Player Matchup

Nike
Nike
 
Nike
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BROWZER
Ao Kuang
Level 89
God Stats
1W - 2L
1,746 SR
Queue Stats
39W - 22L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Ikoria09
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,464 Elo+
Party 3
Agni
Agni
e-d-l-g
Agni
Level 127
God Stats
0W - 2L
1,496 SR
Queue Stats
183W - 177L
1,470 Elo+
Party 3
Rama
Rama
viticangas1
Rama
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 1
Team Averages
Level 101
1,548 SR
1,462 Elo+

VS

Team Averages
Level 106
1,600 SR
1,504 Elo+
Agni
Agni
BernieWinks
Agni
Level 61
God Stats
258W - 227L
1,553 SR
Queue Stats
266W - 240L
1,509 Elo+
Solo
Thanatos
Thanatos
YoungerMiquel
Thanatos
Level 149
God Stats
4W - 3L
1,617 SR
Queue Stats
77W - 74L
1,510 Elo+
Party 2
Fafnir
Fafnir
Zukkoku
Fafnir
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 47L
1,450 Elo+
Solo
Ishtar
Ishtar
enrike21
Ishtar
Level 123
God Stats
9W - 2L
1,829 SR
Queue Stats
53W - 38L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
turboshoot
Kumbhakarna
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 141L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 2 / 0
7,621
423
3,852
14,095
10,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
BROWZER
Ao Kuang
15
3 / 5 / 2
8,722
485
8,363
20,718
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ikoria09
Cthulhu
14
1 / 1 / 0
9,192
511
12,603
11,754
9,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
e-d-l-g
Agni
14
0 / 1 / 0
8,165
454
4,789
8,419
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 1
9,362
520
8,526
17,221
7,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
10,080
560
10,430
10,260
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
YoungerMiquel
Thanatos
15
2 / 1 / 4
8,628
479
7,255
17,099
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Zukkoku
Fafnir
15
1 / 1 / 1
8,925
496
3,534
10,371
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
enrike21
Ishtar
17
5 / 2 / 2
10,279
571
12,053
9,166
4,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
turboshoot
Kumbhakarna
14
4 / 0 / 5
9,784
544
7,204
14,662
16,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
14
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
L
Ao Kuang
BROWZER
Ao Kuang
3
5
2
0.8
W
1
2
2
1
L
Cthulhu
Ikoria09
Cthulhu
1
1
0
1
W
Thanatos
YoungerMiquel
Thanatos
2
1
4
4
W
Fafnir
Zukkoku
Fafnir
1
1
1
1.5
L
Agni
e-d-l-g
Agni
0
1
0
0
W
Ishtar
enrike21
Ishtar
5
2
2
3
W
Kumbhakarna
turboshoot
Kumbhakarna
4
0
5
6.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
40,476
72,207
Taken
61,558
39,501
Mitigated
44,798
20,607
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,852
267
0
3,506
14,095
10,960
0
2,685
11,410
0
42,725
L
Ao Kuang
BROWZER
Ao Kuang
8,363
1,948
0
6,989
20,718
8,996
0
3,411
17,307
67,043
16,657
W
10,430
355
0
3,067
10,260
4,674
181
6,519
3,601
83,620
1,619
L
Cthulhu
Ikoria09
Cthulhu
12,603
313
165
2,428
11,754
9,114
262
5,222
6,532
60,314
3,674
W
Thanatos
YoungerMiquel
Thanatos
7,255
1,208
0
15,304
17,099
7,914
0
5,537
11,304
0
65,296
W
Fafnir
Zukkoku
Fafnir
3,534
1,451
0
1,375
10,371
11,153
278
4,556
4,941
38,047
1,694
L
Agni
e-d-l-g
Agni
4,789
112
0
218
8,419
2,854
0
5,692
2,727
65,809
0
W
Ishtar
enrike21
Ishtar
12,053
7,526
0
2,689
9,166
4,610
573
2,416
6,654
0
92,315
W
Kumbhakarna
turboshoot
Kumbhakarna
7,204
305
0
2,224
14,662
16,447
0
3,874
10,398
31,391
523
L
8,526
5,958
0
7,301
17,221
7,577
0
3,630
13,591
0
81,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
47,696
515
Minions Killed
495
0
Camps Cleared
0
1,756,003
Distance Traveled
1,754,504
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,621
423
52
3
0
321,395
4
L
Ao Kuang
8,722
485
107
6
0
426,003
0
W
Agni
10,080
560
130
7
0
336,611
9
L
Cthulhu
9,192
511
110
6
0
322,547
0
W
Thanatos
8,628
479
103
6
0
420,771
0
W
Fafnir
8,925
496
60
3
0
281,884
0
L
Agni
8,165
454
116
6
0
347,753
7
W
Ishtar
10,279
571
160
9
0
325,980
0
W
Kumbhakarna
9,784
544
42
2
0
389,258
5
L
Rama
9,362
520
130
7
0
338,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role