Player Matchup

Sylvanus
Sylvanus
D0XFV
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,653 Elo+
Party 1
Sun Wukong
Sun Wukong
GetSmckledorfed
Sun Wukong
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 64L
1,641 Elo+
Party 4
Discordia
Discordia
Leucistic
Discordia
Level 78
God Stats
6W - 2L
1,396 SR
Queue Stats
283W - 241L
1,559 Elo+
Solo
The Morrigan
The Morrigan
NyahImCute
The Morrigan
Level 126
God Stats
8W - 8L
1,572 SR
Queue Stats
70W - 52L
1,561 Elo+
Party 1
Izanami
Izanami
RIPPERONl
Izanami
Level 27
God Stats
4W - 4L
1,170 SR
Queue Stats
43W - 53L
1,564 Elo+
Party 4
Team Averages
Level 79
1,428 SR
1,595 Elo+

VS

Team Averages
Level 86
1,505 SR
1,543 Elo+
Achilles
Achilles
NickB1015
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,530 Elo+
Party 3
Yemoja
Yemoja
NotDavon34
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
c3r0o
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,503 Elo+
Party 3
Ravana
Ravana
clendl
Ravana
Level 50
God Stats
27W - 30L
1,562 SR
Queue Stats
281W - 292L
1,560 Elo+
Party 2
Thoth
Thoth
iNF ANGEL
Thoth
Level 151
God Stats
31W - 37L
1,465 SR
Queue Stats
343W - 358L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D0XFV
Sylvanus
9
0 / 2 / 5
5,392
539
5,174
10,344
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
GetSmckledorfed
Sun Wukong
11
6 / 1 / 2
6,665
667
8,004
8,755
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
Leucistic
Discordia
11
4 / 1 / 3
6,448
645
4,335
3,376
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
NyahImCute
The Morrigan
11
5 / 0 / 3
6,246
625
6,057
5,951
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
RIPPERONl
Izanami
9
0 / 1 / 2
5,183
518
3,248
5,448
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NickB1015
Achilles
7
0 / 6 / 0
4,512
451
3,703
11,148
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
NotDavon34
Yemoja
8
1 / 2 / 2
5,224
522
2,726
7,506
4,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
c3r0o
Danzaburou
11
2 / 1 / 1
6,155
616
7,197
7,268
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
clendl
Ravana
8
1 / 3 / 0
4,897
490
1,633
7,896
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
iNF ANGEL
Thoth
10
1 / 3 / 0
5,489
549
3,748
4,912
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
D0XFV
Sylvanus
0
2
5
1.25
W
Sun Wukong
GetSmckledorfed
Sun Wukong
6
1
2
7
W
Discordia
Leucistic
Discordia
4
1
3
5.5
L
Achilles
NickB1015
Achilles
0
6
0
0
L
Yemoja
NotDavon34
Yemoja
1
2
2
1
W
The Morrigan
NyahImCute
The Morrigan
5
0
3
6.5
W
Izanami
RIPPERONl
Izanami
0
1
2
1
L
Danzaburou
c3r0o
Danzaburou
2
1
1
2.5
L
Ravana
clendl
Ravana
1
3
0
0.33
L
Thoth
iNF ANGEL
Thoth
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
19,007
33,874
Taken
38,730
17,594
Mitigated
19,873
14,242
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
D0XFV
Sylvanus
5,174
1,780
1,094
4,376
10,344
7,203
0
2,217
8,095
25,468
0
W
Sun Wukong
GetSmckledorfed
Sun Wukong
8,004
2,388
0
3,948
8,755
5,141
0
668
7,457
0
42,054
W
Discordia
Leucistic
Discordia
4,335
116
0
1,014
3,376
1,076
0
1,244
1,972
32,883
2,108
L
Achilles
NickB1015
Achilles
3,703
1,374
0
1,462
11,148
8,479
0
1,801
8,673
0
19,251
L
Yemoja
NotDavon34
Yemoja
2,726
789
1,782
1,750
7,506
4,127
0
3,545
3,877
10,757
0
W
The Morrigan
NyahImCute
The Morrigan
6,057
1,982
0
2,712
5,951
2,177
0
1,296
4,543
33,577
11,718
W
Izanami
RIPPERONl
Izanami
3,248
2,582
0
1,098
5,448
1,997
634
673
4,775
0
34,459
L
Danzaburou
c3r0o
Danzaburou
7,197
4,021
0
3,242
7,268
3,001
0
2,547
4,721
0
61,913
L
Ravana
clendl
Ravana
1,633
468
0
3,566
7,896
2,694
0
2,287
5,264
0
29,269
L
Thoth
iNF ANGEL
Thoth
3,748
96
0
178
4,912
1,572
0
2,548
1,960
36,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
26,277
326
Minions Killed
255
0
Camps Cleared
0
1,027,955
Distance Traveled
993,256
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,392
539
37
4
0
184,505
0
W
Sun Wukong
6,665
667
63
6
0
213,952
2
W
Discordia
6,448
645
77
8
0
220,282
0
L
Achilles
4,512
451
25
3
0
178,886
0
L
Yemoja
5,224
522
14
1
0
189,527
3
W
The Morrigan
6,246
625
76
8
0
209,689
0
W
Izanami
5,183
518
73
7
0
199,527
0
L
Danzaburou
6,155
616
92
9
0
185,646
0
L
Ravana
4,897
490
51
5
0
230,649
0
L
Thoth
5,489
549
73
7
0
208,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role