Player Matchup

Tiamat
Tiamat
Anarchylord
Tiamat
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 85L
1,598 Elo+
Party 1
Athena
Athena
EchelonRoob
Athena
Level 149
God Stats
3W - 0L
1,699 SR
Queue Stats
154W - 82L
1,639 Elo+
Party 1
Osiris
Osiris
ImposingSnail
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 72L
1,653 Elo+
Party 1
Thanatos
Thanatos
MadHighlander
Thanatos
Level 157
God Stats
2W - 5L
1,283 SR
Queue Stats
420W - 410L
1,505 Elo+
Solo
Medusa
Medusa
shingachgyk
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,413 Elo+
Solo
Team Averages
Level 127
1,496 SR
1,562 Elo+

VS

Team Averages
Level 117
1,533 SR
1,512 Elo+
Martichoras
Martichoras
Count__Tofu
Martichoras
Level 145
God Stats
3W - 2L
1,867 SR
Queue Stats
209W - 224L
1,529 Elo+
Party 2
Tiamat
Tiamat
DagOtto
Tiamat
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 76L
1,507 Elo+
Solo
Ymir
Ymir
DomDomS__
Ymir
Level 157
God Stats
5W - 8L
1,301 SR
Queue Stats
432W - 471L
1,551 Elo+
Party 2
Bellona
Bellona
Dylan91
Bellona
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
268W - 228L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnnyXmas
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 138L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
7 / 1 / 9
10,499
954
14,340
10,175
9,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
13
0 / 4 / 16
8,183
744
8,521
14,067
16,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 3 / 13
8,756
796
9,688
11,911
14,472
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MadHighlander
Thanatos
15
5 / 2 / 10
8,862
806
4,875
5,716
2,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
4 / 2 / 11
8,711
792
15,379
9,865
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Count__Tofu
Martichoras
15
1 / 3 / 9
8,004
728
8,149
10,026
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
DagOtto
Tiamat
13
0 / 4 / 6
6,832
621
6,057
8,581
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 4 / 6
8,232
748
4,519
13,896
14,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Dylan91
Bellona
14
7 / 5 / 3
8,301
755
8,715
13,900
17,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
JohnnyXmas
Morgan Le Fay
15
3 / 3 / 4
8,191
745
10,150
9,912
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
19
Kills
12
12
Deaths
19
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
1
9
11.5
L
Martichoras
Count__Tofu
Martichoras
1
3
9
1.83
L
Tiamat
DagOtto
Tiamat
0
4
6
0.75
L
Ymir
1
4
6
1
L
Bellona
Dylan91
Bellona
7
5
3
1.7
W
Athena
0
4
16
2
W
3
3
13
3.17
L
Morgan Le Fay
JohnnyXmas
Morgan Le Fay
3
3
4
1.67
W
Thanatos
MadHighlander
Thanatos
5
2
10
5
W
Medusa
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,803
Damage
37,590
51,734
Taken
56,315
48,648
Mitigated
47,851
18,408
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,340
1,136
0
2,517
10,175
9,961
244
5,157
4,960
27,359
673
L
Martichoras
Count__Tofu
Martichoras
8,149
1,581
291
1,247
10,026
4,818
0
5,227
4,321
0
18,931
L
Tiamat
DagOtto
Tiamat
6,057
1,012
0
687
8,581
6,163
0
2,729
5,462
15,885
0
L
Ymir
4,519
968
1,440
1,348
13,896
14,480
0
4,387
9,221
6,915
236
L
Bellona
Dylan91
Bellona
8,715
1,667
1,073
1,786
13,900
17,483
0
4,531
8,739
0
10,965
W
Athena
8,521
1,192
879
2,400
14,067
16,316
18
6,245
7,356
11,642
1,269
W
9,688
1,320
999
2,011
11,911
14,472
12
2,976
8,817
0
13,091
L
Morgan Le Fay
JohnnyXmas
Morgan Le Fay
10,150
843
952
1,274
9,912
4,907
53
3,982
5,582
26,520
0
W
Thanatos
MadHighlander
Thanatos
4,875
291
295
3,863
5,716
2,813
0
2,409
3,203
0
9,928
W
Medusa
15,379
5,924
1,374
4,070
9,865
5,086
986
3,731
5,958
0
35,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
39,560
123
Minions Killed
110
0
Camps Cleared
0
1,055,538
Distance Traveled
912,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,499
954
41
4
0
231,852
0
L
Martichoras
8,004
728
22
2
0
182,682
0
L
Tiamat
6,832
621
17
2
0
182,570
0
L
Ymir
8,232
748
9
1
0
174,212
0
L
Bellona
8,301
755
12
1
0
167,993
0
W
Athena
8,183
744
21
2
0
208,886
0
W
Osiris
8,756
796
13
1
0
223,817
0
L
Morgan Le Fay
8,191
745
50
5
0
205,404
0
W
Thanatos
8,862
806
16
1
0
189,845
0
W
Medusa
8,711
792
32
3
0
201,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role