Player Matchup

Nut
Nut
Flexedmite7450
Nut
Level 130
God Stats
0W - 2L
1,268 SR
Queue Stats
175W - 197L
1,592 Elo+
Solo
Mercury
Mercury
KingKye1187
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,460 Elo+
Solo
Chaac
Chaac
MrZero970
Chaac
Level 159
God Stats
5W - 8L
1,243 SR
Queue Stats
786W - 789L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
callmeCsection
Zhong Kui
Level 148
God Stats
1W - 1L
1,808 SR
Queue Stats
250W - 245L
1,538 Elo+
Party 1
Mulan
Mulan
jj Squirts
Mulan
Level 149
God Stats
3W - 6L
1,733 SR
Queue Stats
199W - 193L
1,507 Elo+
Party 1
Team Averages
Level 135
1,510 SR
1,536 Elo+

VS

Team Averages
Level 141
1,494 SR
1,494 Elo+
Ishtar
Ishtar
NanachiMoonlight
Ishtar
Level 242
God Stats
3W - 2L
1,346 SR
Queue Stats
482W - 477L
1,497 Elo+
Solo
Mercury
Mercury
StarPropain
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,299 Elo+
Party 2
Merlin
Merlin
iVitaal
Merlin
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 83L
1,675 Elo+
Party 2
Ao Kuang
Ao Kuang
lSathanl
Ao Kuang
Level 148
God Stats
3W - 2L
1,622 SR
Queue Stats
83W - 99L
1,498 Elo+
Solo
Agni
Agni
otokomichi
Agni
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,204
241
0
0
0
Mercury
KingKye1187
Mercury
11
1 / 1 / 4
5,421
1,084
1,884
4,052
1,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
MrZero970
Chaac
11
2 / 0 / 4
5,496
1,099
5,296
6,818
7,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
callmeCsection
Zhong Kui
9
2 / 4 / 2
5,521
1,104
3,187
5,294
3,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
9
1 / 2 / 2
5,126
1,025
3,449
5,230
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
4,892
978
3,684
2,396
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
StarPropain
Mercury
10
2 / 1 / 3
5,509
1,102
2,630
2,559
1,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
iVitaal
Merlin
10
3 / 2 / 4
5,590
1,118
5,212
3,351
1,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
lSathanl
Ao Kuang
8
1 / 1 / 4
5,001
1,000
3,170
5,262
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 5
5,693
1,139
4,233
3,166
1,120
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
7
7
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Mercury
KingKye1187
Mercury
1
1
4
3
L
Chaac
MrZero970
Chaac
2
0
4
4
W
0
1
5
2.5
W
Mercury
StarPropain
Mercury
2
1
3
3.5
L
Zhong Kui
callmeCsection
Zhong Kui
2
4
2
0.75
W
Merlin
iVitaal
Merlin
3
2
4
2.5
L
Mulan
1
2
2
1
W
Ao Kuang
lSathanl
Ao Kuang
1
1
4
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
18,929
21,394
Taken
16,734
14,993
Mitigated
9,003
8,002
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
KingKye1187
Mercury
1,884
516
150
849
4,052
1,402
0
2,606
1,385
0
5,181
L
Chaac
MrZero970
Chaac
5,296
179
257
4,180
6,818
7,306
0
3,114
3,480
0
13,863
W
3,684
2,052
0
310
2,396
843
34
0
2,396
0
7,770
W
Mercury
StarPropain
Mercury
2,630
428
0
413
2,559
1,112
120
618
1,941
0
7,370
L
Zhong Kui
callmeCsection
Zhong Kui
3,187
9
109
201
5,294
3,507
0
2,987
2,075
7,453
0
W
Merlin
iVitaal
Merlin
5,212
333
0
0
3,351
1,243
64
616
2,735
10,437
356
L
Mulan
3,449
221
954
1,302
5,230
2,778
0
2,779
2,207
0
5,924
W
Ao Kuang
lSathanl
Ao Kuang
3,170
830
237
1,354
5,262
4,685
88
1,383
3,879
3,711
0
W
4,233
569
0
803
3,166
1,120
35
570
2,596
9,574
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,768
Gold Earned
26,685
45
Minions Killed
51
0
Camps Cleared
0
407,729
Distance Traveled
485,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
1,204
241
0
0
0
0
0
L
Mercury
5,421
1,084
12
2
0
117,356
0
L
Chaac
5,496
1,099
16
3
0
93,458
0
W
Ishtar
4,892
978
9
2
0
100,237
0
W
Mercury
5,509
1,102
11
2
0
108,999
0
L
Zhong Kui
5,521
1,104
7
1
0
103,793
0
W
Merlin
5,590
1,118
15
3
0
98,140
0
L
Mulan
5,126
1,025
10
2
0
93,122
0
W
Ao Kuang
5,001
1,000
1
0
0
85,604
0
W
Agni
5,693
1,139
15
3
0
92,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role