Player Matchup

Hun Batz
Hun Batz
ACExOFxSHaDeZ
Hun Batz
Level 126
God Stats
17W - 6L
1,816 SR
Queue Stats
210W - 220L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Scrubbie_Bailey
Ah Puch
Level 150
God Stats
1W - 2L
1,431 SR
Queue Stats
16W - 23L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
takenpython477
Jormungandr
Level 128
God Stats
2W - 8L
1,441 SR
Queue Stats
25W - 31L
1,432 Elo+
Party 1
Team Averages
Level 135
1,563 SR
1,433 Elo+

VS

Team Averages
Level 168
1,507 SR
1,439 Elo+
Gilgamesh
Gilgamesh
RJENOVA
Gilgamesh
Level 147
God Stats
2W - 1L
1,691 SR
Queue Stats
273W - 278L
1,418 Elo+
Solo
Vulcan
Vulcan
TRC MainKiller
Vulcan
Level 164
God Stats
55W - 44L
1,543 SR
Queue Stats
372W - 374L
1,446 Elo+
Solo
Athena
Athena
faeltemis2
Athena
Level 192
God Stats
2W - 2L
1,286 SR
Queue Stats
488W - 480L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACExOFxSHaDeZ
Hun Batz
14
6 / 4 / 1
9,874
760
10,920
16,182
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 7 / 5
8,157
627
6,632
13,691
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
takenpython477
Jormungandr
13
1 / 6 / 3
8,826
679
7,357
15,430
10,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RJENOVA
Gilgamesh
13
2 / 3 / 11
9,069
698
8,717
17,440
15,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 3 / 4
11,363
874
21,927
7,202
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
faeltemis2
Athena
15
4 / 1 / 12
9,951
765
7,216
13,629
14,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
17
17
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ACExOFxSHaDeZ
Hun Batz
6
4
1
1.63
W
Gilgamesh
RJENOVA
Gilgamesh
2
3
11
2.5
L
0
7
5
0.36
W
11
3
4
4.33
W
Athena
faeltemis2
Athena
4
1
12
10
L
Jormungandr
takenpython477
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
37,860
45,303
Taken
38,271
23,593
Mitigated
33,149
5,457
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ACExOFxSHaDeZ
Hun Batz
10,920
1,503
0
2,304
16,182
7,100
0
10,464
5,302
0
40,160
W
Gilgamesh
RJENOVA
Gilgamesh
8,717
1,924
701
4,338
17,440
15,380
413
6,160
11,265
0
31,779
L
6,632
392
0
1,787
13,691
5,557
318
6,848
6,576
27,817
0
W
21,927
10,699
0
38
7,202
3,247
1,061
2,503
4,674
51,615
0
W
Athena
faeltemis2
Athena
7,216
1,684
0
60
13,629
14,522
184
4,602
8,961
16,934
1,436
L
Jormungandr
takenpython477
Jormungandr
7,357
2,011
180
1,186
15,430
10,936
13
10,904
4,134
24,810
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
30,383
134
Minions Killed
142
0
Camps Cleared
0
653,219
Distance Traveled
713,260
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,874
760
57
4
0
255,510
0
W
Gilgamesh
9,069
698
39
3
0
238,855
0
L
Ah Puch
8,157
627
41
3
0
194,965
0
W
Vulcan
11,363
874
83
6
0
252,562
3
W
Athena
9,951
765
20
2
0
221,843
0
L
Jormungandr
8,826
679
36
3
0
202,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role