Player Matchup

Sol
Sol
HanginDangle388
Sol
Level 68
God Stats
18W - 19L
1,461 SR
Queue Stats
329W - 327L
1,431 Elo+
Solo
Lancelot
Lancelot
Zerofall
Lancelot
Level 45
God Stats
1W - 0L
1,248 SR
Queue Stats
62W - 42L
1,567 Elo+
Party 2
Apollo
Apollo
gamma325
Apollo
Level 59
God Stats
1W - 0L
1,819 SR
Queue Stats
39W - 25L
1,484 Elo+
Party 2
Team Averages
Level 57
1,509 SR
1,494 Elo+

VS

Team Averages
Level 42
1,482 SR
1,393 Elo+
Cupid
Cupid
 
Cupid
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
GraflandSuka
Yu Huang
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 263L
1,291 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
Level 62
God Stats
20W - 22L
1,445 SR
Queue Stats
70W - 77L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 10
11,237
749
14,018
11,052
4,036
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Zerofall
Lancelot
16
4 / 3 / 3
10,856
724
7,681
11,804
5,839
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
gamma325
Apollo
17
7 / 3 / 2
11,900
793
9,765
12,347
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
0 / 2 / 6
9,626
642
11,273
13,054
5,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
GraflandSuka
Yu Huang
15
0 / 5 / 5
9,186
612
4,792
10,892
4,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
15
6 / 4 / 0
10,013
668
11,821
11,428
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
6
6
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
6
1.5
L
Yu Huang
GraflandSuka
Yu Huang
0
5
5
0.5
W
0
0
10
5
W
Lancelot
Zerofall
Lancelot
4
3
3
1.83
W
Apollo
gamma325
Apollo
7
3
2
2.67
L
Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
27,886
35,203
Taken
35,374
16,072
Mitigated
16,293
6,797
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,273
5,281
1,563
3,974
13,054
5,788
0
5,336
7,649
0
40,409
L
Yu Huang
GraflandSuka
Yu Huang
4,792
387
0
250
10,892
4,926
0
4,677
6,189
32,907
518
W
14,018
2,118
0
3,609
11,052
4,036
2,307
6,091
4,961
46,641
5,535
W
Lancelot
Zerofall
Lancelot
7,681
557
0
1,746
11,804
5,839
316
4,861
6,943
0
33,151
W
Apollo
gamma325
Apollo
9,765
5,112
0
1,442
12,347
6,197
1,026
5,677
6,670
0
45,554
L
Morgan Le Fay
xXxFMRxXx
Morgan Le Fay
11,821
689
0
991
11,428
5,579
0
3,700
7,695
32,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
28,825
182
Minions Killed
164
0
Camps Cleared
0
884,206
Distance Traveled
782,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,626
642
55
4
0
288,042
0
L
Yu Huang
9,186
612
55
4
0
237,935
0
W
Sol
11,237
749
88
6
0
302,392
0
W
Lancelot
10,856
724
31
2
0
299,942
0
W
Apollo
11,900
793
63
4
0
281,872
0
L
Morgan Le Fay
10,013
668
54
4
0
256,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role