Player Matchup

Anhur
Anhur
Gold V
FalconX431
Anhur
Gold V
Level 74
God Stats
0W - 1L
1,869 SR
Queue Stats
29W - 29L
1,438 MMR
Solo
Ah Puch
Ah Puch
Gold IV
emixx777rf
Ah Puch
Gold IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,630 MMR
Party 1
Arachne
Arachne
Silver II
emixx77rf
Arachne
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,268 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
gohan11216
Sun Wukong
Silver I
Level 147
God Stats
4W - 5L
1,634 SR
Queue Stats
28W - 27L
1,444 MMR
Solo
Ganesha
Ganesha
Gold III
takeu2school
Ganesha
Gold III
Level 122
God Stats
0W - 4L
1,331 SR
Queue Stats
95W - 97L
1,435 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,567 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,505 SR
1,452 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
KrAtoZ998209
Guan Yu
Bronze IV
Level 119
God Stats
2W - 0L
1,666 SR
Queue Stats
5W - 4L
1,448 MMR
Solo
Hera
Hera
Silver I
Manquito25
Hera
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,439 MMR
Solo
Hachiman
Hachiman
Gold V
Sumjii
Hachiman
Gold V
Level 125
God Stats
4W - 3L
1,314 SR
Queue Stats
32W - 42L
1,442 MMR
Solo
Fenrir
Fenrir
Gold III
neekel-_-
Fenrir
Gold III
Level 109
God Stats
344W - 310L
1,546 SR
Queue Stats
385W - 369L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 5 / 0
7,193
423
7,777
11,270
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
emixx777rf
Ah Puch
14
1 / 4 / 1
7,855
462
11,453
10,076
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
emixx77rf
Arachne
13
1 / 2 / 1
7,057
415
3,075
16,672
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
gohan11216
Sun Wukong
14
0 / 3 / 1
8,032
472
9,057
22,530
23,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
takeu2school
Ganesha
13
0 / 4 / 0
7,289
429
2,824
13,114
10,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosAgniKuzenboCthulhu

VS

Bans
OdinRatatoskrAthenaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 1 / 5
10,030
590
7,829
15,668
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
KrAtoZ998209
Guan Yu
16
2 / 0 / 4
10,142
597
12,483
20,126
22,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 0 / 6
10,136
596
8,723
10,156
4,524
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hachiman
Sumjii
Hachiman
18
4 / 0 / 4
10,896
641
11,294
9,561
3,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
neekel-_-
Fenrir
16
6 / 1 / 6
10,388
611
12,105
18,985
17,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
18
18
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
5
6.5
L
Anhur
0
5
0
0
W
Guan Yu
KrAtoZ998209
Guan Yu
2
0
4
4
W
2
0
6
5
W
Hachiman
Sumjii
Hachiman
4
0
4
6
L
Ah Puch
emixx777rf
Ah Puch
1
4
1
0.38
L
Arachne
emixx77rf
Arachne
1
2
1
0.75
L
Sun Wukong
gohan11216
Sun Wukong
0
3
1
0.17
W
Fenrir
neekel-_-
Fenrir
6
1
6
9
L
Ganesha
takeu2school
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
52,434
73,662
Taken
74,496
49,537
Mitigated
55,138
19,233
Healing
38,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,829
2,025
0
7,997
15,668
7,429
231
3,638
12,030
0
89,267
L
Anhur
7,777
2,828
0
2,116
11,270
3,636
0
126
11,144
0
55,339
W
Guan Yu
KrAtoZ998209
Guan Yu
12,483
1,878
4,901
11,338
20,126
22,272
343
2,913
17,213
0
78,669
W
8,723
2,358
0
3,831
10,156
4,524
528
5,066
5,090
87,771
1,364
W
Hachiman
Sumjii
Hachiman
11,294
7,626
0
5,388
9,561
3,539
7,046
1,651
7,910
0
95,084
L
Ah Puch
emixx777rf
Ah Puch
11,453
518
0
2,450
10,076
4,366
0
3,712
6,364
75,473
0
L
Arachne
emixx77rf
Arachne
3,075
1,888
0
3,937
16,672
7,416
0
4,062
12,610
0
50,929
L
Sun Wukong
gohan11216
Sun Wukong
9,057
1,828
0
5,120
22,530
23,679
0
1,227
21,303
0
76,786
W
Fenrir
neekel-_-
Fenrir
12,105
3,998
0
4,921
18,985
17,374
270
7,042
11,943
199
46,491
L
Ganesha
takeu2school
Ganesha
2,824
765
1,666
3,944
13,114
10,440
0
0
13,114
32,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
51,592
488
Minions Killed
622
0
Camps Cleared
0
1,655,085
Distance Traveled
1,692,755
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,030
590
131
8
0
348,580
0
L
Anhur
7,193
423
119
7
0
286,706
0
W
Guan Yu
10,142
597
121
7
0
349,939
3
W
Hera
10,136
596
159
9
0
325,545
0
W
Hachiman
10,896
641
156
9
0
310,741
2
L
Ah Puch
7,855
462
144
8
0
313,704
0
L
Arachne
7,057
415
88
5
0
374,013
0
L
Sun Wukong
8,032
472
123
7
0
358,045
2
W
Fenrir
10,388
611
55
3
0
357,950
11
L
Ganesha
7,289
429
14
1
0
322,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role