Player Matchup

Charon
Charon
 
Charon
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Necro Shroud351
Discordia
Level 141
God Stats
2W - 1L
1,741 SR
Queue Stats
19W - 13L
1,602 Elo+
Solo
Fenrir
Fenrir
PAIN858
Fenrir
Level 104
God Stats
6W - 6L
1,529 SR
Queue Stats
55W - 63L
1,409 Elo+
Solo
Cupid
Cupid
ZMainDoe
Cupid
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
31W - 26L
1,529 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,508 Elo+

VS

Team Averages
Level 97
1,537 SR
1,526 Elo+
Nut
Nut
HA1ku
Nut
Level 144
God Stats
15W - 12L
1,679 SR
Queue Stats
160W - 152L
1,592 Elo+
Solo
Nu Wa
Nu Wa
JustChris_14
Nu Wa
Level 77
God Stats
43W - 26L
1,707 SR
Queue Stats
118W - 95L
1,568 Elo+
Solo
Loki
Loki
PonchoSaRdz
Loki
Level 145
God Stats
34W - 34L
1,532 SR
Queue Stats
157W - 154L
1,530 Elo+
Party 1
Anubis
Anubis
RodriguezFamilyJ
Anubis
Level 55
God Stats
41W - 33L
1,493 SR
Queue Stats
174W - 164L
1,484 Elo+
Solo
Jormungandr
Jormungandr
l--THE-VIPER--l
Jormungandr
Level 63
God Stats
0W - 3L
1,271 SR
Queue Stats
125W - 131L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
1 / 0 / 0
4,207
601
2,098
4,137
2,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
 
Lancelot
8
1 / 0 / 1
4,141
592
1,705
3,890
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Necro Shroud351
Discordia
9
1 / 0 / 1
4,621
660
2,169
2,929
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
PAIN858
Fenrir
7
3 / 0 / 0
4,744
678
2,221
2,897
1,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
ZMainDoe
Cupid
7
0 / 1 / 0
3,593
513
2,911
5,782
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
HA1ku
Nut
6
1 / 0 / 0
3,994
571
4,156
4,815
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,924
561
2,218
4,454
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,299
614
869
5,016
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
3,365
481
1,020
2,066
645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
l--THE-VIPER--l
Jormungandr
6
0 / 1 / 0
3,789
541
749
4,322
2,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
6
Kills
1
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
0
1
W
Lancelot
 
Lancelot
1
0
1
1.5
L
Nut
HA1ku
Nut
1
0
0
1
L
0
2
0
0
W
Discordia
Necro Shroud351
Discordia
1
0
1
1.5
W
Fenrir
PAIN858
Fenrir
3
0
0
3
L
0
1
0
0
L
0
2
0
0
W
Cupid
ZMainDoe
Cupid
0
1
0
0
L
Jormungandr
l--THE-VIPER--l
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,104
Damage
9,012
19,635
Taken
20,673
7,610
Mitigated
7,402
7,954
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,098
421
0
1,455
4,137
2,521
0
238
3,881
14,302
0
W
Lancelot
 
Lancelot
1,705
395
0
2,616
3,890
1,418
0
297
3,569
0
28,234
L
Nut
HA1ku
Nut
4,156
2,571
0
1,566
4,815
1,497
0
713
4,102
0
21,484
L
2,218
698
0
1,120
4,454
1,212
0
1,660
2,753
17,774
140
W
Discordia
Necro Shroud351
Discordia
2,169
125
0
750
2,929
808
0
1,388
1,327
33,040
707
W
Fenrir
PAIN858
Fenrir
2,221
635
0
744
2,897
1,082
0
1,186
1,653
0
18,045
L
869
221
0
2,807
5,016
1,468
0
636
4,380
0
28,003
L
1,020
33
0
420
2,066
645
0
0
1,951
11,023
369
W
Cupid
ZMainDoe
Cupid
2,911
1,877
26
2,363
5,782
1,781
0
462
5,320
0
22,096
L
Jormungandr
l--THE-VIPER--l
Jormungandr
749
178
151
1,299
4,322
2,580
0
1,245
3,077
11,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,306
Gold Earned
19,371
196
Minions Killed
172
0
Camps Cleared
0
744,491
Distance Traveled
606,375
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,207
601
18
3
0
129,423
2
W
Lancelot
4,141
592
49
7
0
192,211
2
L
Nut
3,994
571
41
6
0
148,279
2
L
Nu Wa
3,924
561
37
5
0
129,968
2
W
Discordia
4,621
660
64
9
0
134,271
0
W
Fenrir
4,744
678
41
6
0
160,304
1
L
Loki
4,299
614
57
8
0
146,665
0
L
Anubis
3,365
481
22
3
0
48,480
0
W
Cupid
3,593
513
24
3
0
128,282
1
L
Jormungandr
3,789
541
15
2
0
132,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role