Player Matchup

Chang'e
Chang'e
Artistic-Stars
Chang'e
Level 27
God Stats
9W - 8L
1,784 SR
Queue Stats
85W - 107L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Bootyliquor45
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,333 Elo+
Party 2
King Arthur
King Arthur
ITKJethro
King Arthur
Level 139
God Stats
2W - 2L
1,606 SR
Queue Stats
54W - 65L
1,386 Elo+
Party 1
Charybdis
Charybdis
ITKRealG
Charybdis
Level 109
God Stats
11W - 9L
1,495 SR
Queue Stats
28W - 35L
1,404 Elo+
Party 1
Thanatos
Thanatos
N0Svemer_
Thanatos
Level 108
God Stats
6W - 5L
1,792 SR
Queue Stats
304W - 292L
1,519 Elo+
Party 2
Team Averages
Level 82
1,635 SR
1,423 Elo+

VS

Team Averages
Level 81
1,564 SR
1,465 Elo+
Ah Puch
Ah Puch
A_REGULAR_NOOB
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,505 Elo+
Party 3
Kuzenbo
Kuzenbo
BrandonPwnsNoobs
Kuzenbo
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 63L
1,467 Elo+
Party 3
Loki
Loki
SugoiNexus
Loki
Level 30
God Stats
1W - 0L
1,723 SR
Queue Stats
27W - 27L
1,411 Elo+
Solo
Surtr
Surtr
Ty_Chie
Surtr
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 24L
1,427 Elo+
Party 3
Martichoras
Martichoras
qu1ggy
Martichoras
Level 128
God Stats
5W - 1L
1,597 SR
Queue Stats
52W - 47L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,108
569
10,847
13,598
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
9
1 / 3 / 1
6,124
383
3,117
8,904
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ITKJethro
King Arthur
13
3 / 5 / 2
8,022
501
12,864
19,626
22,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
ITKRealG
Charybdis
12
0 / 5 / 2
6,967
435
7,283
11,068
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
N0Svemer_
Thanatos
11
2 / 5 / 3
6,984
437
6,043
13,558
10,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,695
543
7,160
6,411
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 2 / 8
8,708
544
7,984
11,999
14,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 3
8,957
560
7,290
15,840
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
Ty_Chie
Surtr
13
3 / 5 / 3
8,543
534
11,342
16,144
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
qu1ggy
Martichoras
17
7 / 1 / 5
10,391
649
11,612
13,978
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
19
19
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
5
1
2
6
L
Cthulhu
1
3
1
0.5
W
3
2
8
3.5
L
King Arthur
ITKJethro
King Arthur
3
5
2
0.8
L
Charybdis
ITKRealG
Charybdis
0
5
2
0.2
L
Thanatos
N0Svemer_
Thanatos
2
5
3
0.7
W
4
2
3
2.75
W
Surtr
Ty_Chie
Surtr
3
5
3
0.9
W
Martichoras
qu1ggy
Martichoras
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
45,388
66,754
Taken
64,372
47,436
Mitigated
45,541
22,685
Healing
25,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,160
196
0
2,178
6,411
2,816
195
3,714
2,392
60,669
0
L
10,847
931
730
6,546
13,598
5,857
0
4,373
9,225
67,890
3,567
L
Cthulhu
3,117
633
0
3,115
8,904
5,141
0
2,131
6,697
25,893
0
W
7,984
3,724
0
2,438
11,999
14,919
0
1,996
9,770
27,755
0
L
King Arthur
ITKJethro
King Arthur
12,864
1,954
0
3,531
19,626
22,305
0
1,492
17,039
830
56,848
L
Charybdis
ITKRealG
Charybdis
7,283
3,760
0
3,439
11,068
3,602
728
1,833
9,235
0
54,315
L
Thanatos
N0Svemer_
Thanatos
6,043
579
0
5,324
13,558
10,531
0
5,840
7,718
0
24,796
W
7,290
2,578
0
8,790
15,840
6,699
0
4,623
10,687
0
67,535
W
Surtr
Ty_Chie
Surtr
11,342
5,739
0
3,380
16,144
13,819
336
2,200
12,908
1,869
51,932
W
Martichoras
qu1ggy
Martichoras
11,612
6,603
0
9,033
13,978
7,288
468
1,403
12,392
0
101,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
45,294
387
Minions Killed
468
0
Camps Cleared
0
1,422,180
Distance Traveled
1,526,018
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,695
543
101
6
0
305,099
2
L
Chang'e
9,108
569
133
8
0
295,878
8
L
Cthulhu
6,124
383
46
3
0
233,880
0
W
Kuzenbo
8,708
544
36
2
0
336,792
8
L
King Arthur
8,022
501
92
6
0
305,967
0
L
Charybdis
6,967
435
82
5
0
276,198
7
L
Thanatos
6,984
437
34
2
0
310,257
2
W
Loki
8,957
560
103
6
0
297,639
0
W
Surtr
8,543
534
81
5
0
284,279
0
W
Martichoras
10,391
649
147
9
0
302,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role