbrannigan
Cu Chulainn
0
2
0
0
L
Ra
0
7
0
0
W
Artio
YuukiOnna
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
32,564
53,426
Taken
66,643
34,088
Mitigated
42,197
16,001
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A11dz
Gilgamesh
8,116
2,361
0
3,016
14,791
12,065
468
492
14,299
14,553
69,255
W
Ah Muzen Cab
DCVendetta
Ah Muzen Cab
13,441
3,427
0
629
7,842
3,207
489
1,494
6,348
0
89,072
L
Fenrir
Gantronn4
Fenrir
6,590
1,374
0
7,054
15,681
6,838
0
2,861
12,562
0
57,205
W
Baba Yaga
Hunτer
Baba Yaga
9,893
236
0
1,576
7,484
3,826
256
3,103
4,381
61,325
1,965
L
Terra
KemestN7
Terra
3,460
297
1,146
4,189
12,559
12,384
0
2,011
10,548
23,492
0
W
Thor
7,431
1,396
0
4,914
11,075
5,041
0
814
10,261
0
62,768
L
Apollo
8,932
3,921
0
1,963
11,869
5,823
0
2,006
9,863
0
72,277
L
Cu Chulainn
Sgtbrannigan
Cu Chulainn
9,923
885
0
1,097
13,564
12,249
0
1,506
12,058
3,506
66,508
L
Ra
3,659
322
528
2,763
12,970
4,903
0
6,259
6,201
62,229
0
W
Artio
YuukiOnna
Artio
4,333
113
510
5,356
12,234
9,949
93
1,876
10,358
18,340
3,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
37,229
554
Minions Killed
485
0
Camps Cleared
0
1,555,877
Distance Traveled
1,457,507
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,377
625
160
11
0
298,757
0
W
Ah Muzen Cab
7,740
516
140
9
0
298,782
5
L
Fenrir
7,287
486
83
6
0
329,364
1
W
Baba Yaga
9,284
619
121
8
0
311,411
4
L
Terra
7,677
512
33
2
0
287,251
6
W
Thor
9,028
602
107
7
0
348,348
1
L
Apollo
7,316
488
124
8
0
273,221
1
L
Cu Chulainn
7,954
530
129
9
0
302,811
4
L
Ra
6,995
466
116
8
0
264,860
3
W
Artio
7,939
529
26
2
0
298,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role