Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Calamina_
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Elmasduro1309
Scylla
Level 49
God Stats
23W - 17L
1,381 SR
Queue Stats
1,452W - 1,436L
1,502 Elo+
Solo
Bastet
Bastet
JadCLuz
Bastet
Level 101
God Stats
3W - 2L
1,268 SR
Queue Stats
95W - 73L
1,525 Elo+
Solo
Hercules
Hercules
MrFlojo
Hercules
Level 25
God Stats
1W - 0L
1,493 SR
Queue Stats
3W - 5L
1,103 Elo+
Party 2
Team Averages
Level 44
1,429 SR
1,426 Elo+

VS

Team Averages
Level 82
1,495 SR
1,429 Elo+
Set
Set
Aeronxox
Set
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
311W - 311L
1,451 Elo+
Party 1
Da Ji
Da Ji
DevilzChild8897
Da Ji
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 201L
1,387 Elo+
Solo
Izanami
Izanami
Hybridjack
Izanami
Level 102
God Stats
9W - 4L
1,473 SR
Queue Stats
358W - 313L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
JOHNmcJOHNjohn
Gilgamesh
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 198L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
RMD2601
Ratatoskr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 4 / 12
11,054
850
14,526
14,272
22,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Calamina_
Fenrir
14
3 / 8 / 9
9,368
721
8,632
15,921
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 14
10,904
839
13,868
9,287
4,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
JadCLuz
Bastet
19
10 / 0 / 10
11,351
873
13,857
11,566
6,132
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
MrFlojo
Hercules
16
2 / 6 / 14
9,795
753
10,211
14,614
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 9
9,137
703
8,797
13,898
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 6 / 9
9,088
699
10,474
14,991
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Hybridjack
Izanami
14
3 / 3 / 4
8,957
689
6,547
7,497
2,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
JOHNmcJOHNjohn
Gilgamesh
19
6 / 3 / 9
10,210
785
12,075
20,183
19,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
RMD2601
Ratatoskr
17
3 / 5 / 9
9,589
738
10,670
14,577
11,382
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
24
Kills
18
20
Deaths
24
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
4
12
2.5
L
2
7
9
0.93
W
Fenrir
Calamina_
Fenrir
3
8
9
0.94
L
4
6
9
1.42
W
5
2
14
6
L
Izanami
Hybridjack
Izanami
3
3
4
1.67
L
Gilgamesh
JOHNmcJOHNjohn
Gilgamesh
6
3
9
3.5
W
Bastet
JadCLuz
Bastet
10
0
10
15
W
Hercules
MrFlojo
Hercules
2
6
14
1.5
L
Ratatoskr
RMD2601
Ratatoskr
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,094
Damage
48,563
65,660
Taken
71,146
57,679
Mitigated
50,409
15,123
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,526
2,222
1,739
2,978
14,272
22,643
589
0
14,272
9,002
23,086
L
8,797
3,656
286
1,204
13,898
7,604
0
3,571
10,200
0
18,897
W
Fenrir
Calamina_
Fenrir
8,632
1,925
313
1,541
15,921
9,311
467
0
15,921
0
16,065
L
10,474
1,737
515
1,875
14,991
8,669
0
3,565
11,113
0
17,122
W
13,868
2,477
0
1,155
9,287
4,354
1,390
0
9,287
37,259
390
L
Izanami
Hybridjack
Izanami
6,547
4,597
533
1,723
7,497
2,792
151
1,208
6,289
0
18,552
L
Gilgamesh
JOHNmcJOHNjohn
Gilgamesh
12,075
3,279
1,459
3,790
20,183
19,962
0
5,062
14,934
0
27,682
W
Bastet
JadCLuz
Bastet
13,857
3,273
441
4,521
11,566
6,132
1,248
0
11,566
0
22,916
W
Hercules
MrFlojo
Hercules
10,211
4,394
142
2,293
14,614
15,239
354
0
14,614
0
16,258
L
Ratatoskr
RMD2601
Ratatoskr
10,670
2,453
1,987
2,673
14,577
11,382
0
5,074
9,412
171
21,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,472
Gold Earned
46,981
151
Minions Killed
149
0
Camps Cleared
0
1,238,771
Distance Traveled
988,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,054
850
40
3
0
233,061
0
L
Set
9,137
703
29
2
0
202,363
0
W
Fenrir
9,368
721
17
1
0
220,769
0
L
Da Ji
9,088
699
27
2
0
190,722
0
W
Scylla
10,904
839
54
4
0
238,548
0
L
Izanami
8,957
689
37
3
0
109,989
0
L
Gilgamesh
10,210
785
34
3
0
258,306
0
W
Bastet
11,351
873
27
2
0
314,264
0
W
Hercules
9,795
753
13
1
0
232,129
0
L
Ratatoskr
9,589
738
22
2
0
226,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role