Player Matchup

Jormungandr
Jormungandr
Gold I
Imflown
Jormungandr
Gold I
Level 148
God Stats
1W - 4L
1,642 SR
Queue Stats
340W - 338L
1,747 MMR
Party 1
Nike
Nike
Gold I
Xanwalk
Nike
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,725 MMR
Solo
Discordia
Discordia
Platinum IV
elvenADC11
Discordia
Platinum IV
Level 153
God Stats
1W - 3L
1,768 SR
Queue Stats
99W - 92L
1,769 MMR
Party 1
Da Ji
Da Ji
Platinum V
iGrammarJew
Da Ji
Platinum V
Level 175
God Stats
1W - 4L
1,835 SR
Queue Stats
141W - 129L
1,746 MMR
Solo
Xbalanque
Xbalanque
Platinum V
iHunterRay
Xbalanque
Platinum V
Level 150
God Stats
3W - 2L
1,512 SR
Queue Stats
353W - 332L
1,795 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,651 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,649 SR
1,701 MMR
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
Ax viin
Chaac
Gold I
Level 152
God Stats
2W - 0L
1,836 SR
Queue Stats
82W - 74L
1,704 MMR
Solo
Odin
Odin
Platinum IV
GrandCBD
Odin
Platinum IV
Level 123
God Stats
12W - 15L
1,641 SR
Queue Stats
329W - 312L
1,792 MMR
Solo
Raijin
Raijin
Platinum V
ProfLastPlace
Raijin
Platinum V
Level 59
God Stats
1W - 1L
1,701 SR
Queue Stats
82W - 74L
1,800 MMR
Solo
Ishtar
Ishtar
Platinum III
chiefbeef193
Ishtar
Platinum III
Level 150
God Stats
12W - 14L
1,565 SR
Queue Stats
289W - 274L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Imflown
Jormungandr
9
1 / 2 / 1
5,197
520
5,650
7,805
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Xanwalk
Nike
10
0 / 2 / 0
5,735
574
4,595
8,977
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
elvenADC11
Discordia
9
0 / 2 / 0
5,031
503
3,125
3,663
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
5,284
528
3,646
8,819
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
iHunterRay
Xbalanque
10
0 / 4 / 1
5,102
510
2,875
8,602
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabCthulhuTsukuyomiThor

VS

Bans
Ao KuangAgniThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 5
6,092
609
5,043
9,845
8,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Ax viin
Chaac
10
2 / 0 / 2
5,490
549
4,029
6,977
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
11
2 / 0 / 1
6,017
602
6,467
6,048
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 0 / 2
6,615
662
2,179
4,649
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
11
5 / 1 / 1
6,421
642
6,551
6,513
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
5
3.5
W
Chaac
Ax viin
Chaac
2
0
2
3
W
Odin
2
0
1
2.5
L
Jormungandr
Imflown
Jormungandr
1
2
1
0.75
W
2
0
2
3
L
Nike
Xanwalk
Nike
0
2
0
0
W
Ishtar
5
1
1
5.5
L
Discordia
elvenADC11
Discordia
0
2
0
0
L
1
2
0
0.5
L
Xbalanque
iHunterRay
Xbalanque
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
24,269
37,866
Taken
34,032
18,990
Mitigated
20,498
10,291
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,043
407
0
2,140
9,845
8,115
176
3,242
6,523
16,907
2,319
W
Chaac
Ax viin
Chaac
4,029
982
0
1,426
6,977
4,092
0
1,181
5,620
0
41,031
W
Odin
6,467
1,079
0
3,232
6,048
3,924
0
0
5,579
0
40,311
L
Jormungandr
Imflown
Jormungandr
5,650
1,828
0
1,516
7,805
6,851
0
1,825
5,980
27,293
0
W
2,179
129
0
1,000
4,649
1,704
0
1,775
2,656
44,982
1,466
L
Nike
Xanwalk
Nike
4,595
1,053
0
1,728
8,977
4,632
0
0
8,223
0
42,284
W
Ishtar
6,551
4,371
0
2,201
6,513
2,663
589
2,191
4,322
0
48,441
L
Discordia
elvenADC11
Discordia
3,125
206
0
971
3,663
1,176
0
1,152
2,264
34,214
0
L
3,646
899
0
3,350
8,819
3,328
0
1,598
7,069
0
36,897
L
Xbalanque
iHunterRay
Xbalanque
2,875
1,056
0
2,726
8,602
3,003
0
2,117
6,440
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
30,635
312
Minions Killed
342
0
Camps Cleared
0
1,027,090
Distance Traveled
1,053,495
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,092
609
20
2
0
214,357
6
W
Chaac
5,490
549
70
7
0
239,977
0
W
Odin
6,017
602
63
6
0
208,357
2
L
Jormungandr
5,197
520
37
4
0
206,339
0
W
Raijin
6,615
662
98
10
0
193,986
4
L
Nike
5,735
574
78
8
0
200,775
0
W
Ishtar
6,421
642
91
9
0
196,818
1
L
Discordia
5,031
503
68
7
0
200,874
0
L
Da Ji
5,284
528
63
6
0
226,606
0
L
Xbalanque
5,102
510
66
7
0
192,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role