Player Matchup

Agni
Agni
Gold I
Dyojen
Agni
Gold I
Level 176
God Stats
21W - 11L
1,810 SR
Queue Stats
51W - 23L
1,825 MMR
Party 1
Horus
Horus
Gold II
Rastafarais
Horus
Gold II
Level 129
God Stats
5W - 0L
1,715 SR
Queue Stats
6W - 0L
1,805 MMR
Party 1
Neith
Neith
Gold II
XearzYRho
Neith
Gold II
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
70W - 47L
1,805 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,675 SR
1,812 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,838 SR
1,777 MMR
Kukulkan
Kukulkan
Gold II
Apeiron07
Kukulkan
Gold II
Level 132
God Stats
2W - 2L
2,040 SR
Queue Stats
12W - 6L
1,777 MMR
Party 2
Atlas
Atlas
Gold II
Dysura
Atlas
Gold II
Level 139
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 6L
1,777 MMR
Party 2
Hachiman
Hachiman
Gold II
Sardinian
Hachiman
Gold II
Level 148
God Stats
0W - 3L
1,742 SR
Queue Stats
12W - 6L
1,777 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dyojen
Agni
17
6 / 3 / 9
11,555
770
16,547
12,778
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
3 / 3 / 12
10,738
716
10,768
23,013
19,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Neith
XearzYRho
Neith
17
7 / 1 / 9
11,561
771
16,273
15,021
7,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesNe ZhaCharonKuzenboThoth

VS

Bans
AresAnhurHou YiXbalanqueOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apeiron07
Kukulkan
15
2 / 5 / 2
10,219
681
13,342
10,576
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Dysura
Atlas
16
1 / 5 / 4
9,594
640
9,193
21,677
22,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Sardinian
Hachiman
16
3 / 6 / 2
10,323
688
12,998
14,813
6,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
6
7
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apeiron07
Kukulkan
2
5
2
0.6
W
Agni
Dyojen
Agni
6
3
9
3.5
L
Atlas
Dysura
Atlas
1
5
4
0.6
W
3
3
12
3
L
Hachiman
Sardinian
Hachiman
3
6
2
0.67
W
Neith
XearzYRho
Neith
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,588
Damage
35,533
50,812
Taken
47,066
32,312
Mitigated
33,163
19,510
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apeiron07
Kukulkan
13,342
757
0
809
10,576
4,644
0
2,405
7,447
47,405
485
W
Agni
Dyojen
Agni
16,547
1,706
80
3,129
12,778
5,759
411
5,775
6,903
57,309
387
L
Atlas
Dysura
Atlas
9,193
1,917
0
3,888
21,677
22,013
0
7,062
13,064
22,280
1,919
W
10,768
2,516
3,155
9,095
23,013
19,445
235
8,279
14,537
0
18,145
L
Hachiman
Sardinian
Hachiman
12,998
8,534
0
950
14,813
6,506
624
5,412
8,594
0
50,730
W
Neith
XearzYRho
Neith
16,273
10,043
0
4,051
15,021
7,108
2,846
6,531
8,423
0
52,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
30,136
176
Minions Killed
174
0
Camps Cleared
0
821,558
Distance Traveled
780,796
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,219
681
82
5
0
247,477
0
W
Agni
11,555
770
83
6
0
263,229
0
L
Atlas
9,594
640
12
1
0
290,007
0
W
Horus
10,738
716
21
1
0
284,176
1
L
Hachiman
10,323
688
80
5
0
243,312
1
W
Neith
11,561
771
72
5
0
274,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role