Player Matchup

Janus
Janus
SMG Cpt Levi
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,676 Elo+
Party 1
Sobek
Sobek
SMG TOXIC T
Sobek
Level 127
God Stats
1W - 0L
1,269 SR
Queue Stats
32W - 28L
1,562 Elo+
Party 1
Mercury
Mercury
SMGSpadezz
Mercury
Level 129
God Stats
3W - 2L
1,648 SR
Queue Stats
92W - 97L
1,593 Elo+
Party 1
Team Averages
Level 119
1,472 SR
1,610 Elo+

VS

Team Averages
Level 124
1,603 SR
1,603 Elo+
Mulan
Mulan
FOREX_MILKER
Mulan
Level 129
God Stats
49W - 37L
1,594 SR
Queue Stats
853W - 872L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Take04Hope
Danzaburou
Level 140
God Stats
2W - 2L
1,715 SR
Queue Stats
105W - 107L
1,591 Elo+
Solo
Freya
Freya
thefrankdude
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,501
750
7,055
6,232
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 6
7,830
783
6,034
12,986
12,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SMGSpadezz
Mercury
14
7 / 1 / 5
8,700
870
11,515
9,490
4,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,506
651
5,960
13,471
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Take04Hope
Danzaburou
13
1 / 1 / 4
7,822
782
7,652
7,400
2,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 2
7,211
721
8,628
10,258
4,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
1
2
8
2.5
W
4
2
6
3.5
W
Mercury
SMGSpadezz
Mercury
7
1
5
9.5
L
Danzaburou
Take04Hope
Danzaburou
1
1
4
3
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
22,240
28,708
Taken
31,129
18,993
Mitigated
16,892
5,279
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,960
1,188
0
1,071
13,471
9,740
0
5,079
7,988
0
7,106
W
7,055
577
0
1,954
6,232
2,392
0
2,391
3,729
26,347
0
W
6,034
537
0
2,209
12,986
12,467
0
4,169
8,341
11,548
1,870
W
Mercury
SMGSpadezz
Mercury
11,515
4,523
0
1,116
9,490
4,134
0
2,163
7,074
0
31,151
L
Danzaburou
Take04Hope
Danzaburou
7,652
2,919
0
938
7,400
2,878
0
3,490
3,612
0
34,727
L
8,628
2,505
0
2,694
10,258
4,274
0
2,508
7,560
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
21,539
109
Minions Killed
98
0
Camps Cleared
0
625,794
Distance Traveled
502,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,506
651
6
1
0
150,975
0
W
Janus
7,501
750
52
5
0
185,007
0
W
Sobek
7,830
783
10
1
0
196,439
0
W
Mercury
8,700
870
47
5
0
244,348
0
L
Danzaburou
7,822
782
61
6
0
182,500
0
L
Freya
7,211
721
31
3
0
169,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role