Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Norasuko
Ares
Level 149
God Stats
2W - 1L
1,540 SR
Queue Stats
60W - 61L
1,661 Elo+
Solo
Hercules
Hercules
SlackasaurusRex
Hercules
Level 149
God Stats
5W - 6L
1,519 SR
Queue Stats
360W - 394L
1,497 Elo+
Solo
Camazotz
Camazotz
ife11down
Camazotz
Level 123
God Stats
1W - 1L
1,327 SR
Queue Stats
110W - 106L
1,566 Elo+
Solo
King Arthur
King Arthur
my busch
King Arthur
Level 165
God Stats
7W - 2L
1,552 SR
Queue Stats
311W - 286L
1,525 Elo+
Solo
Team Averages
Level 147
1,488 SR
1,550 Elo+

VS

Team Averages
Level 129
1,529 SR
1,511 Elo+
Merlin
Merlin
 
Merlin
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MrZero970
Fenrir
Level 159
God Stats
3W - 12L
1,313 SR
Queue Stats
813W - 824L
1,582 Elo+
Solo
Serqet
Serqet
PoonerBoomer
Serqet
Level 129
God Stats
2W - 4L
1,832 SR
Queue Stats
236W - 248L
1,560 Elo+
Solo
Cliodhna
Cliodhna
SoulMasta67
Cliodhna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,327 Elo+
Solo
Kumbhakarna
Kumbhakarna
Yezther
Kumbhakarna
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 1 / 6
8,724
793
12,552
9,012
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
13
1 / 3 / 6
8,253
750
8,874
12,362
13,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
14
2 / 3 / 6
7,774
707
8,784
23,191
24,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
ife11down
Camazotz
14
3 / 3 / 5
8,096
736
9,542
12,582
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
my busch
King Arthur
15
1 / 1 / 7
7,809
710
8,483
12,438
15,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 0 / 4
9,222
838
17,492
7,941
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
MrZero970
Fenrir
13
2 / 3 / 5
7,665
697
13,435
14,145
15,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Serqet
15
3 / 2 / 5
8,427
766
6,773
14,391
22,096
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SoulMasta67
Cliodhna
8
0 / 2 / 1
6,088
553
2,780
3,874
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Yezther
Kumbhakarna
16
1 / 3 / 7
8,126
739
8,011
12,745
15,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
10
Kills
10
11
Deaths
10
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
6
6
L
Merlin
 
Merlin
4
0
4
6
L
Fenrir
MrZero970
Fenrir
2
3
5
1.5
W
Ares
1
3
6
1.33
L
Serqet
3
2
5
2.75
W
Hercules
2
3
6
1.67
L
Cliodhna
SoulMasta67
Cliodhna
0
2
1
0.25
L
Kumbhakarna
Yezther
Kumbhakarna
1
3
7
1.5
W
Camazotz
ife11down
Camazotz
3
3
5
1.83
W
King Arthur
my busch
King Arthur
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
48,491
69,585
Taken
53,096
66,255
Mitigated
60,035
24,579
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,552
5,448
1,404
2,582
9,012
5,582
979
5,304
3,708
0
34,933
L
Merlin
 
Merlin
17,492
1,539
868
263
7,941
4,577
98
452
7,489
44,270
0
L
Fenrir
MrZero970
Fenrir
13,435
2,525
3,399
4,070
14,145
15,743
0
2,457
11,688
2,004
13,397
W
Ares
8,874
295
1,307
1,906
12,362
13,427
0
3,347
8,758
15,218
967
L
Serqet
6,773
1,108
571
2,150
14,391
22,096
0
2,329
12,062
0
7,035
W
Hercules
8,784
1,915
910
8,932
23,191
24,844
0
7,746
15,107
0
18,502
L
Cliodhna
SoulMasta67
Cliodhna
2,780
91
187
205
3,874
1,832
0
627
3,247
0
5,041
L
Kumbhakarna
Yezther
Kumbhakarna
8,011
354
652
327
12,745
15,787
0
2,704
10,041
21,511
1,081
W
Camazotz
ife11down
Camazotz
9,542
1,300
277
3,407
12,582
6,687
0
5,858
6,580
0
15,006
W
King Arthur
my busch
King Arthur
8,483
921
1,297
2,557
12,438
15,715
9
4,203
8,145
0
15,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
39,528
128
Minions Killed
109
0
Camps Cleared
0
1,077,123
Distance Traveled
965,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,724
793
55
5
0
187,928
0
L
Merlin
9,222
838
53
5
0
206,596
0
L
Fenrir
7,665
697
8
1
0
202,329
0
W
Ares
8,253
750
15
1
0
203,577
0
L
Serqet
8,427
766
6
1
0
234,013
0
W
Hercules
7,774
707
26
2
0
229,852
0
L
Cliodhna
6,088
553
5
0
0
101,024
0
L
Kumbhakarna
8,126
739
37
3
0
221,296
0
W
Camazotz
8,096
736
19
2
0
208,213
0
W
King Arthur
7,809
710
13
1
0
247,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role