Player Matchup

Ra
Ra
AsierHGL
Ra
Level 148
God Stats
0W - 2L
1,461 SR
Queue Stats
36W - 32L
1,526 Elo+
Solo
Mulan
Mulan
Waltrex10
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
condemacizo
Scylla
Level 42
God Stats
1W - 6L
1,244 SR
Queue Stats
1W - 7L
1,145 Elo+
Party 1
Artio
Artio
masterphase
Artio
Level 34
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Pele
Pele
mattebbe1
Pele
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 54
1,345 SR
1,434 Elo+

VS

Team Averages
Level 116
1,656 SR
1,455 Elo+
Cerberus
Cerberus
HinzurSonne
Cerberus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 112L
1,258 Elo+
Party 3
Shiva
Shiva
Hipsterlicious
Shiva
Level 106
God Stats
9W - 9L
1,691 SR
Queue Stats
248W - 220L
1,552 Elo+
Solo
Anubis
Anubis
ToxicWalleyed
Anubis
Level 11
God Stats
2W - 0L
1,746 SR
Queue Stats
10W - 7L
1,558 Elo+
Party 2
Osiris
Osiris
fluffi95
Osiris
Level 171
God Stats
10W - 5L
1,500 SR
Queue Stats
289W - 287L
1,350 Elo+
Party 3
Jing Wei
Jing Wei
souta50
Jing Wei
Level 148
God Stats
3W - 0L
1,845 SR
Queue Stats
14W - 11L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,913
486
381
787
109
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
Waltrex10
Mulan
5
0 / 2 / 0
3,340
557
1,461
3,794
1,349
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
6
0 / 0 / 0
3,608
601
1,231
1,212
284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,683
614
2,131
4,369
2,329
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
7
1 / 3 / 0
3,847
641
4,630
6,655
2,031
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HinzurSonne
Cerberus
7
1 / 1 / 1
4,344
724
2,106
6,287
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
3 / 0 / 0
5,159
860
3,365
4,629
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
2 / 0 / 1
4,807
801
3,287
3,395
1,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
fluffi95
Osiris
8
0 / 0 / 1
4,183
697
481
4,747
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
souta50
Jing Wei
7
0 / 0 / 0
3,851
642
1,470
2,064
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cerberus
HinzurSonne
Cerberus
1
1
1
1.5
W
3
0
0
3
W
2
0
1
2.5
L
Mulan
Waltrex10
Mulan
0
2
0
0
L
Scylla
0
0
0
0
W
Osiris
fluffi95
Osiris
0
0
1
0.5
L
0
1
0
0
L
Pele
1
3
0
0.33
W
Jing Wei
souta50
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,834
Damage
10,709
16,817
Taken
21,122
6,102
Mitigated
10,214
3,633
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
381
30
0
96
787
109
0
432
355
4,264
132
W
Cerberus
HinzurSonne
Cerberus
2,106
234
0
3,112
6,287
3,599
0
1,884
4,403
14,798
1,215
W
3,365
1,218
0
1,311
4,629
2,199
0
0
4,629
0
26,124
W
3,287
487
0
2,109
3,395
1,233
264
493
2,902
29,591
1,871
L
Mulan
Waltrex10
Mulan
1,461
566
0
548
3,794
1,349
0
0
3,512
0
8,988
L
Scylla
1,231
211
0
242
1,212
284
0
252
960
18,297
0
W
Osiris
fluffi95
Osiris
481
195
0
3,489
4,747
2,515
0
247
4,500
0
27,850
L
2,131
316
305
2,093
4,369
2,329
0
1,748
2,621
8,057
0
L
Pele
4,630
1,421
0
349
6,655
2,031
0
2,492
4,130
0
24,681
W
Jing Wei
souta50
Jing Wei
1,470
1,242
0
1,018
2,064
668
0
1,119
945
0
19,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,391
Gold Earned
22,344
107
Minions Killed
241
0
Camps Cleared
0
604,189
Distance Traveled
647,268
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,913
486
6
1
0
27,585
0
W
Cerberus
4,344
724
50
8
0
128,032
2
W
Shiva
5,159
860
47
8
0
122,903
2
W
Anubis
4,807
801
44
7
0
112,574
1
L
Mulan
3,340
557
14
2
0
131,723
0
L
Scylla
3,608
601
32
5
0
138,672
0
W
Osiris
4,183
697
58
10
0
165,761
2
L
Artio
3,683
614
14
2
0
158,738
3
L
Pele
3,847
641
41
7
0
147,471
0
W
Jing Wei
3,851
642
42
7
0
117,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role