Player Matchup

King Arthur
King Arthur
Gold V
Shakstef
King Arthur
Gold V
Level 165
God Stats
1W - 1L
1,280 SR
Queue Stats
115W - 151L
1,236 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,280 SR
1,236 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,617 SR
1,064 MMR
Raijin
Raijin
Silver III
bakuhernan
Raijin
Silver III
Level 148
God Stats
1W - 1L
1,617 SR
Queue Stats
27W - 70L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shakstef
King Arthur
15
2 / 1 / 0
10,178
1,018
6,140
10,535
7,596
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SolBellonaSkadiCu ChulainnNut

VS

Bans
HeraMorgan Le FayMartichorasMaman BrigitteHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
bakuhernan
Raijin
14
1 / 2 / 0
9,367
937
7,621
7,265
2,719
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Shakstef
King Arthur
2
1
0
2
L
Raijin
bakuhernan
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,140
Damage
7,621
10,535
Taken
7,265
7,596
Mitigated
2,719
3,713
Healing
395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Shakstef
King Arthur
6,140
415
0
3,713
10,535
7,596
0
7,759
2,776
0
51,437
L
Raijin
bakuhernan
Raijin
7,621
1,366
0
395
7,265
2,719
0
410
6,855
41,799
997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,178
Gold Earned
9,367
101
Minions Killed
95
6
Camps Cleared
3
215,691
Distance Traveled
173,054
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,178
1,018
101
10
6
215,691
0
L
Raijin
9,367
937
95
10
3
173,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role