Player Matchup

Hera
Hera
Khaneis
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,591 Elo+
Party 3
Medusa
Medusa
Ziparat
Medusa
Level 144
God Stats
1W - 2L
1,705 SR
Queue Stats
40W - 54L
1,438 Elo+
Solo
Ymir
Ymir
fra_marchis
Ymir
Level 110
God Stats
2W - 1L
1,920 SR
Queue Stats
46W - 40L
1,582 Elo+
Party 3
Cupid
Cupid
jantaris
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 132L
1,509 Elo+
Party 2
He Bo
He Bo
okazila
He Bo
Level 146
God Stats
1W - 3L
1,475 SR
Queue Stats
131W - 132L
1,508 Elo+
Party 2
Team Averages
Level 131
1,620 SR
1,526 Elo+

VS

Team Averages
Level 125
1,625 SR
1,526 Elo+
Artio
Artio
 
Artio
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Deroj
Sun Wukong
Level 109
God Stats
2W - 2L
1,601 SR
Queue Stats
65W - 65L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
Fanbers
Kukulkan
Level 68
God Stats
2W - 1L
1,415 SR
Queue Stats
76W - 75L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
Malfurion93
Xing Tian
Level 158
God Stats
6W - 0L
1,903 SR
Queue Stats
312W - 292L
1,573 Elo+
Solo
Nu Wa
Nu Wa
mjkey
Nu Wa
Level 109
God Stats
4W - 1L
1,706 SR
Queue Stats
105W - 107L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Khaneis
Hera
16
3 / 1 / 3
8,233
823
12,039
5,426
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ziparat
Medusa
14
2 / 4 / 4
7,126
713
5,236
9,114
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 4
6,581
658
3,294
15,360
12,911
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
jantaris
Cupid
13
1 / 3 / 3
6,905
691
7,567
8,461
3,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
okazila
He Bo
13
1 / 4 / 2
7,071
707
7,779
7,336
2,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 2 / 13
8,673
867
6,023
14,018
14,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Deroj
Sun Wukong
15
7 / 2 / 9
8,941
894
17,014
14,433
13,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Kukulkan
Fanbers
Kukulkan
14
1 / 2 / 10
8,272
827
6,229
6,318
2,805
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Malfurion93
Xing Tian
14
4 / 1 / 12
8,531
853
3,761
11,357
7,380
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
mjkey
Nu Wa
16
4 / 0 / 9
9,109
911
8,714
6,511
2,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
7
Kills
17
17
Deaths
7
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
13
3.75
W
Sun Wukong
Deroj
Sun Wukong
7
2
9
5.75
W
Kukulkan
Fanbers
Kukulkan
1
2
10
3
L
Hera
Khaneis
Hera
3
1
3
4.5
W
Xing Tian
Malfurion93
Xing Tian
4
1
12
10
L
Medusa
Ziparat
Medusa
2
4
4
1
L
0
5
4
0.4
L
Cupid
jantaris
Cupid
1
3
3
0.83
W
Nu Wa
mjkey
Nu Wa
4
0
9
8.5
L
He Bo
okazila
He Bo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,915
Damage
41,741
45,697
Taken
52,637
26,284
Mitigated
41,376
13,673
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,023
637
3,346
4,939
14,018
14,805
0
5,075
8,943
10,488
221
W
Sun Wukong
Deroj
Sun Wukong
17,014
2,813
3,941
2,811
14,433
13,550
514
7,765
6,668
0
26,304
W
Kukulkan
Fanbers
Kukulkan
6,229
158
1,457
1,005
6,318
2,805
695
3,391
2,927
16,654
839
L
Hera
Khaneis
Hera
12,039
1,559
1,074
1,920
5,426
2,402
0
2,174
3,252
40,643
0
W
Xing Tian
Malfurion93
Xing Tian
3,761
147
1,479
1,116
11,357
7,380
234
4,436
6,921
8,383
548
L
Medusa
Ziparat
Medusa
5,236
2,117
327
1,590
9,114
4,115
0
5,677
3,437
0
13,929
L
3,294
210
313
2,878
15,360
12,911
0
8,558
6,802
7,369
0
L
Cupid
jantaris
Cupid
7,567
3,145
2,251
2,830
8,461
3,866
0
3,767
4,694
0
17,190
W
Nu Wa
mjkey
Nu Wa
8,714
2,371
871
609
6,511
2,836
1,898
2,445
4,066
30,163
417
L
He Bo
okazila
He Bo
7,779
230
310
180
7,336
2,990
0
3,671
3,665
15,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
43,526
128
Minions Killed
114
0
Camps Cleared
0
894,506
Distance Traveled
1,020,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,673
867
9
1
0
196,845
0
W
Sun Wukong
8,941
894
12
1
0
207,307
0
W
Kukulkan
8,272
827
23
2
0
214,632
0
L
Hera
8,233
823
52
5
0
189,470
0
W
Xing Tian
8,531
853
16
2
0
210,645
0
L
Medusa
7,126
713
23
2
0
168,788
0
L
Ymir
6,581
658
8
1
0
176,960
0
L
Cupid
6,905
691
15
2
0
179,381
0
W
Nu Wa
9,109
911
54
5
0
191,000
0
L
He Bo
7,071
707
30
3
0
179,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role