Player Matchup

Heimdallr
Heimdallr
Bunkins-
Heimdallr
Level 147
God Stats
29W - 25L
1,572 SR
Queue Stats
130W - 115L
1,538 Elo+
Party 2
Sol
Sol
ElDarkSkin
Sol
Level 49
God Stats
11W - 2L
1,612 SR
Queue Stats
87W - 101L
1,466 Elo+
Party 2
Odin
Odin
Gipoperson
Odin
Level 31
God Stats
12W - 0L
1,659 SR
Queue Stats
87W - 51L
1,596 Elo+
Party 2
Ares
Ares
Oscuro-Ignis
Ares
Level 124
God Stats
3W - 1L
1,939 SR
Queue Stats
47W - 33L
1,583 Elo+
Party 2
Anubis
Anubis
Sunshine1206
Anubis
Level 58
God Stats
2W - 1L
1,229 SR
Queue Stats
30W - 27L
1,398 Elo+
Solo
Team Averages
Level 82
1,602 SR
1,516 Elo+

VS

Team Averages
Level 103
1,560 SR
1,318 Elo+
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CREWLEADER
Chang'e
Level 128
God Stats
2W - 5L
1,638 SR
Queue Stats
18W - 37L
1,288 Elo+
Party 1
Charybdis
Charybdis
DA BUDIE DUE 4
Charybdis
Level 36
God Stats
1W - 4L
1,322 SR
Queue Stats
4W - 9L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
WtN 2 DANG EASY
Sun Wukong
Level 98
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 1
Vamana
Vamana
WtN TB12GOAT
Vamana
Level 104
God Stats
4W - 3L
1,636 SR
Queue Stats
18W - 37L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bunkins-
Heimdallr
17
4 / 0 / 13
9,681
968
12,530
7,635
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 16
8,076
808
12,798
8,841
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
12 / 0 / 15
10,029
1,003
15,686
9,948
11,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 0 / 17
9,416
942
8,475
11,682
15,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
4 / 5 / 8
8,422
842
9,806
10,662
5,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 3 / 3
7,658
766
8,729
10,734
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
CREWLEADER
Chang'e
14
0 / 6 / 3
7,463
746
9,644
14,015
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DA BUDIE DUE 4
Charybdis
13
2 / 7 / 1
7,597
760
8,306
13,620
5,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WtN 2 DANG EASY
Sun Wukong
13
2 / 5 / 1
7,336
734
5,227
11,859
8,105
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vamana
13
2 / 8 / 3
7,463
746
6,802
15,542
8,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
29
Kills
7
7
Deaths
29
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
3
0.83
W
Heimdallr
Bunkins-
Heimdallr
4
0
13
10.5
L
Chang'e
CREWLEADER
Chang'e
0
6
3
0.25
L
Charybdis
DA BUDIE DUE 4
Charybdis
2
7
1
0.36
W
1
2
16
4.5
W
12
0
15
19.5
W
8
0
17
16.5
W
Anubis
4
5
8
1.6
L
Sun Wukong
WtN 2 DANG EASY
Sun Wukong
2
5
1
0.5
L
Vamana
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,295
Damage
38,708
48,768
Taken
65,770
40,998
Mitigated
31,991
13,825
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,729
3,272
0
549
10,734
4,458
212
4,874
5,528
0
23,513
W
Heimdallr
Bunkins-
Heimdallr
12,530
6,730
0
3,043
7,635
4,246
2,430
1,719
5,916
0
43,599
L
Chang'e
CREWLEADER
Chang'e
9,644
1,200
1,632
2,406
14,015
5,445
204
6,849
6,791
27,704
0
L
Charybdis
DA BUDIE DUE 4
Charybdis
8,306
3,917
193
392
13,620
5,116
0
4,733
8,530
0
15,732
W
12,798
4,480
0
4,155
8,841
4,076
1,030
3,051
5,790
22,282
0
W
15,686
2,077
0
1,450
9,948
11,712
315
1,847
8,101
85
21,181
W
8,475
975
0
1,703
11,682
15,141
675
1,856
9,826
17,675
390
W
Anubis
9,806
646
0
3,474
10,662
5,823
461
1,171
9,491
25,884
0
L
Sun Wukong
WtN 2 DANG EASY
Sun Wukong
5,227
615
306
578
11,859
8,105
0
5,654
5,793
0
10,482
L
Vamana
6,802
2,420
370
454
15,542
8,867
0
7,773
7,015
0
18,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
37,517
162
Minions Killed
143
0
Camps Cleared
0
988,175
Distance Traveled
921,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,658
766
48
5
0
179,332
0
W
Heimdallr
9,681
968
79
8
0
194,719
0
L
Chang'e
7,463
746
51
5
0
184,366
0
L
Charybdis
7,597
760
19
2
0
175,410
0
W
Sol
8,076
808
28
3
0
184,466
0
W
Odin
10,029
1,003
12
1
0
225,284
0
W
Ares
9,416
942
17
2
0
211,040
0
W
Anubis
8,422
842
26
3
0
172,666
0
L
Sun Wukong
7,336
734
10
1
0
191,818
0
L
Vamana
7,463
746
15
2
0
190,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role